Automata() updated to version revision(6)
// Release Notes
// [] Two mod removals, added a "builder's wand" and Modular Powersuits
// [] Superheroes mod removed due to lack of Godzilla mod
// [] Chocolate Quest mod removed due to constant crashes in non-vanilla biomes
// [] A lot of major bugfixes across the board, this is a big update
// [] Load times should be slightly better
// [] Server package updated
update() {
mod ArmourersWorkshop = "0.38.0.97";
mod Botania = "r1.7-237";
mod Chisel = "2.9.4.10";
mod CompactMachienes = "1.21";
mod ExtraCells2 = "2.3.3b162";
mod ImmersiveIntegration = "0.6.3";
mod MatterOverdrive = "176";
mod Technomancy = "0.12.2";
};
add() {
mod BetterBuildersWands("0.1.1"); //Similar to the one in Extra Utilities I'm told
mod ModularPowerSuits("0.11.0.290"); //Hell, it's about time.
}; //Remembered to close the method this time...
// [] Two mod removals, added a "builder's wand" and Modular Powersuits
// [] Superheroes mod removed due to lack of Godzilla mod
// [] Chocolate Quest mod removed due to constant crashes in non-vanilla biomes
// [] A lot of major bugfixes across the board, this is a big update
// [] Load times should be slightly better
// [] Server package updated
update() {
mod ArmourersWorkshop = "0.38.0.97";
mod Botania = "r1.7-237";
mod Chisel = "2.9.4.10";
mod CompactMachienes = "1.21";
mod ExtraCells2 = "2.3.3b162";
mod ImmersiveIntegration = "0.6.3";
mod MatterOverdrive = "176";
mod Technomancy = "0.12.2";
};
add() {
mod BetterBuildersWands("0.1.1"); //Similar to the one in Extra Utilities I'm told
mod ModularPowerSuits("0.11.0.290"); //Hell, it's about time.
}; //Remembered to close the method this time...
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