Changelogs
Version Beta 1.4.0.b
Posted
manually converted journeymap 5.1 configs to 5.2
enabled dynamic lighting
lowered default music and weather sounds
enabled strong color boost
disabled shader side waving vanilla lilly pads
disabled rising souls (graphics bug)
enabled better foliage wave on all lilypads
replaced waila with WIT
adjusted some block wave attributes
Version Beta 1.4.0.a
Posted
Because of the size of this update, I have split it into multiple parts for management purposes. If I am motivated in the future, I will edit these changelogs to be more in depth. For now they are more so meant for personal notes.
updated optifine
updated journeyjmap
updated more funaces
switched iron backpacks for backpacks mod
updated sildurs vibrant shaders
updated jei
max fps 240
disabled vsync
large gui
mouse sens 0.4 (80%)
Version Beta 1.3.0
Posted
Now requires Java 8
- Needed for some mods to work properly
Updated OptiFine
- v. H6 Pre > H6
- Performance improvements
- Shader improvements
- Bug fixes
Update Better Foliage
- v. 2.0.11 > 2.0.12
- Fixes OptiFine compatability
Update Journeymap
- Some minor new features
- Performance improvements
- Bug fixes
Added Whole Tree Axe
- Partial replacement for Tree Capitator mod
- Adds a new type of axe that can chop down (most) trees
- Made by author of More Furnaces (CubeX2)
Added Mo' Villages
- Adds TONS of new types of villages in more types of biomes
- Uses different block types for biomes
- Slightly increased amount of villages (1.5x)
- Made by Pigs_FTW and The_WeatherPony
Enabled FXAA x4 by default
- Smooths jagged edges with minimal performance impact
Cleaned up recommended GPU requirements
KNOWN ISSUES:
Game crashes when looking at only top half peony block
- Very rare to find, but do not look at it close up
Missing Waila textures on many types of blocks
Whole Tree Axe has issues trying to chop down curved trees
NEXT UPDATE:
Update Sildur's Vibrant Shaders
Version Beta 1.2.4
Posted
Added Animals Plus by Click_Me
- Adds dozens of new mobs
Updated Better Foliage
- V. 2.0.9 > 2.0.11
- Compatibility improvements
Updated Just Enough Items
- V. 2.28.17.185 > 2.28.18.186
- Minor bug fixes
Updated Forge
- v. 11.15.1.1855 > 11.15.1.1902
- Minor bug fixes
Added links to mods on permissions page
KNOWN ISSUES:
- Game crashes when looking at only top half peony block
- Very rare to find, but do not look at it close up
- Missing Waila textures on some types of blocks
NEXT MAJOR UPDATE:
Possibly implement Solder
- Stores old modpack updates
- Makes updates MUCH faster to download
- Helps with some legal mod issues
- Allows mod downloading from other sites
Update OptiFine to stable version
Version Beta 1.2.3
Posted
Updated Beter Foliage
- v. 2.0.7 > 2.0.9
- Bug fixes
Updated JEI
- v. 2.28.16.184 > 2.28.17.185
Updated Biomes O' Plenty
- v. 3.0.0.2001 > 3.0.0.2004
- Fixes potential crash
Updated OptiFine
- v. H5 > H6 pre
- Bug fixes with Forge
Updated Sildur's Vibrant Shaders
- v. 1.14 > 1.141
- Minor improvements
- Bug fixes
- Minor performance improvements
Version Beta 1.2.2
Posted
Updated modpack artwork
Enabled OptiFine smart leaves by default
- Improves performance in forests slightly
- Looks almost exactly the same as before
Improved JourneyMap render speed on faster PCs
Updated Forge
- v. 11.15.1.1808 > 11.15.1.1855
- Updated ore dictionary
Updated Sildur's Vibrant Shaders
- 1.13 > 1.14
- Many improvements
- Bug fixes
Updated Better Foliage
- 2.0.4 > 2.0.7
- Adds Russian localization
Updated Biomes O' Plenty
- 3.0.0.1935 > 3.0.0.2001
- Minor improvements
Updated Graves
- b46 > b47
- Bug fixes
Updated JEI
- 2.28.9.176 > 2.28.16.184
- Bug fixes
- Main menu mod options support
Updated More Furnaces
- 1.5.0 > 1.5.1
- Fixes potential crash
KNOWN ISSUES:
- Game crashes when looking at only top half peony block
- Very rare to find, but do not look at it close up
- Missing Waila textures on some types of blocks
Version Beta 1.2.1
Posted
Updated Forge
- 11.15.1.1765 > 11.15.1.1808
- Bug fixes
Re-Updated OptiFine
- H3 > H5
- Loads chunks faster
- Bug fixes
Updated Biomes O' Plenty
- 3.0.0.1931 > 3.0.0.1935
- Bug fixes
Updated JEI
- 2.28.7.174 > 2.28.9.176
- Bug fixes
Version Beta 1.2.0a
Posted
Downgraded OptiFine as workaround for rendering crash
Discuss this update (0)Version Beta 1.2.0
Posted
1.8.9 Update!
I have been working on this update for a long time, and I may have missed some changes.
Additionally, old worlds WILL have issues with this update. Sorry!
Updated to 1.8.9
- Improves performance and fixes many bugs
Updated many mods to 1.8.9. Here are some notable changes:
- Improved title screen
- Many new biomes
- Performance improvements
- Bug fixes
- Other minor improvements
Removed mods not updated to 1.8.9
- bspkrs core
- Status Effect HUD
- Tree Capitator
- Backpacks
- Mods may be re-added in the future if updated
Added new mods
- JourneyMap Unlimited by techbrew
- Graves by fireball1725
- Iron Backpacks by gr8pefish
Updated Sildurs Vibrant Shaders
- V. 1.12 > 1.13
- Improves water appearance
Disabled unnecessary specular map
- Improved performance
Version Beta 1.1.1
Posted
Replaced FastLeaveDecay with FastLeafDecay
- FastLeaveDecay was taken offline and needed to be replaced
- Works very similarly
Updated Forge
v. 11.14.4.1563 > 11.14.4.1577
- Enables in game mod list
- Bug fixes
Updated Biomes O' Plenty
v. 3.0.0.1505 > 3.0.0.1622
- Bug fixes
Updated Inventory Tweaks
v. 1.59 > 1.60 Beta 29
- Bug fixes
Version Beta 1.1.0
Posted
Replaced NEI and CCC with Just Enough Items (JEI)
- fixes mipmap flicker w/ inventory item overlay
- item overlay now enabled
- slightly improved performance
- lacks some features of NEI, but is overall more stable
Bump default render distance to 12 chunks
- better matches modpack system requirements
Updated OptiFine
- D5 > G9
- includes built in shaders
- better forge compatability
- bug fixes
- slightly improved performance
Removed shaders mod
- replaced by OptiFine's shaders
Updated Biomes O' Plenty
- 3.0.0.1461 > 3.0.0.1505
- fixes crash-causing tall grass blocks over water
Updated Silders Vibrant Shaders to version 1.12
Decreased leaf decay speed and increased randomness of decay
KNOWN BUGS
- Missing Waila overlay texture to some leaves, vines, and farmland
Version Beta 1.0.2
Posted
Fixed Mipmap Flickering
- Disabled NEI inventory menu
- Mipmaps re-enabled
Replaced NEI highlight tips with Waila
- Fixes grass/seeds flicker bug
- Adds F3 + H compatibility to highlight tips and hover tags
- Adds mod name to hover tags
Added Biomes O' Plenty plant waving compatibility to Better Foliage
Updated Silders Vibrant Shaders to version 1.10
KNOWN BUGS
- Missing texture on some naturally generated leaves in Waila highlight tips
- Crash when looking at only top half of double tall flower (peony texture)
Version Beta 1.0.1
Posted
Fixed NEI highlight tips not displaying
Fixed clouds not properly disabling
Enabled VBOs by default
- FPS improvement
- May cause crashing with some Intel HD Graphics
> Not officially supported in Awesome Aesthetics anyways
Disabled mipmaps by default due to flickering bug
Removed Art folder from pack
Version Beta 1.0.0
Posted
Changes since Bad Awesomeness Alpha 1.4.2:
Added shaders
- Silders Vibrant Shaders Medium (default)
- Lite included for weaker PCs
- High included for beast PCs
Updated forge
- v. 11.14.3.1502 > v. 11.14.4.1563
Updated Biomes O' Plenty
- v. 3.0.0.1391 > 3.0.0.1461
Minimum system requirements added
Recommended system requirements raised
Disabled fast render & natural textures
- For shader compatibility
Enabled mipmaps
- Linear, level 4
Disabled Clouds
- Improves performance
- Shaders have built in cloud textures
Set brightness to bright
- Compensates for shader darkness
Disabled nether vines
- Huge performance improvement in nether