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Pros and cons of this modpack,
+ Has the usual mods that you can expect, IC2, TC, etc.
+ Has ProjectE 2
+ Usual magic mods, Thaumcraft, Botania, etc.
+ Applied energistics
+ Sync
- Advent of ascention, why? the 300+ mobs that spawn can easily kill any new player unfamiliar with the mod. You will also have to configure several control conflicts with "C".
- The sky will start to glitch out but this can be overlooked
- Headcrumbs, lots of people know why but incase you don't, headcrumbs spawns in "players" to walk around and only kill you. They deal enough damage to kill anyone in early game unless you have some armor.
- Apocalypse mod, as time goes on monsters get challenging. The moon and thunder are a benefit to monsters and thunder can teleport mobs, can be disabled in config.
Although the cons outweigh the pros, it still can be a good modpack. The only suggestion is that the modpack does not know where to go, what theme it wants to be. I do suggest to try it out and see if you like it first.
So this is a modpack for sad people who dislike maths?
Replies
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