Install Project: Elysium

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Project: Elysium) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Project: Elysium from the list on the left. The launcher will handle everything else!

Project: Elysium Version Beta 1.3.7

created by NotSosig on Minecraft 1.18.2
This modpack is hidden and will not show up in the modpack index.

Changelogs

Version Beta 1.3.7

Posted

An all around performance update focusing on graphics and networking; also adds passable leaves, the original ender chests mod, and stealing from villagers now pisses them off.

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Version Beta 1.3.6

Posted

Added a ton of fishing content, a camera, lock-picking and lock-smithing, some enhanced visuals, the ability to take notes, and a custom main menu.

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Version Beta 1.3.5

Posted

Added "Created: Encased", "Tinkers' Integrations", "Tinkers' Leveling", "Tinkers' Reforged". Updated "Modern Fix"

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Version Beta 1.3.4

Posted

Added Create: Crystal Clear, Create: Interiors, and Create: Steampowered. Also added the Rascal and the Sniffer.

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Version Beta 1.3.3a

Posted

Recipes and Textures have been tweaked to be more compatible with Create. Fixed some JEI Default Configs.

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Version Beta 1.3.3

Posted

Added finite water, a new keymap, and player mentioning; Updated pretty much every mod.

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Version Beta 1.3.2

Posted

Mostly just additions to the chat and bug fixes. Also added "Hit Indication", "Librarian's Balance", and "Power Shot".

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Version Beta 1.3.1a

Posted

Fixed Configs.

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Version Beta 1.3.1

Posted

Added Every Compat (Wood Good).

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Version Beta 1.3.0

Posted

Added New Biomes, Foods, and Villager Professions. Replaced "Minecraft Comes Alive" with "Mine Colonies".

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Version Beta 1.2.2

Posted

Added Better Ladders, Bedspreads, Dynamic Lights, and Wearable Lanterns; Reworked Tree-chopping to be "Realistic".

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Version Beta 1.2.1

Posted

Tweaked the Vibes a little...

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Version Beta 1.2.0

Posted

Reworked the Goblin and Ghoul's update. Added Apotheosis.

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Version Beta 1.1.0

Posted

Added Gobliny and Ghoulish Things...

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Version Beta 1.0.0

Posted

Added Roman Cooking, LOD, and Modern Fix.

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Version Alpha 2.3.3

Posted

Updated Nutritional Balance and finished the nutritional values parity.

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Version Alpha 2.3.2

Posted

Removed "Fish of Thieves".

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Version Alpha 2.3.1

Posted

Added tons of new food, nuclear enrichment, the gadget, and the utility cart.

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Version Alpha 2.3.0

Posted

The Create 5.1 Update

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Version Alpha 2.2.2

Posted

Removed Double Slab Mod

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Version Alpha 2.2.1

Posted

Cool New Advancements!!!

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Version Alpha 2.2.0

Posted

Changed a bunch of shit

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Version Alpha 2.1.6

Posted

Added "Biomancy" and "Pehkui".

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Version Alpha 2.1.5

Posted

Added "XL Packets"

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Version Alpha 2.1.4

Posted

Added "Immersive Armors" and "Visuality".

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Version Alpha 2.1.3

Posted

Added "Comforts" Mod, Removed "Better Combat".

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Version Alpha 2.1.2

Posted

Added Human Companions.

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Version Alpha 2.1.1

Posted

Rebalanced Hunger, hit "N" to open the Nutrition Menu.

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Version Alpha 2.1.0

Posted

Updated Alot.

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Version Pre 2.1.0

Posted

Adds way too much stuff.

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Version Graphics Test 3

Posted

Added "Occlusion Render Fix", Removed "Ice and Fire", Updated "Canary".

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Version Graphics Test 2

Posted

Readded "Ice and Fire"

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Version Graphics Test 1

Posted

Added "Effective" and "Illuminations". Temporally removed "Ice and Fire".

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Version Inventory Test 2

Posted

Tweaked the Player's HUD, Removed the "Combat Roll" mod.

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Version Inventory Test

Posted

Added "Find Me", "Hidden Recipe Book", "Inventorio". "What's That Slot?".

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Version Test 2.1.0

Posted

Test Version for 2.1.0 because it's having server loading issues, also updated forge to the newest version.

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Version Alpha 2.0.1

Posted

Removed "Modern Fix"; Game crashing bug.

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Version Alpha 2.0.0

Posted

Updates to the Fishing Mechanics and the Ocean, and readded Quake Mechanics.

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Version Alpha 1.9.2

Posted

Removed Temperature and Quake Movement

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Version Alpha 1.9.1

Posted

Actually removed the Physics mod.

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Version Alpha 1.9.0

Posted

Updated Clockwork to it's latest version. Also removed the Physics mod because wow lag.

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Version Alpha 1.8.1

Posted

Updated Clockwork to Pre Alpha 1.3c; The Phys Bearing can now go into lock mode when modified by the Create Wrench.

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Version Alpha 1.8.0

Posted

Added: Clockwork, Cosmetic Armor, Physics Mod, Valkerie Skies.

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Version Alpha 1.7.0

Posted

Adds cool mods, check discord changelog!!

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Version Alpha 1.6.1

Posted

The Joe-er Update

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Version Alpha 1.6.0

Posted

The Joe Update.

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Version Alpha 1.5.0

Posted

Added Butcher Craft...

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Version Alpha 1.4.0

Posted

Added Tetratic Combat(Better Combat and Tetra Compat Mod)

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Version Alpha 1.3.0

Posted

Added alot, probably wont be adding more after.

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Version Alpha 1.2.0

Posted

Added Attribute Fix, Colorful Health Bar, Paraglider, Overloaded Armor Bar.

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Version Alpha 1.1.0

Posted

Fixed Wall Jump, added Entity Collision Fix.

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Version Alpha 1.0.1

Posted

Added Appleskin, FTB Chunks, FTB Library, FTB Ranks, FTB Library. I forgor :(

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Version Alpha 1.0.0

Posted

Initial Release...

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Version Indev 1.0.2

Posted

Hopefully forge works this time

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Version Indev 1.0.1

Posted

Test to see if pack is just being weird

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Version Indev 1.0.0

Posted

Added Forge 40.2.2 for 1.18.2

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Latest Update

Beta 1.3.7: An all around performance update focusing on graphics and networking; also adds passable leaves, the original ender chests mod, and stealing from villagers now pisses them off.