Install Aurora Novum

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Aurora Novum) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Aurora Novum from the list on the left. The launcher will handle everything else!

Aurora Novum Version 1.3.5

created by narcogen on Minecraft Version 1.6.4
Aurora Novum Permissions


Included Mods

Atomic Stryker's Mods used by permission of the author.

BattleTowers
http://atomicstryker.net/battletowers.php

Dynamic Lights by Atomic_Stryker
http://atomicstryker.net/dynamiclights.php

MultiMine
http://atomicstryker.net/multimine.php

Infernal Mobs by Atomic_Stryker
http://atomicstryker.net/infernalmobs.php

Ropes Plus
http://atomicstryker.net/ropesplus.php

"You have my permission to use Dynamic Lights, MultiMine, Infernal Mobs, Ropes+ and Battletowers"

Ancient Warfare
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1441547-1-5-2-1-6-4-ancient-warfare-forge-smp-wip-d-l
You are free to use Ancient Warfare in mod packs under the following conditions:
1. Ancient Warfare is a Work in Progress, as such, no guarantees can be made about compatability between updates, or that it won't break your world horribly.
2. Technical support will not be provided for the mod as part of a mod pack. Don't bother reporting issues unless you can duplicate them on a solo installation.
3. If redistributing, files must be redistributed as-is, without modification of the mod package or its contents (.zip/.jar) (an exception will be made for texture-packs or texture alterations, and renaming of the zip/jar files)
4. Ancient Warfare is released under the GPL v.3 or later. If redistributing, you must comply with all applicable provisions in that license. (generally speaking, modifications of source are allowed, but must be noted and accompanied by original source). These provisions of the GPL may supersede any or all of points 1-3.
5. The mod is released with no warranty nor guarantee of merchantability for any reason. The author(s) of Ancient Warfare will not be held responsible for any damages, direct or indirect, caused by the use or misuse of the files provided.
6. These requirements persist for both public and private mod-packs. Please have fun with the mod, and share with as many people as you would like.

Antique Atlas
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292324-1-7-2-1-6-4-1-5-2-forge-antique-atlas
You're free to play, use the source code of my mods, include them in mod packs as long as you give me credit. But it takes a lot of time and effort to develop to my quality standards, so I'll appreciate any support.

Backpacks
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286124-1-6-x-1-7-x-backpacks-v-2-0-0
You are allowed to use backpacks mod in your modpack when you fullfill the following points:
- You have to give credits to the author of this mod and you have to show a link pointing to this thread.
- You are not allowed to make money with your modpack (adf.ly or similar); PayPal donations are allowed.
- Make sure you have read and understand the license (can be found in the zip)

ChickenBones Mods by chicken_bones
(CodeChickenCore, NotEnoughItems)
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1279956-chickenbones-mods
You are welcome to include any of my mods in modpacks as long as you provide credit. My name and a link to this page is fine.

ChickenShed by ZeroLevels (original by Vazkii)
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287446-chickenshed-updated-march-02-2014
This mod is open source. You are free to distribute this in your modpack(s) as long as Vazkii or myself are credited, and a link to this thread is provided on your modpack's page.

Chocolate Quest (Better Dungeons) by Chocolatin
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1278075-chocolate-quest-mods-for-the-adventurers
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/copyright.jsp is sole property of the Mod author (, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net, mcmodcenter.net. It may only be mirrored or reposted in other modpack as long as they provide a link back to this post.

CraftHeraldry
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289645-craftheraldry-coats-of-arms-in-minecraft-over-800
YES, this means you can use it in your modpack, video, let's play, server, whatever, don't bother asking, just do it. Just say I made it and link back here and we'll get along. And if you did make something with this mod, feel free to poke me so I can know

Death Counter, Hats, PiP, Sync by ichun (requires ichunutil)
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287576-1-5-1-forge-death-counter
http://ichun.us/mods/death-counter/
For all my mods, with exceptions of PortalGun and GravityGun:
You are allowed to include the mods in any mod pack, as long as you provide the necessary credit. My name and a link to this blog or the mod topic (if this blog is unavailable) is fine.

Dimensional Doors by stevenrs11
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287583-dimensional-doors-v2-2-3
"I am hereby granting everyone and anyone revocable permission to include Dimensional Doors in any mod pack, whether public or private. As long as you don't claim that it's your work or try to sell it, then you have permission."

Dungeon Pack by Stuuupiiid
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284476-1-7-10-smp-bukkit-forge-dungeonpack-24-dungeons-3
Conditions:
- No profit (no adf.ly etc.)
- Credit to me (Stuuupiiid)
- Link to this page
These are the conditions you have to accept if you want to use this mod in your modpack.

ExtraBiomesXL by Annysia
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1282126-extrabiomesxl-3-15-8
http://www.extrabiomes.net
Modpacks
You are free to distribute ExtrabiomesXL in your modpack.

Extra Utilities by RWTema
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1443963-extra-utilities-v1-1-0f
You have my permission to use include this mod in any modpack, public or private, provided that credit is given, the source code is not modified and the overall mod pack is distributed free of charge.

Farlanders
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286213-the-farlanders-v1-2b-bug-fixes
"You may use the mod as long as you don't profit with my work and have a link to the official mod page."

Goblin Mod by Sartharis
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1278083-1-7-2-1-6-4-forge-sp-lan-smp-goblins-v-6-0
"Yep, you have my permission to use the mod in your pack."

Gravestone Mod v286 by NightKosh
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288082-gravestone-mod-v2-8-6
Since "GraveStone mod" is an open source mod released under the LGPL v3, that means you have the right to include this mod in your modpack.

Guard's mod by vikydrone
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292903-guardsmod-heavy-guards-updates-forge-1-6-4-sp-mp
Permission granted by author in PM

Hit Splat Damage Indicators by rich1051414 (optional client mod only)
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286538-hit-splat-damage-indicators-v3-1-2-rpg-ui-and
Distribution unmodified versions of this mod in modpacks is allowed, as long as full credit goes to rich1051414, and is expressed in the credits with a link back to this forum post.

Idfix Minus by AUTOMATIC_MAIDEN
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291014-idfix-and-idfix-minus-mods-for-resolving-id
Additionally, because of the nature of how Idfix Minus works, you are able to release your modpack without including it at all, while still benefiting from Id resolving it provides. If you use Idfix Minus to resolve Ids in your modpack, please add it to credits page, whether you include the mod itself or not.

Iron Chests by cpw
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280827-1-5-and-up-forge-universal-ironchests-5-0
http://files.minecraftforge.net/IronChests2/
This mod is now officially open source, licensed under the GPL version 3. Feel free to fork and have fun with it. I welcome pull requests of a useful nature.
Modpackers: yes, I allow both this and compact solars into modpacks, and being open source I really can't stop you. But I would appreciate a courtesy ping saying that you're including me somewhere. Thanks!

MouseTweaks
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286379-1-7-10-ssp-smp-mouse-tweaks-2-4-4
Feel free to include my mod in modpacks and, if you want, inform me (for example by PM) about that (it's always nice to know the thing I made is useful to people :)).

Natura
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288435-1-6-x-natura
This mod is covered under the Creative Commons 3.0 license. Modpacks are encouraged, feel free to do anything you like with it. I only ask that you enjoy it!

New Dawn by TwoThe
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1283481-1-7-2-forge-new-dawn-completely-new-terrain
Permission granted by license

Not Enough Keys
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292963-1-6-4-not-enough-keys-0-0-4-organizing-the
Yes, yes, a thousand times YES, you can use this in your public/private modpack, just don't forget to let me know you've done it with a comment/tweet and don't fall behind on version updates

TwoTility by TwoThe
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293104-1-6-4-forge-twotility-blocks-and-items-for-a
Permission granted by license

OpenBlocks (and OpenModLib) by Mikemoo
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1291207-openblocks-1-2-8
Yes, you're more than welcome to use OpenBlocks in your mod pack

Pam's Mods by MatrexsVigil and Rhodox (textures)
(Pam's Random Plants, Pam's Wee Flowers, Pam's Temperate Plants)
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1274678-1-6-x-1-5-2-others-pams-mods-feb-9th-im-back
I hear by give permission to any non-profit mod pack to use any of my mods listed for Minecraft Version 1.4.6 or higher in their mod packs without needing written permission from myself as of January 28th, 2013. You may not claim my mods as your own and must credit myself and Rhodox of the Painterly Pack in your forum post and/or area of download links.

Roguelike Dungeons by Greymerk
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290238-roguelike-dungeons-v1-3-4
Go for it, consider this open permission.

Rotten Flesh to Leather by EpicBlargh
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286064-1-5-1-1-6-2-rotten-flesh-to-leather-hardcore
FEEL FREE TO USE THIS IN ANY MODPACK WITHOUT MY CONSENT

Shoulder Surfing by Sabar
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287308-shoulder-surfing-modded-third-person-camera
Feel free to use this in any mod pack you want, private or public! I would appreciate a link back to this page, but you don't have to

Small Boats by Awger
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1442761-wip-small-boats-elegant-punt-whitehall
Permission to include the Small Boats mod in your mod pack is granted, as long you're not selling it or otherwise charging for distribution.

Spellbound by WildBamaBoy
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293109-modjam-3-1-6-4-ssp-smp-the-spellbound-mod-v1-1-0
"Yes, you can include Spellbound in your modpack. You may make the modpack public as well."

ThaumCraft by Azanor
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292130-thaumcraft-4-1-1-14-updated-20-5-2014

The Camping Mod 2.0 by _Rikmuld_
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286831-the-camping-mod-2-0e-ssp-lan-smp-1-7-dev-version
Can I use this mod in my modpack? Answer! Yes, you could also have checked the download page.

Tinkers Construct by mDiyo, alexbegt and others
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287648-tinkers-construct
This mod is covered under the Creative Commons 3.0 license. Modpacks are encouraged, feel free to do anything you like with it. I only ask that you enjoy it!

TreeCapitator, Armor Status HUD and bspkrsCore by DaftPVF and bspkrs
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281180-daftpvfs-mods-treecapitator-crystalwing
These mods are released under the Creative Commons Share Alike non-commercial License. They are allowed to be used in mod packs as long as credit is given to DaftPVF and myself and the URL of this forum thread is provided. No adf.ly links. Do not post these mods on other sites.

TuxWeapons by TuxCraft (requires Delta Core)
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289822-1-6-4-forge-ssp-smp-lan-tuxweapons-1-1d-readded
This mod is completely open source, the code is on github here. As an open source mod I expect you to keep the honor system when dealing with the source, I spent a lot of time working on it and if I find people are taking advantage of my generosity I will make my mods closed source. If you want to use this mod in a modpack, feel free. The mod itself was designed with modpacks in mind. If you want to make videos with this mod feel free, I'm excited to see what you make.

Twilight Forest by Benimatic
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1276258-the-twilight-forest-v2-2-3-domain-of-the-alpha
Credit to Benimatic for the mod.


Village Taverns 2 by Akjosch and AngleWyrm
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289890-1-5-2-village-taverns
http://minecraft.curseforge.com/mc-mods/70482-village-taverns-updated
Q: Can I include this mod in my mod pack?
A: Yes, sure thing, you betcha.
WAILA by ProfMobius
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289765-waila-1-5-2

Waila (and all my mods) is distributed under the Apache 2.0 license. It has been for a while. This license means that you can do whatever you want with it (more or less). Also, FTB got a blanket license to include Waila and all my mods in their packs.
Stop asking me if you can include it, YES YOU CAN. That's what the permissive license is for.
Just do the usual link back to this thread or my blog and everything is cool.

Weather and Storms (including required mods, CoroAI and ConfigMod
http://coros.us/
Modpack policy: Now including Tropicraft, you can include any of my mods in your modpack, I just ask that you link back to my http://coros.us/ website for my mods, or http://tropicraft.net/ for Tropicraft, for wherever you display info about the mods in your mod pack.

Witchery by Emoniph
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1445248-witchery-0-20-4
https://sites.google.com/site/witcherymod/
http://www.curse.com/mc-mods/minecraft/witchery
Permission granted by meeting conditions: nonprofit pack and LP series, notified author, provided citation and link
If all of the following conditions are met, you have my permission to include Witchery in your mod pack:
PM me on this forum to indicate your intent to add Witchery to your mod pack and include the name of the mod pack with a link to it. (I am interested, but I probably will not respond to your PM, DO NOT post in the thread)
You must give very visible credit to the author of the mod: Emoniph.
You cannot claim that you made any part of the Witchery mod.
Your mod pack must provide a link back to this forum post.
You (and any affiliates) cannot make money off of, or as a result of, the mod pack.
If you are asked by me to remove the mod from your mod pack (via email, PM on this forum, notice on this post, or otherwise), you will do so within thirty days. After such notice you (and your affiliates) may no longer add Witchery to any mod pack until explicit permission is subsequently given.
These conditions may change from time to time without notice and you will ensure you remain in compliance with them.
You and your users will agree to, and abide by, the Terms & Conditions in the following section.

Xeno's Reliquary by x3n0ph0b3 and TheMike
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287110-xenos-reliquary-v1-0-6d
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293185-v1-1-2-reliquary
Reliquary is proudly open source. The repository is hosted here, and is licensed under the GPLv3 license.
Now, what does the GPLv3 license mean to you? First off, you can use it in your modpack.

YAFM (Yet Another Food Mod) by AiryBreath
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292539-1-7-10-1-7-2-1-6-4-forge-yafm-yet-another-food
By releasing YAFM under the BSD 2-Clause / CC-BY-3.0 licenses, we should have already given you permission to use this in any mod packs you want, so long as you remember to keep the LICENSE file intact.