Install BlockFront - WWII (Alpha)

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (BlockFront - WWII (Alpha)) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select BlockFront - WWII (Alpha) from the list on the left. The launcher will handle everything else!

BlockFront - WWII (Alpha) Version 0.0.3.5a

created by BoehMod on Minecraft 1.16.5

Changelogs

Version 0.0.3.5a

Posted

- Added minimum required ranks for specific classes
- Added new update popup to the main menu, when a new update is available
- Added class restrictions in FFA and TDM game-modes
- Added more ambient sounds and effects
- Added slow healing to Domination, FFA and TDM game-mode

- Players can now switch class near their team spawn area
- Improved bot AI and path-finding
- Improved several weapon sounds
- Improved dynamic bullet sounds

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Version 0.0.3.4a

Posted

- Added new Foy map to Domination

- Fixed switching teams message
- Fixed missing libraries crash
- Fixed weapon animation glitches
- Fixed warm-up and map-vote times for FFA and TDM game-modes
- Fixed inventory new items crash
- Fixed out of memory error

- Improved client-side player data cacheing
- Optimised memory usage

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Version 0.0.3.3aP

Posted

Patched crash relating to missing libraries

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Version 0.0.3.3a

Posted

- Added missing vanilla/singleplayer kill messages
- Added staircase for bots to capture point on Reichstag map
- Added new bolt-action animation for rifles
- Added radio chatter to German and American radio props
- Added new Intro UI for Domination and TDM game-modes

- Fixed missing texture on find-match UI container
- Fixed explosions causing lag spikes
- Fixed inescapable area in Reichstag and Bootcamp maps
- Fixed spawn point path finding for bots in Reichstag map

- Enhanced weapon sounds and animations
- Corpses now fall faster
- Bot kills no longer count as player kills
- Bots no longer run from bags or non-lethal grenades
- Sprinting now automatically un-scopes/aims weapon
- Optimised rendering
- Made improvements to Brittany map for bots

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Version 0.0.3.2a

Posted

- Added Monte Cassino map to Domination game-mode
- Added Shotgun pump animation for Trench Gun
- Added "+1 Head-shot" popup

- Buffed Medic classes (+1 more medical bag)
- Buffed Rocket damage (+1.2 blocks radius)

- Buffed fire-rate of Trenchgun (from 40 to 35 ticks per shot)

- Enhanced bot AI (bots now attempt to dodge grenades)
- Enhanced ambience of Beached map
- Enhanced air-strike rocket block damage

- Reduced re-spawn timer in all game-modes
- Reduced bot count in Domination game-mode
- Reduced warm-up time in Domination game-mode

- Improved distant sniper scope glint
- Improved spawn points on Brittany map
- Improved routes for Soviets on Reichstag map

- Temporary disabled Infected game-mode

- Fixed map sound points not playing

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Version 0.0.3.1a

Posted

- Added visual indicator for Medical/Ammo bag expiration
- Added new experimental Infected game-mode
- Enhanced main menu GUI
- Enhanced class/heal icon above players

- Fixed missing block break particle textures
- Fixed crash with medical/ammo bags
- Fixed ambient map sounds not playing

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Version 0.0.3.0a

Posted

- Slightly increased recoil on all weapons
- Sneaking and/or aiming now helps to stabilize aim & recoil
- Reduced capture point radius from 4 blocks to 3
- Decreased bot count in Domination game-mode.
- Capture points now render through blocks
- FFA now re-spawns player at the safest location possible
- Made improvements to bots capturing capture points
- Increased fire-rate of Browning 30. MG-34 and MG-42
- Enhanced bass-kick sound when firing a weapon

- Added more of a visual punch when firing a weapon
- Added 10-tick shooting cool-down when switching weapons
- Added class icons above players
- Added player map barrier block (blocks player entities)
- Added reloading sound for other players
- Added grenade throwing sound
- Added flag to all Japan/USSR classes
- Added Medical Syringe to Medic class (heals team players)
- Added visual indication of injured team-mates for Medic class
- Added several new map effects
- Added Lancia 1ZM armored car prop (Special thanks to John4Plays!)

- Enhanced first-person gun rotation
- Enhanced first-person camera movement
- Enhanced first-person animation movement
- Enhanced weapon reloading animation

- Fixed small client-side chat glitch
- Fixed game-mode titles
- Fixed dead entities blocking bullets
- Fixed missing map sound effects not playing
- Fixed missing weapon sounds
- Fixed Sten MK2 using wrong sounds
- Fixed Type 1910 using wrong sounds
- Fixed view bobbing effect causing map effects rendering to distort
- Fixed damaging players just before re-spawning
- Fixed bots not shooting after emptying one magazine
- Fixed fire causing damage after death/re-spawn

- Removed Range from Domination map rotation
- Removed Units from Class Selection
- Removed coin display above players

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Version 0.0.2.37a

Posted

- Added T34 tank block
- Added M3 "Greasegun" SMG
- Added new "Meadows" map for Domination

- Fixed bot map barrier block not displaying properly
- Fixed skins for Type 4
- Fixed missing texture for empty classes

- Enhanced audio of revolver weapons
- Optimised weapon shooting code
- Changed the US Commander primary weapon to M3 "Greasegun"

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Version 0.0.2.36a

Posted

- Fixed bot armor vanishing when killed
- Fixed network issues with the match-making servers
- Fixed name-tags not displaying on in-game items
- Fixed players showing up on compass in FFA game-mode

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Version 0.0.2.35a_p

Posted

- Patched

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Version 0.0.2.35a_r

Posted

- Updated to the latest version of BlockFront (0.0.2.35a)

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Version 0.0.2.34a Revert

Posted

- Reverted back to previous version

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Version 0.0.2.35a

Posted

- Added Casino to FFA game-mode map rotation
- Added new cut-scene effect at end of the match
- Added Swedish flag calling card
- Added Trench Gun shotgun item
- Added Trench Gun to US & USSR Medic class

- Medical/Ammo bag now only increase the score for team-mates replenished

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Version 0.0.2.34a

Posted

- Added active punishments list to the main menu
- Added spawn protection from radio commands

- Medical bag now increases the medics score every time a player is healed
- Optimized map rendering & logic
- Slightly nerfed headshot/body damage from PPSH & MG42
- Decreased bolt time on Type 38 Arisaka
- Increased fire-rate & damage of Type 92/Type 99
- Increased the visual spread of crosshair

- Enhanced audio of several weapons
- Enhanced in-game GUI
- Enhanced main menu GUI

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Version 0.0.2.33a_r

Posted

Re-release of version 0.0.2.33a

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Version 0.0.2.32a Revert

Posted

Reverted back to 0.0.2.32a

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Version 0.0.2.33a

Posted

- Added back health bar
- Added back sprint progress bar
- Added new blood particle effects
- Added new Reichstag map to Domination map rotation

- Fixed max score in FFA game-mode
- Fixed corpse de-spawn timer
- Fixed grenade explosions not dealing damage after throwers death
- Fixed barrier blocks blocking radio commands
- Fixed barrier blocks affecting weapon tracing
- Fixed blood particles not showing
- Fixed being able to shoot through solid barrier blocks

- Hot-bar now shows constantly again
- Made improvements to in-game GUI based on community feedback
- Propelled weapons can shoot a lot sooner when aimed
- Extra map particles and effects will now only render with fancy graphics
- Command radio now renders particle at the target location

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Version 0.0.2.32a

Posted

- Added Free For All game-mode
- Added blood overlay to represent health
- Added stamina shadow overlay to represent stamina
- Added new Range map for Domination and TDM game-modes

- Fixed Italian classes having Japanese flags
- Fixed max class count for Italy/Japan medic class
- Fixed two muzzle flashes showing in the first-person perspective
- Fixed punishments not properly syncing to client
- Fixed German snow camo

- Cleaned up in-game GUI
- Cleaned up in-game inventory UI
- Decreased bot health from 20 to 15
- Allowed 3rd person view (F5)
- Optimized cloud-client network connection
- Made slight changes to bullet impact sounds
- Buffed Italian weapon damage

- Removed bleeding mechanism
- Removed bandage item
- Removed health bar from in-game GUI

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Version 0.0.2.31a

Posted

- Added secondary firearm to Japanese Rifleman class
- Added Italian infantry
- Added bandages to Japanese classes

- Fixed map time on Spuken map
- Fixed issues with map voting
- Fixed Japan classes max count
- Fixed missing Russian division icons

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Version 0.0.2.30a

Posted

- Added Kwai, Spuken, and Trainyard to the Domination game-mode
- Added Spuken to the TDM game-mode
- Added several new sound effects for maps
- Added new staff utilities for moderation
- Added new anti-cheat layers

- Increased radio command safe radius around spawns
- Enhanced map vote GUI
- Enhanced main menu GUI
- Map vote now contains extra game-type vote
- Blacklisted Optifine (provided unfair gameplay advantages)

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Version 0.0.2.29a

Posted

- Added headshots to bots
- Added new Wet Sand block (instead of replacing vanilla sand)
- Added new decoration blocks
- Added improved blood particles

- Changed Bren magazine capacity to 30
- Changed M1 Carbine magazine capacity to 20
- Friendly nametags will only render when seen & close by
- Disabled damage knockback
- Made slight changes to Toast GUI graphics

- Fixed being able to capture points from floor below
- Fixed player inventory clearing client-side when leaving the single-player world

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Version 0.0.2.28a

Posted

- Added a variety of textures for different building blocks
- Added several new visual effects for maps
- Added USSR and Japan flag items

- Gave far smoke particle effects a more Minecraft-y look
- Optimized far smoke particle effects

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Version 0.0.2.27a

Posted

- Added a new map barrier block for Bots (Useful for preventing bots from entering water or areas impossible to leave)
- Added new visual effects to several maps
- Added several more country calling cards

- Adjusted color/fog of several maps
- Solid barrier blocks now block grenades/throwable entities

- Fixed misplaced splash text
- Fixed spontaneous client-side crash
- Fixed bots escaping map on Flash

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Version 0.0.2.26a

Posted

- Added missing TDM win achievement
- Added Scoped Type-38
- Added custom splash texts
- Added Finland, Czech Republic, and Portugal calling cards
- Added arm rendering to secondary weapons

- Armor uniforms can now be changed from your armory
- Voice chat now blocks players blocked from Microsoft account
- Nerfed bot accuracy and reaction time

- Fixed Domination match tie
- Fixed dynamic crosshair placement

- Removed unnecessary rank from bot nameplate

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Version 0.0.2.25a

Posted

- Added new seasonal items
- Added Medic class
- Added medical bag equipment
- Added ammo bag equipment
- Added ammo bag item to Support class

- Enhanced ambient sound

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Version 0.0.2.24a

Posted

- Added new bullet impact sounds
- Added Hacksaw to Domination map rotation
- Added Halloween 2020 seasonal coin

- Increase volume of distant grenade explosions
- Optimized menu rendering

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Version 0.0.2.23a

Posted

- Added new ambient sounds

- Enhanced weapon sounds
- Bots no longer attack dead players/bots

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Version 0.0.2.22a

Posted

- Added proper skins to bots
- Added Turkey calling card

- Bots no longer cause bleeding
- Updated weapon sound code
- Altered sound effects for Colt and Thompson
- Optimized network connectivity
- Improved GUI elements/rendering

- Removed unnecessary abbreviation on the friends list

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Version 0.0.2.21a

Posted

- Added nametags to bot players

- Optimized bot algorithm

- Made improvements to bot behavior
- Bot kills now count towards daily challenges

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Version 0.0.2.20a

Posted

- Added bots to Domination game-mode
- Added new visual improvements to GUI

- Optimized rendering code
- Optimized network code
- Achievements in profile GUI now sort by ID

- Fixed cloud status in the player profile list

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Version 0.0.2.19a

Posted

- Added shake effect whilst inspecting/switching fire-mode
- Added daily challenges GUI to in-game Menu
- Added class icons/names to scoreboard
- Added several new wall-bang attributes

- Tweaked weapon aiming motion
- Tweaked several GUI animations

- Fixed grenade throwing
- Fixed missing grenade throw sound
- Fixed grenade entity render position
- Fixed gun aiming whilst opening door/pressing a button/lever
- Fixed missing GB victory music

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Version 0.0.2.18a

Posted

- Added Brittany to Domination game-mode
- Added new visual effects to Casino map
- Added custom fog/sky colors to maps
- Added new background effects for maps

- Updated vehicle effects code
- Updated fog density on Beached map

- Improved accuracy of bullet tracing
- Rockets slowly scatter after long air-time

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Version 0.0.2.17a

Posted

- Added new visual effects to maps
- Added Casino to Reichstag Rumble game-mode
- Added Hacksaw to Domination game-mode

- Fixed 2nd Lieutenant rank icon

- Made several more blocks wall-bangable
- Reichstag Rumble now renders role next to name-plate
- Decreased weapon damage in Reichstag Rumble
- Decreased weapon fire-rate in Reichstag Rumble
- Changed time on Flash map

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Version 0.0.2.16a

Posted

- Added daily challenges (with various rewards)
- Added several new skins

- Enhanced several GUI elements

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Version 0.0.2.15a_F

Posted

Fixed technic update for BlockFront

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Version 0.0.2.15a

Posted

- Added papers to Reichstag Rumble
- Added Polish flag calling card
- Added long-shots (extra points for long-distance kills)
- Added throwing particle to grenades

- Updated to Minecraft 1.16.3

- Fixed inspecting animation
- Fixed clan tag alignment on scoreboard

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Version 0.0.2.14a

Posted

- Added ability to change clan tag
- Added ability to change mood

- Formatted profile stats values
- Improved some GUI rendering
- Compass now uses proper waypoint textures
- Enemies show up on compass after firing weapon

- Fixed radio item stuck on GUI
- Fixed time played stats value

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Version 0.0.2.13a

Posted

- Added "My Friends" button to the in-game menu
- Added water impact particle effects
- Added subtle float effect to corpses underwater

- Enhanced main menu GUI
- Made changes to muzzle flash textures
- Prevented high-ping players sending hit packets with large delays
- Disabled visual rendering of hit-boxes

- Fixed first person arm rendering on small/side-arms
- Fixed weird rendering issue with first-person weapons
- Fixed grenade explosion delay
- Fixed several GUI issues
- Fixed MG42 skins

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Version 0.0.2.12a_F

Posted

- Patched small bug

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Version 0.0.2.12a

Posted

- Made Barbed Wire and Tall Grass blocks wall-bangable

- Fixed headshots not registering
- Fixed map events not spawning
- Fixed first person muzzle flashes having dark textures

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Version 0.0.2.11a

Posted

- Added several new in-game status types

- Weapon overheating now affects fire-rate
- Added lens scope flare to spot distant snipers

- Fixed broken Vickers skins
- Fixed broken map events
- Fixed main menu music not using the music volume slider

- Removed prone mechanic

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Version 0.0.2.10a

Posted

- Added several new weapon skins to unlock in-game
- Added slight shake motion whilst switching weapons
- Added new debug information to the F3 screen
- Added new weapon visual effects

- Added several optimizations for fast-graphics users
- Overlay now shows party count at the bottom left corner
- Lobby nav button now shows party player count
- Party members are now sent to party leaders game if party leader leaves and searches for a new match
- Tweaked inventory "New Item!" display
- Tweaked main menu party chat window color

- Fixed broken horizontal scroller

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Version 0.0.2.9a

Posted

- Tweaked some player rendering
- Fixed prone glitch whilst swimming legitimately

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Version 0.0.2.8a (Fix 2)

Posted

- Updated forge version to fix server kick error

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Version 0.0.2.8a (Fixed)

Posted

Patched small bug in latest 0.0.2.8a release

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Version 0.0.2.8a

Posted

- Added several new props
- Added ability to Prone (Z)

- Updated to **Minecraft 1.16.2** :fire:
- Changed some Achievement icons
- Increased headshot damage of BAR

- Fixed Disconnect GUI not displaying disconnect/kick message

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Version 0.0.2.7a

Posted

- Set default game-type for new parties to Domination
- Tweaked main menu background movement
- Enabled vote-kick in Team Deathmatch game-mode
- Enhanced several weapon sounds
- Enhanced bullet tracers for MG42

- Increased damage on Lee Enfield Turner

- Decreased fire-rate of MG34 and MG42
- Decreased fire-rate on Gewehr

- Fixed credits subtitle the wrong color
- Fixed /game command exploitation
- Fixed skins not working on Browning 30cal

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Version 0.0.2.6a

Posted

- Added Commander class to British Infantry

- Stamina no longer cancels jumps but decreases jump distance
- Bleeding is now only caused by bullet damage
- Buffed damage from Webley revolver
- Decreased fire-rate on Bren Mk I
- Decreased stamina decrease time
- Increased stamina recovery time
- Enhanced map voting GUI

- Fixed group prefixes in chat and scoreboard
- Fixed missing Turner rifle from British light rifleman class
- Fixed vote-kick crashing matchmaking servers

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Version 0.0.2.5a

Posted

- Updated to the latest release of BlockFront

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Version 1.2

Posted

Initial fix for forge modpack.jar

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Version 1.1

Posted

Initial updates and fixes to the modpack

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Latest Update

BlockFront - WWII (Alpha) was updated to version 0.0.3.5a