DegenSMP updated to version 0.6.1
Added
-Trinkets and Baubles
-Baubley Heart Canisters
-Avaritia Recipe Generator
-Avaritia's Complement
-Xaeros Mini Map
-Ender IO Endergy
-CB Multipart
-Practical Logistics 2
-More Overlays
-Not Enough Wands (Mainly for Illum Wand)
-Corail Recycler
May have forgotten one.... mb...
Removed
-Avaritia Furnace
-Journey Map
-MCMultiPart
-GalacticTweaks
-All Lucraft Heroes (Opens up like 3 mod slots)
-Infinity Craft
-ALL Of ProjectRed (Opens up some mod slots)
May have forgotten one.... mb...
Fixes
- Astral Sky rendering issue - Removed Custom GC Sky provided by a secondary mod. Astral is now fully compatible with no compromises. Sky has been returned to the Astral Sky.
Changes
-Disabled Increased mobs for the time being to test some things out.
-Lowered Great Redwood ONCE again to 1%
- Minor fixes and balancing with spawning. More to come when I get feed back.
- Reduce zotzpyre spawn rate as well as other hostile mobs. doMobDespawn was set to false. And for what ever reason was set to a 30% higher chance to spawn than any other mob.
- Fixed Mobs spawning in the Emptiness.
- Fixed mob spawn weight // Aparently it was way to high... Looks fine to me but got complaints from whiney babies)
Updated
The reason for the jump in numbers is there was alot that actually changed like a few things added and rempoved but MAINLY mods were updated and I have no clue what ones (Because forge killed my original project to I am having to build it from scratch there.)
-Trinkets and Baubles
-Baubley Heart Canisters
-Avaritia Recipe Generator
-Avaritia's Complement
-Xaeros Mini Map
-Ender IO Endergy
-CB Multipart
-Practical Logistics 2
-More Overlays
-Not Enough Wands (Mainly for Illum Wand)
-Corail Recycler
May have forgotten one.... mb...
Removed
-Avaritia Furnace
-Journey Map
-MCMultiPart
-GalacticTweaks
-All Lucraft Heroes (Opens up like 3 mod slots)
-Infinity Craft
-ALL Of ProjectRed (Opens up some mod slots)
May have forgotten one.... mb...
Fixes
- Astral Sky rendering issue - Removed Custom GC Sky provided by a secondary mod. Astral is now fully compatible with no compromises. Sky has been returned to the Astral Sky.
Changes
-Disabled Increased mobs for the time being to test some things out.
-Lowered Great Redwood ONCE again to 1%
- Minor fixes and balancing with spawning. More to come when I get feed back.
- Reduce zotzpyre spawn rate as well as other hostile mobs. doMobDespawn was set to false. And for what ever reason was set to a 30% higher chance to spawn than any other mob.
- Fixed Mobs spawning in the Emptiness.
- Fixed mob spawn weight // Aparently it was way to high... Looks fine to me but got complaints from whiney babies)
Updated
The reason for the jump in numbers is there was alot that actually changed like a few things added and rempoved but MAINLY mods were updated and I have no clue what ones (Because forge killed my original project to I am having to build it from scratch there.)
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