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Minecraft SquadPack updated to version 1.1
Removed
-Excavation (OP Veinmining. Conflicts with Tinkers' Modifiers. Tinkers' has tools that veinmine.)
-ToroHealth Damage Indicators (Redundant. JEI/Jade do the same thing.)
Added
+Blood Magic (At the request of Zach. Lots more magic and stuff to do)
+Enhanced Celestials (Adds a Blood Moon, more mobs, Harvest Moon, increased crop growth, and Blue Moon, luck, as low chance events.)
Changed
*Immersive Weathering (Tweaked Leaf Pile spawn chances to be a bit lower.)
-Excavation (OP Veinmining. Conflicts with Tinkers' Modifiers. Tinkers' has tools that veinmine.)
-ToroHealth Damage Indicators (Redundant. JEI/Jade do the same thing.)
Added
+Blood Magic (At the request of Zach. Lots more magic and stuff to do)
+Enhanced Celestials (Adds a Blood Moon, more mobs, Harvest Moon, increased crop growth, and Blue Moon, luck, as low chance events.)
Changed
*Immersive Weathering (Tweaked Leaf Pile spawn chances to be a bit lower.)
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