Install BC3: Wrath of the Binch King

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (BC3: Wrath of the Binch King) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select BC3: Wrath of the Binch King from the list on the left. The launcher will handle everything else!

BC3: Wrath of the Binch King Version 1.12

created by cactusbee on Minecraft 1.12.2
This modpack is hidden and will not show up in the modpack index.

Changelogs

Version 1.12

Posted

THE BIG AUTUMN AUPDATE!

NEW: Future MC and Elementaristics. WE DONT NEED NO STINKIN 1.14. everything the new versions of minecraft have, now we do too! yes, even big bees!

UPDATED: [almost literally every mod seriously it would be easier to list which ones didnt get an update since may. anyway i will leave it to you to check up on your mods of interest to see whats new]

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Version 1.11

Posted

updated forge. added total tinkers, just a few fish. updated phosphor (server only), pages, more mystcraft, guidebook, serene seasons, fairy lights, llib, rftools, mcjtylib, conarm, armex, tinker's JEI, abyssalcraft, dynamic trees, plants, bewitchment, patchouli, buildcraft, mystcraft, foamfix, extreme reactors, plustic, natura, gendustry, bop, iron chests, mantle, JEI, journeymap, cfb, blood magic, botania, chisels and bits, pam's harvestcraft, quark, autoreglib, mmd orespawn, enderio, endercore

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Version 1.10

Posted

removed dimensional doors. updated NEID. this should fix the problem with weird id conflicts in newly-generated terrain, but the stuff that has already generated "wrong" will stay as-is. i'm really sorry for the inconvenience this caused

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Version 1.9

Posted

april fools!! added pages, more mystcraft, linking thru the ages, malisisdoors, polearms, realserene, bewitchment, dynamictrees pam's compat

updated uhhhh sorry i didnt keep track but i got the updates for the mods i had to skip last time. its fine

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Version 1.8

Posted

added: dimensional doors, NEID, serene seasons, fairy lights, binnie's mods, career bees, patchouli, progressive automation

updated: wings, reliquary, RFtools, mcjtylib, construct's armory, abyssalcraft, dynamic trees, ice and fire, plants, placebo, garden stuff, backpacks!, buildcraft, extreme reactors, zerocore, thermex, thermfo, thermdyn, cofhcore, plustic, natura, mantle, xtones, gendustry, bdlib, iron chests, forestry, ticon, jei, jer, journeymap, c4b, random things, eu2, botania, C&B, quark, autoreglib, veinminer, chickens, more chickens, hatchery, enderio, endercore

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Version 1.7

Posted

added tails, to both client and server

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Version 1.6

Posted

fsdfdfsdf

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Version 1.5

Posted

updated damn near everything, in accordance with the new version of forge. added wings, familiar fauna, and exotic birds.

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Version 1.4

Posted

UPDATED: bibliocraft, armorer's construct, forestry, ice and fire, JEI, more bees, plants, random things, storage drawers, thaumcraft, thaumic periphery
NEW: RFtools, reliquary, waila harvestability

this should fix the ticking entity problem thaumcraft was throwing when encountering ice and fire creatures. enjoy your new monster friends!

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Version 1.3

Posted

reverted the 1.2 changes. the thaumcraft particle bug ended up being worse than the ticking entities!! for right now just stick close to town and you should be ok.

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Version 1.2

Posted

downgraded thaumcraft to BETA15. this is to hopefully resolve the ticking entity crashloop that occurs with ice and fire mobs. the mod author is already aware of the error so it will likely be fixed in BETA17, whenever that is.

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Version 1.1

Posted

it works this time

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Latest Update

BC3: Wrath of the Binch King was updated to version 1.12