Install WC Tech & Magic Reborn 2

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (WC Tech & Magic Reborn 2) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select WC Tech & Magic Reborn 2 from the list on the left. The launcher will handle everything else!

WC Tech & Magic Reborn 2 Version 5.6

created by Arsenal-Network on Minecraft Version 1.7.10 using Technic Solder

WC Tech & Magic Reborn 2 updated to version 3.5

Mods Added to WC Tech/Magic:
Blood Arsenal
Wireless Crafting Terminal
Thaumcraft Addons:
Thaumic Bases
Thaumic Energistics
Thaumic Exploration
Architecture Craft
Chisel
Sanguimancy
NotEnoughThaumcraftTabs
Soul Shards: The Old Ways
Ender Tech
Random Things






















Configuration File Changes:
New Mods
Old Mods

Blood Arsenal Config Change(s):
None

Wireless Crafting Terminal Config Change(s):
# Chance that Wither will drop Infinity Booster Card (in %-100=always drop)
I:boosterDropChance=50
Changed to:
# Chance that Wither will drop Infinity Booster Card (in %-100=always drop)
I:boosterDropChance=65
# Maximum Power in AE units the wireless terminal can hold [default: 1600000, min: 800000, max:6400000]
I:ae2wctMaxPower=1600000
Changed to:
# Maximum Power in AE units the wireless terminal can hold [default: 1600000, min: 800000, max:6400000]
I:ae2wctMaxPower=3200000

Thaumic Bases Config Change(s):
None

Thaumic Energistics Config Change(s):
None

Thaumic Exploration Config Change(s):
None

Architecture Craft Config Change(s):
None

Chisel Config Change(s):
None
Sanguimancy Config Change(s):
None

Not Enough Thaumcraft Tabs Config Change(s):
None

Soul Shards: The Old Ways Config Change(s):
# Max number of Entities soul cages can spawn in an area [range: 1 ~ 200, default: 80]
I:"Max Entities Spawned"=80
Changed to:
# Max number of Entities soul cages can spawn in an area [range: 1 ~ 200, default: 80]
I:"Max Entities Spawned"=68

# Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 20]
I:Cooldown=20
Changed to:
# Cooldown time for soul cages (in seconds) [range: 1 ~ 60, default: 20]
I:Cooldown=25

Soul Cage Black List Config Change(s):
None

Ender Tech Config Change(s):
General.cfg Config Change(s):
None
Items.cfg Config Change(s):
None







Ars Magica 2 Config Change(s):

# Can the dig component break blocks that have a tile entity?
B:DigBreaksTileEntities=true
Changed to:
# Can the dig component break blocks that have a tile entity?
B:DigBreaksTileEntities=false

# You must reach this magic level before Moonstone meteors will fall near you.
I:Meteor_Spawn_Min_Level=10
Changed to:
# You must reach this magic level before Moonstone meteors will fall near you.
I:Meteor_Spawn_Min_Level=5

B:MoonstoneMeteorDestroyTerrain=true
Changed to:
B:MoonstoneMeteorDestroyTerrain=false

B:DigBreaksTileEntities=true
Changed to:
B:DigBreaksTileEntities=false

B:WitchwoodLeafParticles=true
Changed to:
B:WitchwoodLeafParticles=false

B:disarm_affects_players=true
Changed to:
B:disarm_affects_players=false






Skill.cfg Config Change(s):
Dig: True
Storm: False
Contingency: Damage: False

AgriCraft Config Change(s):
# set to false if you wish to disable weeds [default: true]
B:"Enable weeds"=true
Changed to:
# set to false if you wish to disable weeds [default: true]
B:"Enable weeds"=False

# set to false if you don't want weeds to be able to overgrow other plants [default: true]
B:"Weeds can overtake plants"=true
Changed to:
# set to false if you don't want weeds to be able to overgrow other plants [default: true]
B:"Weeds can overtake plants"=false

Applied Energistics 2 Config Change(s):
client {
# Possible Values: AE, EU, WA, RF, MK
S:PowerUnit=AE
Changed to:
client {
# Possible Values: AE, EU, WA, RF, MK
S:PowerUnit=RF
EnderIO Config Change(s):
# The maximum IO for the tier 1 power conduit
I:powerConduitTierOneRF=640

# The maximum IO for the tier 3 power conduit
I:powerConduitTierThreeRF=20480

# The maximum IO for the tier 2 power conduit
I:powerConduitTierTwoRF=4120
Changed to:

# The maximum IO for the tier 1 power conduit
I:powerConduitTierOneRF=320

# The maximum IO for the tier 3 power conduit
I:powerConduitTierThreeRF=10240

# The maximum IO for the tier 2 power conduit
I:powerConduitTierTwoRF=2560
Arsenal-Network posted a changelog update for WC Tech & Magic Reborn 2 2 months ago

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Latest Update

WC Tech & Magic Reborn 2 was updated to version 5.2