Traverse: HexTek is a NeoForge 1.21.1 modpack built around one idea: the world should feel worth walking through.
Four magic systems. Four tech systems. Five dimensions. A fully rebuilt worldgen stack using Terralith, Nullscape, and Incendium. YUNG's complete vanilla structure overhaul. Moog's structures filling the skies and seas with new places to find. Every biome has character. Every structure has a reason to enter. Every horizon makes you want to keep walking.
The magic and tech don't exist in parallel — they intersect. Ars Nouveau bridges into Create, AE2, and Mekanism. Soulshards feeds mob souls into ME networks. Mystical Agriculture integrates with automation. The deeper you go into one system, the more the others open up.
Magic — Ars Nouveau, Iron's Spells, Mystical Agriculture, and a Dark & Soul Magic system spanning Occultism, WitchCraft, Theurgy and Soulshards — four systems, each with their own progression path and playstyle.
Tech — Mekanism ore processing, AE2 digital storage networks, Create mechanical automation, Allthemodium and Draconic Evolution endgame. Full RF power infrastructure from Powah to Extreme Reactors.
Exploration — Terralith's 85+ overworld biomes. Nullscape's rebuilt End. Incendium's Nether. The Aether, Twilight Forest, Deeper & Darker, The Undergarden and more. YUNG's suite replaces every vanilla structure. Moog's suite adds new ones across every dimension.
Building — Macaw's full suite, Chipped, connected glass, and 17 building mods give you everything you need to make what you build look intentional.
This is not a pack you rush to endgame. The world is the content.
Part of AperturePlex. Currently in alpha — not for public distribution. Play to your heart's desires but during alpha things can break.