Install Realms of Fantasy

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Realms of Fantasy) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Realms of Fantasy from the list on the left. The launcher will handle everything else!

Realms of Fantasy Version 6.3

created by Blkwind on Minecraft 1.7.10

Changelogs

Version 6.3

Posted

Introducing Mekanism, Thaumic "infusion,tinker,horizons", Infernal mobs to the Realms of Fantasy!

Discuss this update (0)

Version 6.2b

Posted

added Just another spawner.

Discuss this update (0)

Version 6.2

Posted

Removed Mo'creatures until I can learn Eclipse/java and manually remove all ambient insects. Added Tinkers Mechworks, you can now make functional drawbridges and gates. Have fun and be creative!

Discuss this update (0)

Version 6.1

Posted

Added Custom Mob Spawner to help regulate mob spawns better.

Discuss this update (0)

Version 6.0

Posted

With the expansion of the world to a 12k x 12k format it was discovered the seed was corrupted when switching from Forge to KCauldron. Server world had to be reset. All active players will be given items to catch them back up to where they were.

Discuss this update (0)

Version 5.3

Posted

Removed Chocolate Quest. This effectively doubles FPS client side in tests. Low end machines should see a huge increase in performance.

Discuss this update (0)

Version 5.2a

Posted

Fixed a block crash with ender io.

Discuss this update (0)

Version 5.2

Posted

22 mods were updated: Project Red, Enderio, Botania, BoP, Galactic Craft, Decocraft, IC2, Roguelike Dungeons and a few others.

Discuss this update (0)

Version 5.1a

Posted

pneumatic craft and aromas mining dimension added.

Discuss this update (0)

Version 5.1

Posted

Removed enchanting plus until it ready for multiplayer use.

Discuss this update (0)

Version 5.0e

Posted

Had to add bookshelf API for enchanting plus

Discuss this update (0)

Version 5.0d

Posted

Removed treecapitator in favor of Tree assist server side plugin.

Discuss this update (0)

Version 5.0c

Posted

Forgot to add required config files.

Discuss this update (0)

Version 5.0b

Posted

Removed territorial dealings, added powerconverters3

Discuss this update (0)

Version 5.0a

Posted

Removed Bloodmage and Minefactory reloaded

Discuss this update (0)

Version 5.0

Posted

Added Extratic "Make tinkers tool with metallurgy metals!!" , Nether Ores "Spicing up the nether!"

Updated Botania,BoP,Radixcore,Minecraft comes alive, Tinkers Construct, TiCtools, Immersive engineering and integration.

Removed flans mod "too clunky", Faries mod , balkons weapons mod, rotten flesh mod.

Discuss this update (0)

Version 4.0b

Posted

Due to an issue with the last 3 builds of FE, I had to roll back to FE 1087. Flans mod is still a go! Enjoy =D

Discuss this update (0)

Version 4.0

Posted

We will be adding a new realm to the server featuring the introduction to Flans mod to the modpack! It will be a modern combat style realm featuring tanks and 3D guns.

Discuss this update (0)

Version 3.0

Posted

Update to Forgeessentials

Discuss this update (0)

Version 2.0b

Posted

Updated the in game journey map to now show the south west region. To fast travel there visit the train station near the Boreshead Inn.

Discuss this update (0)

Version 2.0a

Posted

Journeymaps is back!

Discuss this update (0)

Version 2.0

Posted

With the newest update to Shaders mod available I was able to update the modpack to forge version 1566.

Discuss this update (0)

Version 1.0b

Posted

More tweaks to the configs. Server should also be functional now. There was a issue with the router blocking the port post forwarding.

Discuss this update (0)

Version 1.0a

Posted

Very minor update. Just tweaked some configs

Discuss this update (0)

Version 1.0

Posted

First public version. Server should be good to go. So far the server only has one admin. I will be looking for more in the future.

Discuss this update (0)

Version .19

Posted

disabled the shadersmod by default, Its still easy to enable just locate the how to install shaders mod folder in the directory and copy the shaders mod file into the mod folder

Discuss this update (0)

Version .18

Posted

Had to downgrade immersive integration to a earlier version.

Discuss this update (0)

Version .17

Posted

Added immersive Integration

Discuss this update (0)

Version .16

Posted

Just some tweaking, Server ip has changed and now updated.

Discuss this update (0)

Version .15

Posted

Added Chicken Chunks for chunk loaders

Discuss this update (0)

Version .14

Posted

Added Fairy Factions mod, Territorial Dealings "for you savage world players", Updated schematica

Discuss this update (0)

Version .13c

Posted

issue with guide api made an issue with random things config. Should be fixed now.

Discuss this update (0)

Version .13b

Posted

Issue with technic and guide api

Discuss this update (0)

Version .13

Posted

Added Bloodmagic to make up our fourth magic mod. Also added Random Things.. Can't have blood magic without the bloodmoon feature! =)

Discuss this update (0)

Version .12

Posted

Added minecraft comes alive, and Keys and locks mod.

Discuss this update (0)

Version .11

Posted

Temporary removal of Plunderpixel shaders. It will be back though no worries!
Also added Chocapic13's shaders. Also added BetterFoliage mod.

Discuss this update (0)

Version .10

Posted

Had to remove Journeymaps due to the author having issues with Technic Launcher. Replaced with Reis Minimap

Discuss this update (0)

Version .9

Posted

Forge 1448 is now live and shaders are included in the pack should you want to use them. If you are running a lower end machine you may remove shadersmod all together . First try tweaking your video settings.

Discuss this update (0)

Version .8

Posted

Added forgeessentials client side mod and updated to latest version. This was done so players could use the /plot claim feature.

Discuss this update (0)

Version .7

Posted

Adding dynamic light mod.

Discuss this update (0)

Version .6

Posted

Added Treecapacitor for clean foresting

Discuss this update (0)

Version .5b

Posted

Somehow shadersmod made it into the pack update. Removed it as it causes crash still. Shaders mod will make it into the pack once it is compatible with current version of forge.

Discuss this update (0)

Version .5

Posted

Removing the mining deminsion, adding Ex Nihilo

Discuss this update (0)

Version .4

Posted

Added Roguelike Dungeons, Bulkons Weapons mod, Optifine. Minor config tweaks.

Discuss this update (0)

Version .3

Posted

Added mods Natura, GalacticCraft, Railcraft, Roguelike Dungeons.
Modified various configs

Discuss this update (0)

Version .1

Posted

first build

Discuss this update (0)

Latest Update

Having issue loading Realm of Fantasy? The help page has all the options and steps to resolve them. Go to http://www.technicpack.net/modpack/realms-of-fantasy.745085/help for details. Its fixes 99.9% of all the issues.