HexWorks updated to version 0x001ct
============SUMMARY=============
Update "Return to Form" brings back the old style of changelog, and for EVEN MORE readability, it also adds two new categories!
It also restores a few old mods and introduces a ton of polish!
===========ADDITIONS============
Patchouli, for more documentation.
Powermoney, to provide an economy.
Tinker's JEI, so you no longer need to waste three slots keeping books around to remember what magma slime does to a sword.
JEI Villagers, so you no longer need to second guess yourself as to whether you need another trip to the town's IE salesman.
Block drops for JEI
UniDict, because no one likes one ingot eating ten storage slots.
Serene Seasons is back!
Grand Economy, to use the economy
Clans, to consume the economy
Little Tiles
+CreativeCore
=========MODIFICATIONS==========
Serene Seasons:
+Day length balanced with new times.
+Greenhouses can be up to 16 blocks taller than crop level.
Geolosys:
+Yellorium disabled (not used)
Harvestcraft:
+Gardens no longer spread (formerly 30%chance/t to spread). This was done as they were spreading excessively resulting in no real need for farming and high lag. Testing has shown reductions were not sufficient.
+Gardens now provide more food items (12, up from 3) to make up for this.
+Top Tier Foods now provide their buff for five minutes.
Extended Days:
+Day/Night times increased to 40 minutes each. This has been clinically proven to be better than 20.
Pollution of the Realms/Adpother:
+Carbon now requires 1024 blocks in a chunk instead of 512 to maximize its effects.
+Carbon no longer grows grass at an accelerated rate.
+Sulfur changes dirt into coarse dirt rather than mycelium.
+Disabled many sources of pollution.
+Reduced IE pollution levels to account for the "spin down" effect.
+Toasters no longer produce carbon.
+Reduced global emission levels by 20% for carbon and sulfur.
Immersive Railroading:
+Added Subways with Voxel Subways, which will soon add even more tunnel tracks for all your belowground railroading needs.
+Added Diesel Engines with Dark Raider's Freight
+Added Sugarcane shipping with cane bins. Everyone can agree this is the highlight of the update.
Gaspunk:
+Refreshed config
+Made nether wart more useful
+Gas now lasts five minutes (ten times as long)
+Gas now travels three times as far
Immersive Technology:
+Rebuilt config
+Alternator now stores 1 million less energy, formerly 1.2 million. This change is to reflect the pack's focus on using what you produce.
+Alternator generates twice as much to compensate.
+Advanced Coke Oven now operates with 1.25 times base efficiency so it keeps pace with the rest of the machinery at lubricant tier.
+Steam turbines now take 30% longer to spin up. Maintain your steam.
+Steel tanks are now 10x larger
+Machines can now tolerate twice as much mechanical stress
+Pressure pipes can still move twice as much
Pollutant Pump:
+Pump now hits 64 blocks instead of 5, making atmospheric cleanup less hellish
+Pump is 30% faster, making atmospheric cleanup less boring
Special_Mobs:
+Conflagaration blaze reduced to 80 weight
+Creepers are special at 1/6th of their original rate
Bibliocraft:
+Disabled update checking
Crayfish Gun Mod:
+Guns now only spook mobs in a 2-block radius when silenced
+Removed compatability with Immersive Engineering while it gets reworked
Tinker's Forging:
+You now have four times more time to forge things
Doomlike Dungeons
+Dungeons may now be harder to find as they no longer have to have a door
+Dungeons may now be easier to find as they no longer have to have one door
=============UPDATES============
Dynamic Trees
Dynamic Trees for Tinkers Construct
Gaspunk
Golden Airport
Pollution of the Realms/Adpother
Immersive Technology (cooling tower and gasoline turbine systems should now work)
============REMOVALS============
Nature's Compass- Didn't work terribly well and BOP adds a replacement.
===========SERVERSIDE==========
Will add Grand Exchange (trade with your friends in order to nuke them)
Will remove EagleFactions (replaced by Clans)
Update "Return to Form" brings back the old style of changelog, and for EVEN MORE readability, it also adds two new categories!
It also restores a few old mods and introduces a ton of polish!
===========ADDITIONS============
Patchouli, for more documentation.
Powermoney, to provide an economy.
Tinker's JEI, so you no longer need to waste three slots keeping books around to remember what magma slime does to a sword.
JEI Villagers, so you no longer need to second guess yourself as to whether you need another trip to the town's IE salesman.
Block drops for JEI
UniDict, because no one likes one ingot eating ten storage slots.
Serene Seasons is back!
Grand Economy, to use the economy
Clans, to consume the economy
Little Tiles
+CreativeCore
=========MODIFICATIONS==========
Serene Seasons:
+Day length balanced with new times.
+Greenhouses can be up to 16 blocks taller than crop level.
Geolosys:
+Yellorium disabled (not used)
Harvestcraft:
+Gardens no longer spread (formerly 30%chance/t to spread). This was done as they were spreading excessively resulting in no real need for farming and high lag. Testing has shown reductions were not sufficient.
+Gardens now provide more food items (12, up from 3) to make up for this.
+Top Tier Foods now provide their buff for five minutes.
Extended Days:
+Day/Night times increased to 40 minutes each. This has been clinically proven to be better than 20.
Pollution of the Realms/Adpother:
+Carbon now requires 1024 blocks in a chunk instead of 512 to maximize its effects.
+Carbon no longer grows grass at an accelerated rate.
+Sulfur changes dirt into coarse dirt rather than mycelium.
+Disabled many sources of pollution.
+Reduced IE pollution levels to account for the "spin down" effect.
+Toasters no longer produce carbon.
+Reduced global emission levels by 20% for carbon and sulfur.
Immersive Railroading:
+Added Subways with Voxel Subways, which will soon add even more tunnel tracks for all your belowground railroading needs.
+Added Diesel Engines with Dark Raider's Freight
+Added Sugarcane shipping with cane bins. Everyone can agree this is the highlight of the update.
Gaspunk:
+Refreshed config
+Made nether wart more useful
+Gas now lasts five minutes (ten times as long)
+Gas now travels three times as far
Immersive Technology:
+Rebuilt config
+Alternator now stores 1 million less energy, formerly 1.2 million. This change is to reflect the pack's focus on using what you produce.
+Alternator generates twice as much to compensate.
+Advanced Coke Oven now operates with 1.25 times base efficiency so it keeps pace with the rest of the machinery at lubricant tier.
+Steam turbines now take 30% longer to spin up. Maintain your steam.
+Steel tanks are now 10x larger
+Machines can now tolerate twice as much mechanical stress
+Pressure pipes can still move twice as much
Pollutant Pump:
+Pump now hits 64 blocks instead of 5, making atmospheric cleanup less hellish
+Pump is 30% faster, making atmospheric cleanup less boring
Special_Mobs:
+Conflagaration blaze reduced to 80 weight
+Creepers are special at 1/6th of their original rate
Bibliocraft:
+Disabled update checking
Crayfish Gun Mod:
+Guns now only spook mobs in a 2-block radius when silenced
+Removed compatability with Immersive Engineering while it gets reworked
Tinker's Forging:
+You now have four times more time to forge things
Doomlike Dungeons
+Dungeons may now be harder to find as they no longer have to have a door
+Dungeons may now be easier to find as they no longer have to have one door
=============UPDATES============
Dynamic Trees
Dynamic Trees for Tinkers Construct
Gaspunk
Golden Airport
Pollution of the Realms/Adpother
Immersive Technology (cooling tower and gasoline turbine systems should now work)
============REMOVALS============
Nature's Compass- Didn't work terribly well and BOP adds a replacement.
===========SERVERSIDE==========
Will add Grand Exchange (trade with your friends in order to nuke them)
Will remove EagleFactions (replaced by Clans)
Comments