Install Project Hangover

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Project Hangover) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Project Hangover from the list on the left. The launcher will handle everything else!

Project Hangover Version 1.0.6

created by SM9FD on Minecraft 1.12.2
This modpack is hidden and will not show up in the modpack index.

Changelogs

Version 1.0.6

Posted

Updated ExtraUtils2 (Finally a fix for the shift click crash!)
Updated QuickFix

Added LagGoggles
Added WorldGen Profiler

Slightly increased Rogue Like spawns.
Slightly increased Additional Structure spawns.

Removed weight settings from InControl (Most likely our crash cause)

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Version 1.0.5

Posted

Removed SleepingOverhaul
Removed Tickrate changer
Removed ComsicLib
Removed JAOPCA Additions (Merged in main mod)
Removed Tinkers Extras (Does not add anything useful)
Removed Aroma1997Core (Not being used)
Removed Bookshelf (Not being used)

Decreased Rogue Like structure spawns.
Decreased Additional Structure spawns.

Fixed more duplicate ores from ember.
Fixed OptiFine smooth lighting (Quark Colored lighting messed it up)

Cleaned up configs again.

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Version 1.0.4

Posted

Added NonUpdate mod to prevent update checks.
Removed Swiss Cheese Caves.
Fixed mob spawning.
Disabled Mystical Additions ore gen.
Disabled all version checking in configs.
Cleaned up config folder (Removed unused stuff)
Disabled experimental stuff in foamfix.
Downgraded MouseTweaks for AE grinder.
Downgraded OptiFine.

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Version 1.0.3

Posted

Removed Underground Biomes

Enabled marble and limestone in Chisel worldgen again.

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Version 1.0.2

Posted

Updated AutoRegLib
Updated Quark
Updated RandomPatches
Updated Tinkers Extras

Removed Chisel N Bits
Removed Ore Chunks

Added Help Fixer
Added WHAT - Fluid Fix
Added LocaleFixer
Added StepupFixer
Added Sleeping Overhaul (Time lapse sleeping)
Added Biome Bundle Plus (A few fixes) https://github.com/Misunderstood-Wookiee/BiomeBundle-Plus
Added Swiss Cheese Caves (Pre 1.7 style)

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Version 1.0.1

Posted

Replaced OTG & Biome Bundle with BOP & Traverse.

Added Surge (Extra Performance Improvements)
Added FTBLib & Utilities for a couple of chunk loading fixes & useful server stuff for later.
Added Underground Biomes.
Added Stalker Creepers.
Added Better Builders Wand.
Added /dank/null
Added BlockCraftery
Added Just Enough Harvestcraft (JEI Addon)
Added Audio Death
Added Launch GUI
Added Instant Unify
Added Additional Structures
Added Cooking For Blockheads
Added Chisel N Bits
Added MCMultiPart & MultiPart CBE
Added Tinkers Addons (Old modifiers)
Added Mystical Aggraditions.
Added KneeSlabs.
Added Just Enough Resources (JEI Addon)
Added Just Enough Energistics (JEI Addon)
Added Just Enough Reactors (JEI Addon)
Added Just Enough Throwing In Fluids (JEI Addon)
Added Tinkers JEI (JEI Addon)
Added Block Drops (JEI Addon)
Added JEI Villagers (JEI Addon)
Added JEI Hider (JEI Addon)
Added JAOPCA (ore processing, with addons and support for Mystical Agriculture)
Added QuickFix
Added Multimine
Added RCON newline fix
Added Duplicate Entity UUID Fixed
Added ContainerFix

Enabled teleportation to nether when falling through end void.
Enabled Flat Bedrock.
Enabled random mode in roguelike to make structures much more interesting.
Enabled B:alwaysSetupTerrainOffThread=true as it appears to be helpful for majority & FTB Ultimate Reloaded has it on by default.

Disabled Marble and Limestone in Quark and Chisel as its already added by Underground Biomes.
Disabled Tinkers slime island to improve performance (Was a big contributor from profiling).
Disabled alert sound (Was funny but got too much)
Actually disable heart crystal :P
Removed Natura (was nice but was performance taxing).

Decreased rogue like spawn rate to improve performance (Was a big contributor from profiling).
Slightly increased ZA mob visibility range.
Increased mob ZA mob calculations per tick.

Changed AE power to RF (Display?)
Set font to Verdana by default.
Installed available mod updates.
Fixed foamfix / optifine conflict & tweaked some foamfix stuff
Fixed duplicate ore world gen (Copper etc).
Hidden ore blocks from JEI to make it cleaner.

Other misc config tweaks that I probably missed.

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Latest Update

Project Hangover was updated to version 1.0.6