Changelogs
Version 0.22
Posted
Updated rats. I wonder where the plague doctor spawns; I suppose we'll find out.
Discuss this update (0)Version 0.21
Posted
Updated animania, and added undergound biomes and an interdimensional teleporter system. Hopefully.
Discuss this update (0)Version 0.20
Posted
Turns out Flan's and extra planets are inherently incompatable as of right now. Yay! Guess we'll just make do with the inner solar system,.
Discuss this update (0)Version 0.19
Posted
CurseForge saw fit to give me the 1.8.9 version of a library when I went looking for it, so this fixes it while likely breaking flan's apocalypse, something I very deliberately did not install but am forced to deal with apparently. Whoopty-doo, I love being an admin more than my sanity.
Discuss this update (0)Version 0.18
Posted
Galacticraft incremented marginally, so I had to fix the dependencies. All done.
Discuss this update (0)Version 0.17
Posted
Added Thaumic tinkerer, which is apparently incomplete but still may prove interesting, as well as extra planets to keep the galacticraft progression, ahem, interesting.
Discuss this update (0)Version 0.16
Posted
Added more loot, inventory pets, and best of all davinci's vessels, a port of archimedes' for 1.12.
Discuss this update (0)Version 0.12
Posted
Added integration foregoing to allow automation of immersive engineering crops, EnderIO to make things interesting on the mechanical side, and gendustry to keep expanding the forestry side of things.
Discuss this update (0)Version 0.10
Posted
Added pipes and storage options to be better for server.
Discuss this update (0)Version 0.8
Posted
Removed bewitchery, immersive tech, and wizardry to make it run. Still needs at least 4 GB RAM allocated.
Discuss this update (0)Version 0.6
Posted
Added a shit ton of mods, made it so that Flan's can access the content pack, and just generally changed things.
Discuss this update (0)