Automata() updated to version revision(6.4)
// Release Notes
// [] Just a routine mod update, nothing crazy here
// [] There is a known crash caused by the disarming enchantment; don't use it
// [] I almost managed to beat the Botania update...Vazkii has defeated me yet again
update() {
mod Botania = "r1.8-247"; //we will speak no more of this
mod ImmersiveEngineering = "0.6.5.1"; //try out the WIP railgun, it's a beaut
mod OpenBlocks = "1.5";
mod OpenComputers = "1.5.21.41";
mod OpenPeripheralsAIO = "6";
mod MatterOverdrive = "0.4.0-build-206";
mod RoguelikeDungeons = "1.4.4"; //now with more murder
mod ThaumicInfusion = "4.32"; //now properly useable
};
undowngrade() {
mod ArchimedesShips = "ArchimedesShipsPlus("1.8")"; //it was user error we speak no more of this
};
// [] Just a routine mod update, nothing crazy here
// [] There is a known crash caused by the disarming enchantment; don't use it
// [] I almost managed to beat the Botania update...Vazkii has defeated me yet again
update() {
mod Botania = "r1.8-247"; //we will speak no more of this
mod ImmersiveEngineering = "0.6.5.1"; //try out the WIP railgun, it's a beaut
mod OpenBlocks = "1.5";
mod OpenComputers = "1.5.21.41";
mod OpenPeripheralsAIO = "6";
mod MatterOverdrive = "0.4.0-build-206";
mod RoguelikeDungeons = "1.4.4"; //now with more murder
mod ThaumicInfusion = "4.32"; //now properly useable
};
undowngrade() {
mod ArchimedesShips = "ArchimedesShipsPlus("1.8")"; //it was user error we speak no more of this
};
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