Technic News

Platform

Platform v3.13.0 — A Fresh Coat of Paint (and a lot more)

v3.13.0 is the biggest Platform update in a very long time, and there's a lot to unpack — so let's get into it. ## Everything looks different You've probably already noticed. The entire site got a visual refresh — buttons, forms, modals, navigation, dropdowns — all of it. The old design was showing its age, so we moved everything to a modern framework that looks better and behaves much better on phones and tablets. The modpack list got a new layout that handles different screen sizes more gracefully. No more weird gaps or overlapping cards when you resize your browser. ## Modpack pages got some love Modpack pages now feature a redesigned hero section at the top — a glass-overlay effect over your modpack's background image with a smooth gradient. It's a subtle change but it makes modpack pages feel a lot more polished. Comments across the site also got a visual cleanup, and are now capped at two levels of nesting. Deeply nested threads were getting hard to follow, so we set a limit to keep conversations readable. The Solder settings page also got a usability overhaul — if you connect your modpack to a Solder instance, that whole experience should feel a lot less clunky now. ## Small things that make a big difference Some of the best changes are the ones you almost don't notice: - **Timestamp tooltips** — hover over any timestamp on the site and you'll see the date and time in *your* local timezone. No more doing timezone math in your head. - **YouTube URLs** — you no longer need to include `www.` in YouTube URLs when setting up your modpack. Both formats just work now. - **Discord widget** — the old Discord widget in modpack sidebars was slow and heavy. It's been replaced with a compact card that loads instantly. - **Minecraft versions** — new Minecraft versions are now enabled by default when Mojang releases them. No more waiting for someone to manually flip a switch. - **User profiles** — the "rated" stat that nobody understood has been replaced with your modpack count. Much more useful. ## Security and stability We fixed several security bugs in this release — CSRF protection gaps, an open redirect, XSS vectors, and a few other things. Banned users can no longer slip through the login page, and suspension messages are now clearer about what happened. We also did a pass on every external link across the site and replaced dead or suspicious ones with working alternatives. Pages with lots of data load faster thanks to smarter queries and database indexing. ## Keeping things clean We've added new tools behind the scenes to help us deal with spam more effectively. If you've noticed fewer junk modpacks lately, that's why. We're committed to keeping the platform a useful place to find and share modpacks. ## Under the hood There was also a massive internal overhaul — a rebuilt admin panel, new tooling that catches bugs before they reach production, a complete icon library migration, a switch to privacy-friendly fonts, and a whole lot of new tests. The classic teaser pages (Blightfall, Legends) were brought up to speed with the rest of the site too. The kind of spring cleaning where you find stuff behind the couch you forgot existed. If you run into anything weird or something that used to work is now broken, let us know on [Discord](https://discord.gg/technic). The full list of changes is on the [changelog](/platform-changelog).

What's happening?

Well, some time has passed since the last news update, that's for sure. We've been busy refactoring and cleaning up code in all our codebases (there are a lot), and making improvements to our infrastructure so we can provide a better and more stable service for our users. On the Technic Platform side of things, there is a [changelog page](https://www.technicpack.net/platform-changelog) that you might not be aware existed (there's a link in the bottom right of every page!), which we ocasionally update when there are relevant changes to the users.

Modpack contributions visible in your own profile

Modpack contributions are now visible in your own profile. If you've been added as a contributor to a modpack, that modpack will be displayed in the modpacks tab in your own profile, after your own modpacks. For now, you can only see it in your own profile, as an anti-abuse mechanism. If you have seemingly been added as a contributor to a modpack that you're not supposed to be in, feel free to report that modpack and specify that in your report, and you'll be removed as a contributor from it.

Server packs updated with log4j fixes

As a follow-up to the client log4j patch months ago, all server packs for our official modpacks have been revised to patch the log4j vulnerability on the server side. That's a total of 37 server packs that have been updated. See the full list below: - **Blightfall:** all server packs - **Hexxit:** two server packs for private versions which likely no one is using - **Hexxit II:** 1.3.0 and 1.3.1 are unaffected, since they already use Forge 2860. All versions before that have been updated to Forge 2860. - **Tekkit Legends:** all server packs - **Worcester:** for the ones that even know what this is, all server packs have been patched

Error in total downloads and runs in modpacks

We recently found out about a bug in Platform, where downloads and runs were being mixed up when calculating the total amounts for modpacks (the numbers shown in the top right on any modpack page). This has since then been fixed, and we have cleared all the totals to allow Platform to recalculate them properly. No statistics have been lost (downloads/runs), it's just the totals that weren't right. But they are now.