Install Planar Exodus 2

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Planar Exodus 2) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Planar Exodus 2 from the list on the left. The launcher will handle everything else!

Planar Exodus 2 Version 1.7.6

created by Ozzatron on Minecraft 1.7.10
This modpack is hidden and will not show up in the modpack index.

Planar Exodus 2 updated to version 1.2.0

Version 1.2.0 -- Wait, why isn't it called 1.2? To be honest, we're not sure.

(+) Planar Exodus 2 now sports a fancy new icon to differentiate it from Planar Exodus Classic (and perhaps more importantly the Screw Attack).
(*) Planar Exodus 2 now contains a modified Forge version with injected Java arguments for improved performance. Please clear your Java Arguments field in Technic's settings before playing or your game may refuse to start.
(*) Planar Exodus 2 now uses the G1 Garbage Collector ("G1GC") instead of Aggressive Heap.
(+) Included the options README from Plex Classic. I'm not sure why this was left out.

(+) Planar Exodus 2 now includes Baubles. Traveller's Gear requires this mod. Previously, it would auto-download it successfully but now the Dropbox Apocalypse has broken the link.
(-) Removed qCraft. Nobody used it and its interactions with other mods were bound to be terrible.

(+) PlexTweaks now boasts a fully rebuilt ASM framework (for the uninformed, this lets PlexTweaks mod other mods). Further ASM tasks will be made massively easier with this framework.
(+) CustomMaterials, CustomOres and CustomPotions now support hex color codes. Finally.
(+) Plexmetal pickaxe heads are now visible in NEI. Turns out it was a simple typo with the localization.
(*) Placing Plexmetal objects into a Smeltery no longer shows you some glitchy floating ore bits and instead shows the solid block of the material in question.
(+) Plexmetal ores now behave properly in the Thermal Expansion Pulverizer & Induction Smelter. Every material can now choose its own secondary Pulverizer output and the chance of said secondary output.
(*) Using a grappling hook and dying no longer crashes your game.
(*) Grappling hooks now make their users immune to gravity to prevent severe rubberbanding. This makes them work very similarly to Terraria hooks.
(+) Decorative Beacons can now be colored by crafting them with a dye item, akin to leather armor.
(*) Giving yourself extremely high levels of Plex's custom Saturation potion effect no longer crashes the game by dividing by zero.
(+) The heart counter now unobtrusively flashes once when you heal from high saturation. Forge itself removed this from vanilla!

(!) Many fluids are now "sea banned" within Mystcraft, meaning that while their pages exist, they cannot be made into oceans. Examples include Molten Iron and Gelid Cryotheum. This prevents horrific balance problems.
(-) Some fluids with eccentric behavior, such as Railcraft Steam and Thermal Expansion "Zephyrean Aerotheum" have been blacklisted entirely from Mystcraft and don't even have pages.
(*) All PlexTweaks materials that have molten forms automatically blacklist themselves from having Myst pages.
(*) Many fluids are still fully permitted within Mystcraft, such as MineFactory Reloaded Milk and Sludge.

(!) As per usual, most of these PortalGun changes will require copying PortalGun_world.cfg into your world directory.
(-) PortalGun (the mod) no longer tries to add a maceration recipe for its Ender Pearl Dust.
(-) Moon portals disabled. These are just way too dangerous.
(-) Portal guns can no longer pick up players. They can still grab anything else.
(-) Portal Turrets cannot see through portals anymore. This may be inaccurate to their game, but it speeds up their AI considerably (and no other turrets can see through portals so it's fair).

(+) Tinker's Construct tools now have a rarity equal to the rarest material used in them. For example, a Manyullyn Pickaxe will be Epic and an Iron one will be Uncommon.
(-) Tinker's Construct tools no longer have a ยงf in their name (which forces the name coloring to white). This enables the aforementioned rarity fix.
(*) You now need a pickaxe with mining level 4 to mine Adamantine. Alumite, Manyullyn, Ardite, Cobalt, and Dark Steel will cover this.
(*) The Ender Quarry now requires 5x as much power. The "fix" to the power consumption left it consuming nowhere near enough power even though it fixed many bugs.
(*) Replaced splash about Molecular Transformers (long removed) with one about portal guns.
(-) OpenBlocks graves no longer spawn skeletons randomly, nor perform "special actions" on grave digging.
(*) At long last, Cobalt and Ardite Ore join Krichael's Blood & Wine Hotfix.
(*) To prevent serious issues, several more types of blocks (Graves, Portable Hole blocks, etc.) cannot be put on Archimedes Ships.
(-) You cannot melt down rails anymore. This is because Railcraft lets you make them out of various metals.
Ozzatron posted a changelog update for Planar Exodus 2 6 years ago

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Latest Update

Version 1.7.6 released. Reach your ME net from anywhere with the Infinity Booster!