DegenSMP updated to version 0.3.0
Changes
- Fixed the issue with to many Redwoods spawning.
- Removed names from showing up on mini map but still will show up on FullMap.
- Increased spawning overall by 2%
New
- Added Working Optifine configuration file that can be worked from on lower end PCs
- Added Infinity & Draconic counter combo for the brave and daring.
Fixes
- Possible replacement for DivineRPG as a permanent mob spawning mod.
Issues
- Flickering Water / Mostly caused by Optifine in most cases but this pack with the right configurations and generation its halved. Working on figuring out what is causing that 1 step at a time.
- Cyclops spawn rate / Alot of them spawn in large groups. This is intended by the Devine RPG mod. Thinking about swapping that our for a different custom mob mod that is more configurable.
New update will be 0.3.0 there are more things that need to be tested. Mainly Mob spawning redwood spawning and test out the new additions.
- Fixed the issue with to many Redwoods spawning.
- Removed names from showing up on mini map but still will show up on FullMap.
- Increased spawning overall by 2%
New
- Added Working Optifine configuration file that can be worked from on lower end PCs
- Added Infinity & Draconic counter combo for the brave and daring.
Fixes
- Possible replacement for DivineRPG as a permanent mob spawning mod.
Issues
- Flickering Water / Mostly caused by Optifine in most cases but this pack with the right configurations and generation its halved. Working on figuring out what is causing that 1 step at a time.
- Cyclops spawn rate / Alot of them spawn in large groups. This is intended by the Devine RPG mod. Thinking about swapping that our for a different custom mob mod that is more configurable.
New update will be 0.3.0 there are more things that need to be tested. Mainly Mob spawning redwood spawning and test out the new additions.
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