Changelogs
Version 1.77
Posted
Changing hat's config so that it won't spawn hats on modded mobs.
Discuss this update (0)Version 1.76
Posted
Added some thaumcraft addons, alongside pressure pipes and advanced generators
Discuss this update (0)Version 1.74
Posted
Downgrade applied energistics, add some thaumcraft addons, and dragon mounts
Discuss this update (0)Version 1.72
Posted
Deleting codechickenlib so it can autodownload again, updating mekanism
Discuss this update (0)Version 1.67
Posted
Updating thermal foundation and all the related stuff, ender core, enderio, added redstone armory, travellers gear, quantum flux, and draconic evolution
Discuss this update (0)Version 1.65
Posted
Fix grog properly this time and add the treecapitator mod
Discuss this update (0)Version 1.59
Posted
Adding playerapi, updating am2 and opencomputers, removing opis. Also adding sieve recipes for wakeblooms and sunstone
Discuss this update (0)Version 1.58
Posted
Updating mfr, ae2stuff, cofh core, and opencomputers. Fixing a problem with modular power suits, and adding the in game wiki mod
Discuss this update (0)Version 1.50
Posted
Removing d3core and thaumic horizons, updating mobius core and adding opis
Discuss this update (0)Version 1.48
Posted
Updating modular armour again. Hopefully this fixes LP-Powered armor
Discuss this update (0)Version 1.46
Posted
Updated buildcraft, logistics pipes, galacticraft, and a bunch of cofh mods
Discuss this update (0)Version 1.45
Posted
Added rftools, thaumic horizons, and a bunch of other stuff
Discuss this update (0)Version 1.44
Posted
Updating ae2 to rv2 stable, updating ae2stuff, and adding thaumic energistics
Discuss this update (0)Version 1.43
Posted
Updated botania, ee3, and enderio. Removed one of the nei plugins for thaumcraft
Discuss this update (0)Version 1.42
Posted
Removing regular funky locomotion and replacing it with lunatrius' patched version
Discuss this update (0)Version 1.39
Posted
Updating ChickenCodeCore, adding Ender Storage and ChickenChunks
Discuss this update (0)Version 1.38
Posted
Updating compact machines and fixing up the modtweaker/minetweaker ex-nihilo script
Discuss this update (0)Version 1.37
Posted
Removing resource loader and journeymap, readding liteloader and voxelmap
Discuss this update (0)Version 1.34
Posted
Updated lots of stuff, removing project e. Added ee3, thaumic tinkerer, and Reliquary
Discuss this update (0)Version 1.29
Posted
Updated lots of stuff, adding the MmmMmmMmm mod, minechem, iguana's tinkers tweaks, thermal dynamics (YAY), Ender Zoo, and thaumic exploration
Taking out ex asteris because of compatibility issues with a newer version of redstone arsenal.
Version 1.28
Posted
Removing Steve's Addons, it seems to keep certain builds from working
Discuss this update (0)Version 1.26
Posted
Adding metallurgy, extraTIC, and steve's addons. Updating project e and botania
Discuss this update (0)Version 1.21
Posted
Added Botania, carpenters blocks, flaxbeards steampower, pistronics 2, chisel 2, and fluxed crystals
Discuss this update (0)Version 1.18
Posted
Added desert novas to ex nihilo and changed ae2 config so that silicon can be made by cooking quartz dust
Discuss this update (0)Version 1.16
Posted
Adding ars magica 2 back (It got updated again).
Redid configs, so you need to make a new world
Version 1.10
Posted
Adding minechem, updating lot of other mods. ID's are reset
Discuss this update (0)Version 1.7
Posted
Updated tinker's construct to beta 1.8.1.
Added minetweaker and its addon modtweaker to add yellorium dust as possible output when sieving sand or gravel.