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Legend of Rhae updated to version 1.2
Mods:
Added Chisel (& CTM)
Added Improved Backpacks
Added Quark (& AutoRegLib)
Removed XP From Harvest (Useless to current gameplay)
Mod Config & Compatibility:
AntiqueAtlas: Minimap now displays by default
BetterCombatMod: Weapon will only swing when fully charged. Spamming attacks will no longer work.
Comforts: Sleeping bags keep you warmer, hammocks can be used to sleep for the night.
DamageIndicatorsMod: Info window is now more fantasy themed.
EnhancedVisualsMod: Blood effects from damage have a slightly reduced duration.
GrimoireofGaia: Slightly reduced spawn rates for more common enemies.
ImprovedBackpacks: Can't carry waystones or boats in your backpack! I guess it just doesn't fit anymore.
LootableBodies: Durability damage on items reduced slightly, corpses can now be destroyed with any weapon.
Lycanite's Mobs: Reduced spawn rates, forced crop/ore/tree monsters to be limited in how often they can spawn. Lycanite mobs now reduced to 40% of dungeon spawners (formerly 100%) to allow for other mods to work.
Metallurgy 4: Disabled start-up message.
MK:Ultra - Added compatibility for all Metallurgy, Millenaire and Harvestcraft armours.
Quark: Certain features not applicable to the gameplay style have been turned off.
ToughAsNails: Added Millenaire, Harvestcraft and Campfires support to the mod. Mid Winter is no longer as punishing in terms of cold, it should be far more manageable now.
Waystones: Reduced chances of spawning Waystones in villages to 0, as the modpack primarily focuses on Millenaire. There is also a minor (5%) chance that Waystones will spawn randomly in the world. Find them and activate them to build up your network!
Added Chisel (& CTM)
Added Improved Backpacks
Added Quark (& AutoRegLib)
Removed XP From Harvest (Useless to current gameplay)
Mod Config & Compatibility:
AntiqueAtlas: Minimap now displays by default
BetterCombatMod: Weapon will only swing when fully charged. Spamming attacks will no longer work.
Comforts: Sleeping bags keep you warmer, hammocks can be used to sleep for the night.
DamageIndicatorsMod: Info window is now more fantasy themed.
EnhancedVisualsMod: Blood effects from damage have a slightly reduced duration.
GrimoireofGaia: Slightly reduced spawn rates for more common enemies.
ImprovedBackpacks: Can't carry waystones or boats in your backpack! I guess it just doesn't fit anymore.
LootableBodies: Durability damage on items reduced slightly, corpses can now be destroyed with any weapon.
Lycanite's Mobs: Reduced spawn rates, forced crop/ore/tree monsters to be limited in how often they can spawn. Lycanite mobs now reduced to 40% of dungeon spawners (formerly 100%) to allow for other mods to work.
Metallurgy 4: Disabled start-up message.
MK:Ultra - Added compatibility for all Metallurgy, Millenaire and Harvestcraft armours.
Quark: Certain features not applicable to the gameplay style have been turned off.
ToughAsNails: Added Millenaire, Harvestcraft and Campfires support to the mod. Mid Winter is no longer as punishing in terms of cold, it should be far more manageable now.
Waystones: Reduced chances of spawning Waystones in villages to 0, as the modpack primarily focuses on Millenaire. There is also a minor (5%) chance that Waystones will spawn randomly in the world. Find them and activate them to build up your network!
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