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Dripping Technology (1.7.10) updated to version 2.6
Removed DynIMC mod because it was NOT needed after all.
Removed Shaders Core mod and all shaders because Shaders Core Mod was causing a glitch for Thermal Dynamics Covers. They were invisible and when placed would crash the game.
Removed End Plus mod. Incompatible with Forge Server (version 1.7.10-10.13.4.1614-1.7.10-universal). Also removed all Craft Tweaker scripting (recipes and such) for End Plus, and removed all custom blocks and items for End Plus in Custom Items mod.
Removed Custom Things mod. Incompatible with Forge Server (version 1.7.10-10.13.4.1614-1.7.10-universal). Also removed all Craft Tweaker scripting (recipes and such) for Custom Things.
Removed Ender Storage mod because of a game-breaking bug that didn't allow for re-entry into the world.
Removed Old World Generation mod because it didn't support village generation.
Removed ArchitectureCraft mod because of it's visual bugginess.
Reintroduced Biomes O' Plenty mod because End Plus mod is no longer a part of this pack. Also once again changed Biomes O' Plenty biome gen config to not generate the Mystic Grove biome
Reintroduced "Block of Sulfur", "Block of Saltpeter" (both for easier storage) & "Moss Stone Slab" that Custom Things was responsible for placing into game with Custom Items mod.
Disabled ore generation for Nether Mithril Ore (Nether Ores), Amber, Topaz , Malachite and Tanzanite Ores (Biomes O' Plenty) because of uselessness.
Removed Nether Mithril, Amber, Topaz , Malachite and Tanzanite Ores from Minefactory Reloaded Laser Drills.
Removed all Mana, Amber, Topaz , Malachite and Tanzanite items from NEI.
Upgraded from OptiFine_1.7.10_HD_U_C1 with OptiFine_1.7.10_HD_U_D6 because Shaders Core Mod was only compatible with OptiFine_1.7.10_HD_U_C1 and the game crashed with versions D7, D8 and E3.
Updated Dynamic Surroundings from v.1.0.5.12 to v.1.0.6.0 for the fixes it includes.
Replaced Solar Expansion (Editable) with Solar Expansion (Basic). Solar Expansion (Editable) required new textures, new RF values and new recipes in order to be played.
Silenced Dynamic Surroundings sounds for the Enchantment Table. It made sounds of flipping through pages when the player was near. They were distracting and totally unnecessary.
Replaced some rain sounds in "Minecraft Sound Improvement" resource pack for MAtmos (the sound of rain when inside, a more gentle sound than when you're outside). They had an irritating bass sound that repeated.
Fixed Ender IO's little April Fools / Easter Egg "Herobrine was here" message that would appear on Ender IO machines from time to time by replacing it with a clear overlay in the Corrections.zip resource pack.
Added Custom Ores to Minefactory Reloaded Laser Drills.
Added a new "Block of Gunpowder" for easier storage.
Added:
A Forge Server to keep this pack in a muliplayer ready state (to keep the server incompatible mods out).
Installed Forge Essentials to server.
INpure Core
Open Blocks
Open Mods Library
Open Peripheral Core
Open Peripheral Addons
Open Peripheral Integration
Jabba
Redstone Arsenal
Immersive Integration
INpure Core
Modular Powersuits
Numina (Core for Modular Powersuits)
Project Red - Base
Project Red - Compat
Project Red - Fabrication
Project Red - Integration
Project Red - Lighting
Project Red - Mechanical
Project Red - World
Gravestone Mod
The Corrupted Sector dimension
Added a plethoric variety of trees to Aroma1997's Dimensional Mining World with COFH World Generation to spice up it's boringly flat world. Special thanks goes out to: Gideonseymour who created a tutorial called "CoFH Core: Ores and More" @ https://forum.feed-the-beast.com/threads/cofh-core-ores-and-more.87151/
Enabled Nether Ore's Ruby, Peridot and Sapphire to be generated so there are Nether equivalents for Project Red's Ruby, Peridot and Sapphire Ores.
Added Project Red's Electrotine Ore, Big Reactors' Yellorite Ore and Applied Energistics' Certus Quartz and Charged Certus Quartz ores to the Nether.
Created molten flows in the nether with COFH World Generation to give the nether a bit of color and awesomeness. :D
Those molten flows are:
Destabilized Redstone
Liquifacted Coal
Molten Aluminum
Molten Ardite
Molten Cobalt
Molten Copper
Molten Dark Steel
Molten Ferrous
Molten Gold
Molten Iridium
Molten Iron
Molten Lead
Molten Osmium
Molten Shiny
Molten Silver
Molten Steel
Molten Tin
Molten Uranium
Molten Yellorium
Added Coal, Dark Steel, Iridium, Osmium, Redstone, Uranium and Yellorium Nuggets to Tinkers' Construct Smeltery to process as much of the molten liquids as possible.
Added a second iteration of Fluid Yellorium (Molten Yellorium in Custom Items) because Tinkers' Construct Smeltery Tank would not accept Big Reactor's Fluid Yellorium from a bucket.
All molten flows when processed in Tinkers' Construct Smeltery (except Destabilized Redstone and Liquifacted Coal) are worth 6 ingots and 8 ½ nuggets. Half of 1 nugget (8mB) will be left over from 1 bucket (1000mB). Best results are achieved when processing 2 buckets worth (2000mB) so that all of the molten liquid can be processed (nuggets are 16mB).
Destabilized Redstone and Liquifacted Coal molten flows when processed in Tinkers' Construct Smeltery are worth 1 block and 100mB (left over) per bucket (1000mB).
Added recipes for all molten flow buckets in Thermal Expansion's Fluid Transposer to receive full blocks.
Silenced all rain sounds from Minecraft Sound Improvement resource pack (for MAtmos) from playing in Aroma1997's Mining Dimension.
Configured The Corrupted Sector dimension to be a normal, perpetual night world.
Removed Shaders Core mod and all shaders because Shaders Core Mod was causing a glitch for Thermal Dynamics Covers. They were invisible and when placed would crash the game.
Removed End Plus mod. Incompatible with Forge Server (version 1.7.10-10.13.4.1614-1.7.10-universal). Also removed all Craft Tweaker scripting (recipes and such) for End Plus, and removed all custom blocks and items for End Plus in Custom Items mod.
Removed Custom Things mod. Incompatible with Forge Server (version 1.7.10-10.13.4.1614-1.7.10-universal). Also removed all Craft Tweaker scripting (recipes and such) for Custom Things.
Removed Ender Storage mod because of a game-breaking bug that didn't allow for re-entry into the world.
Removed Old World Generation mod because it didn't support village generation.
Removed ArchitectureCraft mod because of it's visual bugginess.
Reintroduced Biomes O' Plenty mod because End Plus mod is no longer a part of this pack. Also once again changed Biomes O' Plenty biome gen config to not generate the Mystic Grove biome
Reintroduced "Block of Sulfur", "Block of Saltpeter" (both for easier storage) & "Moss Stone Slab" that Custom Things was responsible for placing into game with Custom Items mod.
Disabled ore generation for Nether Mithril Ore (Nether Ores), Amber, Topaz , Malachite and Tanzanite Ores (Biomes O' Plenty) because of uselessness.
Removed Nether Mithril, Amber, Topaz , Malachite and Tanzanite Ores from Minefactory Reloaded Laser Drills.
Removed all Mana, Amber, Topaz , Malachite and Tanzanite items from NEI.
Upgraded from OptiFine_1.7.10_HD_U_C1 with OptiFine_1.7.10_HD_U_D6 because Shaders Core Mod was only compatible with OptiFine_1.7.10_HD_U_C1 and the game crashed with versions D7, D8 and E3.
Updated Dynamic Surroundings from v.1.0.5.12 to v.1.0.6.0 for the fixes it includes.
Replaced Solar Expansion (Editable) with Solar Expansion (Basic). Solar Expansion (Editable) required new textures, new RF values and new recipes in order to be played.
Silenced Dynamic Surroundings sounds for the Enchantment Table. It made sounds of flipping through pages when the player was near. They were distracting and totally unnecessary.
Replaced some rain sounds in "Minecraft Sound Improvement" resource pack for MAtmos (the sound of rain when inside, a more gentle sound than when you're outside). They had an irritating bass sound that repeated.
Fixed Ender IO's little April Fools / Easter Egg "Herobrine was here" message that would appear on Ender IO machines from time to time by replacing it with a clear overlay in the Corrections.zip resource pack.
Added Custom Ores to Minefactory Reloaded Laser Drills.
Added a new "Block of Gunpowder" for easier storage.
Added:
A Forge Server to keep this pack in a muliplayer ready state (to keep the server incompatible mods out).
Installed Forge Essentials to server.
INpure Core
Open Blocks
Open Mods Library
Open Peripheral Core
Open Peripheral Addons
Open Peripheral Integration
Jabba
Redstone Arsenal
Immersive Integration
INpure Core
Modular Powersuits
Numina (Core for Modular Powersuits)
Project Red - Base
Project Red - Compat
Project Red - Fabrication
Project Red - Integration
Project Red - Lighting
Project Red - Mechanical
Project Red - World
Gravestone Mod
The Corrupted Sector dimension
Added a plethoric variety of trees to Aroma1997's Dimensional Mining World with COFH World Generation to spice up it's boringly flat world. Special thanks goes out to: Gideonseymour who created a tutorial called "CoFH Core: Ores and More" @ https://forum.feed-the-beast.com/threads/cofh-core-ores-and-more.87151/
Enabled Nether Ore's Ruby, Peridot and Sapphire to be generated so there are Nether equivalents for Project Red's Ruby, Peridot and Sapphire Ores.
Added Project Red's Electrotine Ore, Big Reactors' Yellorite Ore and Applied Energistics' Certus Quartz and Charged Certus Quartz ores to the Nether.
Created molten flows in the nether with COFH World Generation to give the nether a bit of color and awesomeness. :D
Those molten flows are:
Destabilized Redstone
Liquifacted Coal
Molten Aluminum
Molten Ardite
Molten Cobalt
Molten Copper
Molten Dark Steel
Molten Ferrous
Molten Gold
Molten Iridium
Molten Iron
Molten Lead
Molten Osmium
Molten Shiny
Molten Silver
Molten Steel
Molten Tin
Molten Uranium
Molten Yellorium
Added Coal, Dark Steel, Iridium, Osmium, Redstone, Uranium and Yellorium Nuggets to Tinkers' Construct Smeltery to process as much of the molten liquids as possible.
Added a second iteration of Fluid Yellorium (Molten Yellorium in Custom Items) because Tinkers' Construct Smeltery Tank would not accept Big Reactor's Fluid Yellorium from a bucket.
All molten flows when processed in Tinkers' Construct Smeltery (except Destabilized Redstone and Liquifacted Coal) are worth 6 ingots and 8 ½ nuggets. Half of 1 nugget (8mB) will be left over from 1 bucket (1000mB). Best results are achieved when processing 2 buckets worth (2000mB) so that all of the molten liquid can be processed (nuggets are 16mB).
Destabilized Redstone and Liquifacted Coal molten flows when processed in Tinkers' Construct Smeltery are worth 1 block and 100mB (left over) per bucket (1000mB).
Added recipes for all molten flow buckets in Thermal Expansion's Fluid Transposer to receive full blocks.
Silenced all rain sounds from Minecraft Sound Improvement resource pack (for MAtmos) from playing in Aroma1997's Mining Dimension.
Configured The Corrupted Sector dimension to be a normal, perpetual night world.
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