Changelogs
DBC
-Reduced SSJ2 & SSJ3 mind cost from 5k to 3.5k.
-Reduced SSJ4 mind cost from 5k to 1k.
-Reduced SSJ3 drain from -100 to -75.
-Slightly increased SSJGod drain from -10 to -25. (same as normal ssj)
-Reduced arcosian gold form drain from -100 to -75.
-Reduced arcosian mind …
Continue reading →
DBC
-Reduced SSJ2 & SSJ3 mind cost from 5k to 3k.
-Reduced SSJ4 mind cost from 5k to 1k.
-Reduced SSJ3 drain from -100 to -75.
-Slightly increased SSJGod drain from -10 to -25. (same as normal ssj)
-Reduced arcosian gold form drain from -100 to -75.
-Fixed SSJB drain …
Continue reading →
DBC
-Arcosians now master kaioken to the same level that other races do.
-Namekian forms now cost the same mind as other races.
Arcosian Power Points
-Reduced base form drain from 15 to 5
-Reduced base form power point gain from 10 to 1 (1st-3rd forms untouched)
-Increased power point …
Continue reading →
Other:
-Increased random event timer from 5 minutes to 20 minutes.
-Moved all npc scripts from old system to new npc event scripts.
-Removed mentors from random events.
-Moved revamped mentor system to player scripts as their own timer & tab.
-Removed galactic patrol npcs from natural spawns.
-Added more …
Continue reading →
-Removed Dark Self mentor if players has no mentor, replaced with chat message encouraging them to find a mentor.
-Added Base MC questline, complete with DBC rewards to encourage players to engage with mods other then DBC.
-Added DBC additions mod, ninjin entities mod, and updated unimixins mod.
DBC:
-Arcosians …
Continue reading →
General
-Energy attack like waves no longer disappear when the user moves or looks away.
-Disabled player kill alignment changes. (possible bugs involved)
-Changed all dbc custom npcs to use acutal ki blasts instead of ranged items with ki sounds.
-Removed RR soldiers & RR structures.
-Optimised custom npc distance/power …
Continue reading →
General
-Removed android factory & biolab structures.
-Changed frieza camp structure to spawn on earth, vegeta, and namek.
-Added new structure "Frieza Outpost", spawns on earth, vegeta, and namek.
-Added new structure "Frieza invader ship", spawns on earth, vegeta, and namek.
-Added new structure "RR Tank Camp", spawns on earth. …
Continue reading →
General
-Reworked starting stats, and skills gained through mastery.
-Tweaked naturally spawning custom npcs to have 30 agro range, ranged range, and to use range on the move.
-Tweaked naturally spawning custom npcs to never spawn in these biomes: Desert, Extreme Hills, Ice Plains, Mesa, Mushroom Island, Mushroom Island Shore, …
Continue reading →
General:
-Added Global Custom NPC Plus Addon mod.
-Removed individual custom npc spawns from recurrent complex.
-Added frieza soldiers to cnpc+ natural spawn list. (spawns in every biome on earth, namek, and vegeta)
-Added androids to the cnpc+ natural spawn list. (spawns on earth in dirty stone, extreme hills, and …
Continue reading →
Capsule Corp
-Added Launch as a follower.
Otherworld
-Fixed Fortune Teller Baba spamming dialog.
-Reworked Fortune Teller Baba's revive capsule shop.
Villages
-Redecorated village shops.
-Reworked shop chest loot to reflect each shop.
-Recolored capsule shop from green to red.
-Added new village shop. (exotics)
-Added new village home. (pink) …
Continue reading →