Install Official Crafting Dead

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Official Crafting Dead) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Official Crafting Dead from the list on the left. The launcher will handle everything else!

Official Crafting Dead Version Origins 1.3.5_3

created by f3rullo14 on Minecraft 1.6.4
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Crafting dead wont change my skin, its changed on normal minecraft and other Technic mod packs. Ive waited a day for it to change but its still the skin i had previously in the main menu and in game. Any help?
Ryzmic 2 years ago
mod-pack isn't working try to start it but crashes after 3 seconds of loading
Icymeadowsboss 2 years ago
how do you play the crafting dead
begs14 2 years ago
i have a problem, its an error when i try to play the game, this error comes up: ---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 4/5/20 11:17 AM Description: Initializing game java.lang.NullPointerException at com.craftingdead.client.g.b.b(RemoteSettings.java:80) at com.craftingdead.client.g.b.(RemoteSettings.java:52) at com.craftingdead.client.ClientProxy.a(ClientProxy.java:193) at com.craftingdead.CraftingDead.a(CraftingDead.java:87) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112) at cpw.mods.fml.common.Loader.loadMods(Loader.java:522) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at com.craftingdead.client.g.b.b(RemoteSettings.java:80) at com.craftingdead.client.g.b.(RemoteSettings.java:52) at com.craftingdead.client.ClientProxy.a(ClientProxy.java:193) at com.craftingdead.CraftingDead.a(CraftingDead.java:87) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112) at cpw.mods.fml.common.Loader.loadMods(Loader.java:522) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 161070128 bytes (153 MB) / 234881024 bytes (224 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v8.11 FML v6.4.50.1,345 Minecraft Forge 9.11.1.1345 4 mods loaded, 4 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized FML{6.4.50.1,345} [Forge Mod Loader] (minecraftforge-9.11.1.1345.jar) Unloaded->Constructed->Pre-initialized Forge{9.11.1.1345} [Minecraft Forge] (minecraftforge-9.11.1.1345.jar) Unloaded->Constructed->Pre-initialized craftingdead{1.2.8} [Crafting Dead Origins] (CraftingDead-1.2.8-B2.jar) Unloaded->Constructed->Errored Launched Version: 1.6.4-Forge9.11.1.1345 LWJGL: 2.9.0 OpenGL: AMD Radeon(TM) Vega 3 Graphics GL version 4.6.13560 Compatibility Profile Context 26.20.11028.1002, ATI Technologies Inc. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Default Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Dudiebug 2 years ago
Queria um mapa atualizado de crafting dead para jogar com meus amigo
Guid23m10 2 years ago
what id server
Brone_br 2 years ago
How do I join the crafting dead discord?
Kman110213 2 years ago
the loot doesnt spawn on single player??
Caetanozasso 2 years ago
How can I install this mod on Nintendo Switch?
RegiBlinker 2 years ago
U cant, mods are for java not bedrock
Posted by joetheminerguy 2 years ago
My game keeps crashing a few minutes after I start playing, I don't really know what the problem is, if someone knows if there is a way to fix this plz let me know.
pdrgdguds 2 years ago
Its a common issue, its usually that your PC cant handle it. You have to have the best PC in the world to play on a multiplayer server.
Posted by Kman110213 2 years ago
it would be very good if you update this modpack to version 1.8 because i have a cactus farm in this version 1.6.4 and it doesn't yield almost anything from cactus if you update this modpack to 1.8 i thank you with all my heart !!!
ZEUS 2 years ago
Eu gostaria de saber por que os meus mapas não tem loot? Qual a lógica de jogar o jogo sem os loots? Só foi eu atualizar que ficou está merda, tento baixar uma versão antiga mas não vai de jeito nenhum, só os servidores que funcionam, de resto ta tudo uma porcaria...
SrDragoNs 2 years ago
pode parecer q n tem loot mas pelo oq eu vi tem algumas areas q n tem muito loot, pode ser isso.
Posted by pdrgdguds 2 years ago
no single player do meu tambem nao spawna loot
Posted by Caetanozasso 2 years ago
Eu gostaria de saber por que os meus mapas não tem loot? Qual a lógica de jogar o jogo sem os loots? Só foi eu atualizar que ficou está merda, tento baixar uma versão antiga mas não vai de jeito nenhum, só os servidores que funcionam, de resto ta tudo uma porcaria...
SrDragoNs 2 years ago
OK someone please help, ive seen a couple others with this problem. When ever you hold a gun your game crashes, and becuase you crash with the gun in your hand you cant log back into the world. someone please help
TermOfZacharyV2 2 years ago
Servers are offline... Anybody know why? or when they will return? http://www.craftingdead.com/status.php
ThatGuyHyperz 2 years ago
What happened to this mod pack everyone used to play it now no one does :(
Odyessey 2 years ago
Server download incomplete? No .bat to run. Just seems to be the modpack from the technic folder
nathanrousey 2 years ago
Why does it keep crashing me?
BlockyBuilder642 2 years ago
the loots dont spawn on single player mode?
Adoruk_Ziul 2 years ago
i want to know too
Posted by KrlozRL 2 years ago
cant connect to servers. it says failed to login: bad login
XearSWorK 2 years ago

Latest Update

Official Crafting Dead was updated to version Origins 1.3.5_3