Shanghaied Requiem updated to version 1.0.5
Renamed and recoloured caramel, grape, lemon, strawberry and watermelon slimes to heartberry, maloberry, raspberry, spiceberry and swampberry and made them drop items relating to their actual names. EG: Blackberry slimes now drop blackberries with a rare chance to drop a blackberry bush. They no longer drop slimeballs.
Added chance for giant wasteland mobs to drop lettuce seeds in addition to their default drops. Zombie=2 + Spider=3 + Skele=4
Added chance for cave spiders to drop wheat seeds and added mention of this in first cave spider kill quest.
Added chance for gravity creepers to also drop obsidian nugget.
Added chance for splitting creepers to also drop glowstone [dust].
Renamed Icy Enderman to Ghastly Enderman and gave it chance to drop ghast tears instead of snowballs.
Renamed Armor creepers to Armored Creepers.
Renamed Tough Spiders to Armored Spiders and gave it chance to drop leather instead of flint.
Changed Desert spider drops from leather to sag fruit and salt.
Changed pigmen dropping imp meat to dropping raw pork instead. Also added pork roll and pork pie.
With removal of a flint source that came from tough spiders, I gave gravel a 2% chance of dropping flint. NB: It still drops stone shards and has a 35% chance of not returning the gravel.
Added new quest for players to hunt down giant wasteland mobs for special rewards.
Renamed crystalite to quartz and actual quartz to Fused Quartz. REASON: It groups them together more naturally. Altered TC book to suit.
Swapped secrets page with progression page and moved some quests around. Also added new quest about shearing to give players more incentive to make shears earlier.
Changed apples to acorns and modified some food recipes to suit them.
Added Nutty Brittle, toffee Truffle and trail mix as makable recipes.
Decided to revert making rolls using the Slicer. REASON: Its a more logical recipe plus it allows those players that have been unable to obtain enough silicon early enough to make their kitchen wizz to have a small alternative food source to enable them to search the nether without starving to death.
Added crafting slimeballs into blocks to make fancy bricks.
Added rare chance to get dirt from the Lucky dip.
Swapped mattock offered in First Blood back to a shovel due to discovering that mattocks don't dig many of the sands in this pack and also don't 'plant' blocks when right clicking on them. I imagine this is due to the right clicking function being used to plant crops.
Also re-introduced offering a hatchet in the 'Building a Reputation' killing quest. NB: Decided to make them both from bone even though the hatchet now does more damage than the pan.
Removed wizz compound and made crafting the Wizz Processing Bowl directly using tumbaga and a smoothie glass.
Increased Alumite durability from 450 to 500.
Added making charcoal using ALL nether woods.
Changed grinding ball and poison gland hand ins on travel and vacuum quests to moss spores and monster jerky. REASON: Grinding balls have more value and this also allows players to complete these 2 quests prior to making machines.
Changed colour of HQM pages from lilac to turquoise.
Made new Lockdown
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