Nuts & Bolts updated to version 3.3
Lots of changes for 3.3!
Starting with mod additions:
Thaumic Horizons
Mystcraft
passive torch
Enderio Addons
ftbutilities
gadomancy
runic dungeons
extraTic
loading music.
liquid dirt
Switches mod (cosmetic levers)
BOP
streams
better achievements
Chisel 2 fork
FlooCraft
Cooking for Blockheads
CleanView
Thaumcraft Inventory Scanning
big trees
looking glass
catwalks
ding
Notenough Thaumcraft tabs
Mod removals:
forestry extras and binnies no longer currently work with this forestry updates, we look forward to readding them in the future when they update.
Enhanced portals
Morph (cable running can be achieved via low level am2 shrink spell)
Fancy Fluid Storage
Futuristic Decor
Gany's surface
JABBA
iBench
SimplyJetPacks
pam's wee flowers
Quarry+
Mr crayfish
CustomThings
CustonNPCS
Moved chisel from Chisel2 to Chisel Fork
dark menagerie
Every mod in the pack has been updated to the latest version. The exception to this is Matter overdrive remains 1 minor version behind while we await a bugfix on DragonAPI's end.
Extensive new balance reworks. over 500 custom new recipes and additions.
Minechem galore, over 100 new chemical processes available with minechem now, want to make rocket fuel from a tree farm? now it's possible, get those tarballs rolling.
New super endgame creative item recipes some already implemented, more coming soon. This is achieved via custom items rather than through the inclusion of extreme crafting.
All new worldgen! Realistic Terrain Generation + Streams + Tweaked Bop + Recurrent complexes has made for some of the best worldgen we've been able to accomplish yet.
Loot tables have been completely redesigned, hundreds of custom loot entries.
Power balance reworks, across the board power increase cost for power consumers, but we reverted some of the power nerfs. Net result is you now produce slightly more power, but all of your infrastructure will require more.
BBTweaks:
Added Fragile activation crystal and tweak ritual stone recipe. This will allow you to create a limited use activation crystal for bloodmagic as early as tier 1. it will quickly break and vanish however. You can use this to kick start some early game blood automation such as the ritual of nature's leech.
Fixed localization for tarballs, lowered rf cost to synthesize tarballs and convert to bc oil.
remove /nab command.
Improved /bb command. the /bb command now grants 1 invar breakbit for each day since you last used the command, cumulatively up to 32 days. After 32 days you are considered on leave and no longer accrue breakbits. This is useful for interplayer trading and as server currency. Default chunk loading uses this currency as fuel (configurable in immibis.cfg for server owners). And the currency works great with the included tradebooths mod.
Much more work has gone into this update than can be fully detailed here, as always, all changes are publicly available via our github, enjoy!
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