Changelogs
Nothing is wrong with the pack, however, in order to play the new update without immediately crashing would be to DELETE and REDOWNLOAD the Modpack. Sorry for the inconvenience but this will effectively solve the crashing issue as well as help with any others bugs caused with old 1.7.10 files …
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Hello everybody! As you can see we have a stable client and server side release of 1.12.2! However, in the transition to a newer game version, we have been able to keep all of the maps, but only vanilla generated and placed blocks and items, along with a lot of …
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Sorry for the 2-3 week downtime everyone, I have been moving into my new home and have finally settled in and have everything set up. I was hoping to push for an update for 1.12.2 but as of currently that is only about 20 to 25% complete, and a little …
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Happy Halloween Everyone! Despite the odds we are back from the Dead! Servers 1 & 2 are online! More in the pipeworks so stay tuned!
Added new and Working Demise Server 1 with a base map to begin with and also switched out RTM with ROW. Other notes are changes to performance settings to maximize fps on any system and small changes in the main menu.
Sorry, I have been busy, but I will attempt to resume the modpack to it's final glory before I leave again. Thank you to those who have stuck around, I really appreciate it.
- Pressing "H" will bring up the hats menu.
- Removed the local ip server from the servers list.
Switched the website and multiplayer buttons, added the new server ip's, and have an actually working server! (Server 1). It is still in very early progress though.
Just added in some different ip's.
- Added Hats
- Updated Main Menu
---==More To Come==---
Also yes, we are still working on the pack, I haven't been able to get the servers to run since I screwed up my network and I didn't have time to work on it before I went onto vacation.