Desecrated updated to version 0.0.5
Modpack Changes
- Overhauled Sanguine of Vine faction progression
- Added Spectrum and Celestisynth (not yet integrated to Vine)
- Added Concatenated Additions Machines & progression
- Crimson Artificer questline can now be accessed
- Meteorite tools can now be crafted
- Caves now have underground biomes from Subterranean Wilderness Revival
- Bloody Hell blood is now properly unified
- Hexalia mortar and pestle can no longer be picked up with carryon
- The Storm should now be rarer
- Spawn animations will now work for modded mobs
- Farmland was removed from Civillis' civilized areas
- Elite hunters performance improved
- Chunk generation speed improvement
- Performance improvements
- Significant CPU load was shifted to GPU, testing to see if it causes issues on other devices
- Added mods: Celestisynth, FastNoise, GPUShift, Spectrum, SubterraneanWildernessRevival, SpawnAnimationsCompat
- Updated mods: BandwidthOptimizer, Mossylib, BloodyHell, CinematicRespawn, ClassEnhancement, Clockwork, DifficultyEnhancement, DefaultOptions, DynamicWaters, e4mc, EntityCulling, Ixeris, Flevorium, FTBLib, Fusion, Geckolib, Gnetum, Oculus, Reverse Eon, MidnightThoughts, MelonShaderCycler, SimpleEnemyMob, SoL:Valheim, Structures+, TabOrganizer
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