Changelogs
Version 2.5.8
Posted
Updated some mods that were out of date(ice and fire, Tconstruct, etc.) and added phosphor for performance increases on clients.
Discuss this update (0)Version 2.5.7
Posted
Updated Tinkers' stuff, plus some other mods like forestry. Updating the master list of mods soon.
Discuss this update (0)Version 2.5.5
Posted
Finalized update for new server location. Various oddities is back, after an update that fixed the issues it had.
Discuss this update (0)Version 2.4.6
Posted
Update to final working version, pending any conflicts.
Discuss this update (0)Version 2.4
Posted
Revised Final Modlist. Added some content and a few optimizations, removed some mods. Details to come.
Discuss this update (0)Version 2.3
Posted
Updated with final modlist. Pending on full world generation on the server right now.
Discuss this update (0)Version 2.2
Posted
Configured new HUD mod for functional use out of the box + adjusted the WAILA info popup to the right of the compass.
Discuss this update (0)Version 2.0
Posted
Removed battle towers, added some new mods. Testing right now while map regen runs.
Discuss this update (0)Version 1.9.3
Posted
Added SEUS shaders and some config to it that works.
Note: SEUS thinks chiseled stone bricks are leaves or something for some reason, and custom paintings don't play well with it either.
Version 1.8
Posted
Forgot to add BspkrsCore for treecapitator. Updated to include this.
Discuss this update (0)Version 1.2
Posted
Removed dynamic trees(crashed a lot)
Added treecapitator, fast leaf decay.