Changelogs
Version 1.6
Posted
+ Added Rustic. Grow new plants, make elixirs, create new building materials...
+ Added Rationcraft, and tweaked the recipes. Turn your tin into cans, and turn foods into more nutritious foods. Then turn the used cans into tin again using the Dumpster Diving re-ingoter!
Version 1.5.6
Posted
> Default invasion timers are now 14 days to first invasion, followed by another one every 7th day
> Invaders now take 1 damage per second after sunup.
Version 1.5.5
Posted
NEVER FRIGGIN' MIND I GUESS.
- Tinker's Compendium removed again because he didn't fix it.
+ ConArm re-added, probably for good.
Version 1.5.4
Posted
- Removed Construct's Armory.
+ Added Tinker's Defense again, because it should be fixed now.
Version 1.5.3
Posted
-Removed Tinker's Compendium, as it appears to be glitchy as hell.
+Added Construct's Armory, which adds its own armor stuff.
Version 1.5.2
Posted
-Removed Total Tinkers, as it was causing several item model conflicts with Tinker's Compendium.
Discuss this update (0)Version 1.5
Posted
+Added Tinker's Compendium. Now you can make armors just like you make Tinker's tools.
+Updated Mystical Mechanics. Drills and Ember Gatling added.
+Added Heterorustichromia. New early-game rotary power options are available.
Version 1.4
Posted
+Added DaVinci's Vessels. Now you can create airships. You'll need a lot of wool.
+Changed the default Tinker's Forging config. Now lower-tier metals are easier to work on the anvil.
Version 1.3.1
Posted
> Hotfix: Old mechanical crafting version was apparently never removed.
Discuss this update (0)Version 1.3
Posted
- Removed Buildcraft Core.
- Removed Buildcraft Factory.
+ Re-Added Mechanical Crafting. Crafters output to the side with the dark-colored hole, take mechanical input from the two sides with the metal rings, and take item inputs from any other side.
+ Added Bountiful. You can find or craft Bounty Boards, which will generate Bounties. You'll gain coins, ingots, and nuggets in return for finding and slaying mobs of certain types. Grimoire of Gaia mobs have been added, but only the ones that spawn in Plains and Forests for now (kobolds, werecats, harpies, the satyr/minotaur/centaur family, and the plant/bee family).
+ Added Grimoire of Gaia mob waves to the Hostile Worlds invasion presets.
Version 1.2
Posted
+CustomNPCs added.
+MorePlayerModels added.
-Removed Mechanical Crafting. Waiting on dev to update it to latest Forge.
+Added Buildcraft Factory. Buildcraft's auto-crafters are now available.