Install ZXcraft: Merging Eras

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (ZXcraft: Merging Eras) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select ZXcraft: Merging Eras from the list on the left. The launcher will handle everything else!

ZXcraft: Merging Eras Version 1.Z

created by NikkeiZX on Minecraft 1.7.10

Changelogs

Version 1.Z

Posted

Metric fuckton of changes. hopefully the last one.

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Version 1.10b

Posted

=================Config Changes===============
>>>[Backpacks!]: "I:backpack_heights" decreased to 6 maximum (default 8).
"I:backpack_widths" increased to 12 (default 9)
>>>[BiomesOplenty]: In the "Terraingen" config, Biome size changed to 5 (default 4)
>>>[Primitive Mobs]: (in the GENERAL config): weapon stealing from mobs ability of a blue Skull Minion"=false (default: true)
(in Spawn_Rates config): I:"Festive Creeper Spawn Frequency. Spawns as Mob"=5 (default: 15)
I:"Rocket Creeper Spawn Frequency. Spawns as Mob"=5 (default: 22)
I:"Support Creeper Spawn Frequency. Spawns as Mob"=7 (default 15)
>>>[QuiverBow]: *Aqua Accelerator (DISABLED: !!CAUSES CRASHING!!)
>>>[SpiceOfLife]: I:food.eating.duration.max=64 (default: 0)
D:food.eating.speed.modifier=1.0 (default 1.0) used to be 0.3



x================Mods Removed==============x
>>>[CandyCraft]
>>>[Galacticraft]


***For other config changes, Read the "~IMPORTANT~ Config change log (READ!!)" text file in the modpack folder.
You know you didn't read it.

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Version 1.10

Posted

=================Updated Mod versions===============
>>>[Builcraft]: v7.1.17 --> v7.1.18
>>>[Forestry]: v4.2.15.63 --> v4.2.16.64
>>>[iChun Util]: v4.2.2 --> v4.2.3
>>>[Morph]: v0.9.2 --> v0.9.3
>>>[Spice Of Life]: v1.3.1 --> v1.3.6
>>>[Tainted Magic]: v1.1.6.4 --> v7.6

=================Config Changes===============
>>>[Better Foliage]: No more round trees! (check settings if you want to make them round again)
>>>[Spice Of Life]: Golden Apples are no longer affected by diminishing returns.

***to see specific changes, Read the "~IMPORTANT~ Config change log (READ!!)" text file in the modpack folder. You know you didn't read it.

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Version 1.9

Posted

=================Updated Mod versions===============
>>>[Biomes O'plenty]: v2.1.0.1396 --> v2.1.0.2027
>>>[CoFHCore]: v3.1.2-325 --> v3.1.3-327
>>>[Forestry]: v4.2.14.62 --> v4.2.15.63
>>>[Minecraft Comes Alive]: v5.2.1 --> v5.2.2
>>>[Radix Core]: v2.1.2 --> v2.1.3
>>>[WR-CBE]: v1.4.1.9 --> v1.4.1.11


***to see specific changes, Read the

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Version 1.8

Posted

======================New Mods======================
+: Added the "OtakuCraft" Mod! ~^_^~

======================Mod Changes===================
-x: Removed "Anime Battle Mod" due to server incompatibility. It is now replaced with the "OtakuCraft" Mod.

=================Updated Mod versions===============
>>>[AppleCore]: v1.3.1 --> v1.3.2
>>>[Backpacks!]: v3.0.9b --> v3.1.0
>>>[Buildcraft]: v7.1.16 --> v7.1.17
>>>[Forestry]: v4.2.12.60 --> v4.2.14.62
>>>[Hardcore Ender Expansion]: v1.8.5 --> v1.8.6
>>>[Minecraft Comes Alive]: v5.1.2 --> v5.2.1
>>>[Radix Core]: v2.1.1 --> v2.1.2


***to see specific changes, Read the "~IMPORTANT~ Config change log (READ!!)" text file in the modpack folder. You know you didn't read it.

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Version 1.7

Posted

======================Mod Changes===================
-: Replaced Eydamos' "Backpacks" mod with Brad16840 "Backpacks!" mod. View the updated entry in your "Start Your Adventure" book in-game to see how it works.

=================Updated Mod versions===============
>>>[Better Foliage]: v1.0.14 --> v2.0.9
>>>[Bibliocraft]: v1.11.4 --> v1.11.5
>>>[Extra Tic]: v1.4.5 --> v1.4.6
>>>[Fastcraft]: v1.21 --> v1.23
>>>[Forestry]: v4.2.11.59 --> v4.2.12.60
>>>[Journey Map]: v5.1.4 --> v5.1.4p1
>>>[Not Enough Items]: v1.0.5.111 --> v1.0.5.120
>>>[WAWLA]: v1.3.3 --> v1.0.5.120

====================Config Changes==================
>>>[Backpacks!]:"I:backpack_heights" reduced to 7 maximum (default 8). If you're going to change this, make sure the number of "9"'s in "I:backpack_widths" match.
"B:disable_open_backpack_with_inventory_key=true" (default false).
>>>[Better Foliage]: disabled round logs and Reeds.
>>>[Enchiridion]: Updated the "Start Your Adventure" guidebook you recieve when starting a world.
>>>[Project Red]: B:"Logic Sounds" set to false (default true... the ticking noises get annoying pretty quickly).
>>>[Starting Inventory]: updated items you recieve when entering the game (based around the new backpack mod).


***to see specific changes, Read the "~IMPORTANT~ Config change log (READ!!)" text file in the modpack folder. You know you didn't read it.

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Version 1.6

Posted

======================Mod Changes===================
-: Upgraded "Cosmetic armor" to "cosmetic armor reworked" View the updated entry in your "Start Your Adventure" book in-game to see how it works.

====================Config Changes==================
>>>[Cosmetic Armor Reworked]: The default key to open the GUI has been set to "O".
>>>[Quiverbow] the Sugar Engine has been nerfed: Min/Max damage is now 2/4, respectively (previously 4/6)
>>>[Zelda Sword SKills]: Deku Baba (Withered) spawn rate is now 2 (default 5). Deku Baba spawn rate is now 5 (default 10)
>>>[Zelda Sword Skills Addons]: Changed the Land Octorok spawn rate to 1 (default 2), due to large amounts of octoroks spawning.


***to see specific changes, Read the "~IMPORTANT~ Config change log (READ!!)" text file in the modpack folder. You know you didn't read it.

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Version 1.5

Posted

Happy 2016! The year is fresh and is full of new beginnings, new potential...and a new update! That means a new Forge and a few new mods! There's a fresh new year ahead of us. So what better way to look forward to a new mod that lets us do just that? Introducing...

======================New Mods=====================
+Added "Et Futurum"! (this mod brings [most] features to 1.7.10 from future version, such as 1.8 and 1.9!)
+Added "Cosmetic Armors"! (This mod allows you to wear one set of armor, but have the appearance of another, or even just your skin. A new entry in the "Start Your Adventure" guidebook has been added to give you instructions on how to do this.)
+Updated to Forge 10.13.4.1614!

======================Mod Changes===================
-: Reverted from "Optifine HD_C1 Ultimate" to "Standard", due to Ultimate causing major bugs with textures (mostly Chisel 2 textures)

====================Config Changes==================
>>>[Cosmetic Armor]: The default key to open the GUI has been set to "O".
>>>[Et Futurum]: B:"Skin overlays"=false (default true...leave this disabled or else your skins will look....horrifyingly weird)
>>>[Zelda Sword Skills Addons]: reverted "I:"[Spawn Rate] Land Octorok spawn rate (0 to disable)[0+]" back to its default (2), due to large amounts of
octoroks spawning.


***to see specific changes, Read the "~IMPORTANT~ Config change log (READ!!)" text file in the modpack folder. You know you didn't read it.

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Version 1.4

Posted

====================Mod Changes====================
x: Removed the "Fairy Mod" because they spawn uncontrollably (temporary removal until I can find a way to control their spawn frequency)

====================Config Changes==================
Minefactory Reloaded: WorldGen fluids only generate in the overworld
Spice Of Life: Zelda Potions no longer have diminishing returns. Food eating speed increased.
Damage indicators Mod: UI configuration... rolled the mod back to an older, less buggy version.
IN-game info XML: UI Changes: Negative potion effects/debuffs now have a red counter. positive effects/buffs have a green counter. Green good, red bad.
Minecraft Comes Alive: Villagers only spawn in the overworld now.
Thaumcraft: Taint no longer spreads across biomes (yay!!)
Zelda Sword Skills: chest keys should drop alot more commonly, including in vanilla chests, as well as other item spawn rate tweaking/adjusting.

***to see specific changes, Read the "~IMPORTANT~ Config change log (READ!!)" text file in the modpack folder. You know you didn't read it.

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Version 1.3

Posted

has been updated to version 1.3
*September 2015 Monthly update/maintenance*
-Fixed major issues with the 1.2a bug due to "Not Enough Keys". Reverted back to a stable build

+Added "Moar Signs" Mod
+Added "No More Recipe Conflicts" mod

#Zelda Sword Skills (config changes)
>>> I:"Chance (as a percent) of loot dropping from empty jars when broken [0-100]"=75 (default 40)
>>> I:"[Skill Orbs] Chance (as a percent) for random mobs to drop a random orb [0-100]"=100 (default 1)
>>> I:"[Skill Orbs] Chance (as a percent) for specified mobs to drop a random orb [0-100]"=100 (default 10)
>>> I:"[Ceramic Jars][Surface] Max number of jars per jar cluster [2-20]"=6
>>>I:"Chance (as a percent) for creepers to drop bombs [0-100]"=15 (Default 10)has been updated to version 1.3
*September 2015 Monthly update/maintenance*
-Fixed major issues with the 1.2a bug due to "Not Enough Keys". Reverted back to a stable build

+Added "Moar Signs" Mod
+Added "No More Recipe Conflicts" mod

#Zelda Sword Skills (config changes)
>>> I:"Chance (as a percent) of loot dropping from empty jars when broken [0-100]"=75 (default 40)
>>> I:"[Skill Orbs] Chance (as a percent) for random mobs to drop a random orb [0-100]"=100 (default 1)
>>> I:"[Skill Orbs] Chance (as a percent) for specified mobs to drop a random orb [0-100]"=100 (default 10)
>>> I:"[Ceramic Jars][Surface] Max number of jars per jar cluster [2-20]"=6
>>>I:"Chance (as a percent) for creepers to drop bombs [0-100]"=15 (Default 10)

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Latest Update

ZXcraft: Merging Eras was updated to version 1.Z