Changelogs
Release Candidate 2! Now with 100% less HQM edit mode! =D Fixed a few goofs in the tutorial dimension, but most things stayed as before.
Release Candidate 1! There are still regions of the quest book left untested, but the basic mechanics and vision have been completed and beaten into the ground. I just need some people to check if HQM is enabled by default with their own accounts.
Finished initial draft of the USS Philadelphia and RFTools quests.
(This is 1.0.1.1, but it was incremented to fool Technic into refreshing it online!)
Theoretical completion of the beta quests. They need to be tested and fixed, but the general arrangement has finally been established. The Philadalphia Experiment in particular need rigor. Separated Baby's First Space City tutorial areas to reduce chunk overhead. Encased area in bedrock for safety. MANY other fixes.
Had two copies of Hardcore Questing Mode in the mods folder. I feel like I fixed this before already. I don't know what happened.
Finished drafts of all quests except for the SUPER FINAL ONE. The player should now spawn in Baby's First Space City with correct inventory, and overworld spawn should not rehash the settings the test server was using.
Missed some other mod updates from 1.0.0.9. This should fix that.
Major additions to the quest book. I can now see the end!
Removed Not Enough Wands and Opis. The former's recipes were too advanced for babies, and I got what I needed out of Opis.
Added Fastcraft beta to be Forge Essential compatible.
Added Not Enough Wands. Not sure about it.
Flushed out most of the Electrical Power chapter changes. Special emphasis goes to the guide books the players get when they complete sections. That was a ton of work!
No really, THIS one updates the dimension IDs. What the hell?!