Install Core Zero

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Core Zero) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Core Zero from the list on the left. The launcher will handle everything else!

Core Zero

by EnderMedia-Dev
Version 1.2.3 • Minecraft 1.7.10 • uses Technic Solder
i really want to try out this pack and especially play it with some friends, can anyone tell me if it's dead/broken/obsolete before i download? i'm looking for these sorts of giant packs with lots of playability and this one looks pretty cool, i would just hate for it to be broken in places or unplayable
brockturnal brockturnal ·
mind I fixed it! I just searched for it manually yay! cant wait to play this, I keep seeing it says that its dying plz don't die! :P
TheSilentMeap TheSilentMeap ·
why does this pack not work? it says CB's DepLoader was unable to download required library ForgeRelocation-1.7.10-0.0.1.3-universal.jar Check your internet connection and try restarting or download it manually from http://files.projectredwiki.com/maven/mrtjp/ForgeRelocation/1.7.10-0.0.1.3//ForgeRelocation-1.7.10-0.0.1.3-universal.jar and put it in your mods folder and then when I click that link it says Not Found The requested URL /maven/mrtjp/ForgeRelocation/1.7.10-0.0.1.3//ForgeRelocation-1.7.10-0.0.1.3-universal.jar was not found on this server. Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
TheSilentMeap TheSilentMeap ·
Hoping for them to come back to this. I like this modpack, don't want to see it die. Perhaps they could give another modder permission to update?
randomgummybears randomgummybears ·
Add the orespawn mod I don't want it to die it's a big pack and amazing pack I think It should never die.
dalhousiesam dalhousiesam ·
I think someone should update and and new mods to this pack I think it has a lot of potential I think it shouldn't be dead.
Shadow stuff Shadow stuff ·
I found the solution to the forge installation issue. Get the jar file from here: http://mods.curse.com/mc-mods/minecraft/232075-forge-relocation/2245063 Place the .jar file in C:\Users\(Insert-Username-Here!)\AppData\Roaming\.technic\modpacks\enderx-core-zero\mods I am running Windows 10. Your file path is probably different if you are running a different os, but you get the idea. Also, I would say this modpack is no longer being updated.
Fire_Toad Fire_Toad ·
Okay, so one question? Is anyone else having a problem with something called the Forge Relocater? I can't load the pack because of an error dealing with that, and the link on the error to manually download it brings up a nonexistent site.
randomgummybears randomgummybears ·
Can you make it so i can play on my precreated vanilla world with this pack pls. thx if you respond
Endermaster72 Endermaster72 ·
is this pack dead?
skip999 skip999 ·
dontlet the server die please.
CheesyLV CheesyLV ·
So, I need help. When I load a world, my game crashes. New one, old one, any world I load will crash. I've even tried downgrading the pack to an older version, and I still crash. It hasn't happened until more recently, and I've played this pack for months. Help?
randomgummybears randomgummybears ·
Replies
Do you have Fastcraft in the pack version you're using? It was mentioned awhile back that this was causing issues in conjunction with another mod. Removing Fastcraft was a fix for me, assuming your worlds, new or old appear with most chunks missing and things falling through the world followed by a crash?
Soloun Soloun ·
Got the same Problem some time ago: re-install jave ( be sure you take the 64 bit Java 8) allocate as much RAM as possible (min 4 GB) for minecraft and it should work. :D
klein649 klein649 ·
Im trying to connect the Digital Miner to the thesseract via Mekanim pipes, doesnt work... It connects then disconnects. halp meeeeeeeeeee ;-;
mikiebrown4266 mikiebrown4266 ·
Im trying to connect the Digital Miner to the thesseract via Mekanim pipes, doesnt work... It connects then disconnects. halp meeeeeeeeeee ;-;
mikiebrown4266 mikiebrown4266 ·
Im trying to connect the Digital Miner to the thesseract via Mekanim pipes, doesnt work... It connects then disconnects. halp meeeeeeeeeee ;-;
mikiebrown4266 mikiebrown4266 ·
it was fun at a time when i could play, the server just came up and i was happy, i played for a good month then i decided to make my own server. My server didn't work good so i went back to the official server, when a guy asked me why i came back and i said because my server is bad. Instantly after i said that i was instantly banned and i had canceled my server. I could not play anymore and so i was sad. So i'm partly glad that this mod pack was abandoned like dayz. if it would be updated with the map i played and i was unbanned i would enjoy this again.
bunnygum bunnygum ·
nuuu no updates for 2 months is this pack being abandonned?
TylerTheBoss TylerTheBoss ·
Replies
probably not..
Reclusion Reclusion ·
They have a lot of packs. Just be patient!
DogMakeAMove DogMakeAMove ·
Rejoice people who didn't want old worlds to break!! fewizz just updated NotEnoughIDs to work with old worlds. Somehow. Probably through magic. Just make sure that when you update the pack, to replace the outdated version supplied with the pack with the new 1.4 version. Yay!
Happy4077 Happy4077 ·
The server file doesnt work :/
EvilShenanigans EvilShenanigans ·
Replies
The Server has been gone for months now.
Happy4077 Happy4077 ·
I hope Amaxter hasn't let this pack die; it's my favorite pack available right now! My only thought is that he is trying to get rid of conflicts in the mods, as there have definitely been some that have popped up. For those updating on their own, do NOT touch Forestry 4.x yet. It is horribly broken with many of the mods.
Happy4077 Happy4077 ·
Latest Update
Everyone complaining about old worlds not working, it's not Core Zero's fault, it said so in the changelog. That should teach you all to read :) (this is an experimental modpack, this should be expected)