Changelogs
* Made hunger a bit less annoying. Food eaten during the grace period no longer counts after the grace period has ended. Reduced food value divider from 2.0 to 1.5. Reduced saturation value divider from 10.0 to 8.0. Food history is now based on hunger restored rather than items eaten, …
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* Cleaned up a bit of the Space Quest text in order to make it a bit more understandable.
* Removed the quest line for conjuration and fetishes as it is expensive, dangerous, and largely without benefit in this modpack.
* Removed the vampire/werewolf quest line as it is outside …
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* Updated Blood Magic.
* Added missing Mob Spawner quest.
* Did a small bit of work on the witchery quest set.
* Fixed some galacticraft recipes that got lost somewhere.
* Fixed crucible quest text.
* Fixed some quest typos.
* Changed leadstone energy cell task to crafting a leadstone energy cell frame (in case you went directly to crafting a hardened energy cell).
* Updated world template. Turned "allow cheats" on for new worlds.
* Hopefully made the rescue …
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* Updated Agricraft.
* Removed changes designed to fix old agricraft bugs.
* Fixed magician's orb quest text.
* Added a proper market quest.
* (Re)finished Space Quest!
* Removed unneeded and inaccurate victory quest for getting a tier four altar. I totally had it right the first time. >
* Moved Altar Manipulator task to its own quest.
* Fixes turn-in for witches hand
* Temporary fix for sugarcane not growing.