Changelogs
Version 1.5
Posted
Brought to version 1.14.4 and added the following mods
Carry On
Biome's O Plenty
Ruins
Dungeon Crawl
Chance Cubes
Optifine
Gravestone Mod
MrCrayfish's Furniture Mod
Water Strainer
Doggy Talents
Useful Backpacks (U Team Core)
Forbidden and Arcanus
ArcaneMagic
Just Another Rotten Flesh to Leather Mod
Vampirism
Simple Farming
Simply Tea!
The Flying Things
Nether Things
Extra Boats
Wild World
Respawnable Pets
Recycler
Over Populated
Storage Drawers Mod
Dude! Where's my Horse?
Just Enough Items (JEI)
Lumberjack
Good Night's Sleep (Dimension)
The Midnight (Dimension)
Wyrmroost (Dimension)
Time Travel Mod (Dimension)
Koratio (Dimension)
Version 1.3.4
Posted
Animania currupted a ton of files, so this is a fix for that. A few mods were removed.
Discuss this update (0)Version 1.3.2
Posted
Removed Animania due to conflicts with other mods causing worldgen lag. Added Thaumcraft addons.
Discuss this update (0)Version 1.3.1
Posted
Fixed Animania and should work with modpack.
Added Dragons! Defeat the enderdragon and collect his egg for a dragon of your own, or find a dragon egg in the world / Nether. Dragon riding and breeding is also a thing.
Working on Permissions to allow the modpack to go public. Changing the modpack name to HAILSTORM for public name.
Added Damage Indicators. You will need to move the minimap to the left hand side, which can be done in the mini map settings when pressing "Y"
Thanks!
Version 1.3
Posted
This update adds a few new features to the modpack!
Millenaire has been updated to version 7.1.3.
BuildCraft was added.
Also, a super secret new dimension has been added!
Tip - Have you tried?
Hiring a villager to fight for you
Defending a village against a raid
Buying a Wand of Summoning and generating a village with it
Becoming leader in a culture and starting a controlled village
Meeting the Sadhu or the Alchemist to start the Creation Quest
Buying the Amulet of Sköll and Hati and using it to turn the night into day
Getting villages of different cultures to trade with each-other by boosting their relation
Version 1.2
Posted
Hey guys!
This update adds a few new features to the mod, as well as removes some.
Minimap has been updated and Battle Towers have been removed. The main reason for removing the battle towers mods
was due to it not allowing other mods (like dungeons and chickens) to work properly.
Treecapitator was added as well.
I ajdusted the config files for a few mods as well, in hopes that they allow the mods to run better.
Version 1.1
Posted
Removed RogueLike Dungeons, added villages, ruins, and fixed battle towers.
Discuss this update (0)