Technic Blog

We've Moved to DigitalOcean

Hi.

 

 

We've moved to DigitalOcean for a vast majority of our infrastructure pertaining to the Technic Platform. While everything has been switched over we have yet to move Solder and Forums. 

While this isn’t going to show as a direct change to anything for users it should definitely keep things quick and stable compared to how they have been.

 

There are a few other changes we have planned as well that will have a more direct effect on creaters and users, so stay tuned.

 

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does anyone know how to use the new digital ocean/solder and forums I need to switch over.
SovietUnion29 2 years ago
Does anyone know how to get new video card drives so I can play mods?
LordLiamDylan 2 years ago
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aweige 2 years ago
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aweige 2 years ago
I can't launch any of my installed modpacks and i don'r know why. When I try to launch any of the modpacks then they just close and I will be sent back to the main menu! PLEASE HELP ME!!!!
NumNutz_ 2 years ago
This is the crash report: ---- Minecraft Crash Report ---- // I just don't know what went wrong :( Time: 10.12.16 10:59 Description: Initializing game org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_111, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2967919128 bytes (2830 MB) / 3601858560 bytes (3435 MB) up to 3601858560 bytes (3435 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms3584m -Xmx3584m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Launched Version: 1.6.4-Forge9.11.1.965 LWJGL: 2.9.0 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Default Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
NumNutz_ 2 years ago
Help every time I try to insert a link it says that the api link is broken what do i do?
RachelTimeLady 2 years ago
Help every time I try to insert a link it says that the api link is broken what do i do?
RachelTimeLady 2 years ago
Help every time I try to insert a link it says that the api link is broken what do i do?
RachelTimeLady 2 years ago
Help every time I try to insert a link it says that the api link is broken what do i do?
RachelTimeLady 2 years ago
Help every time I try to insert a link it says that the api link is broken what do i do?
RachelTimeLady 2 years ago
okay my favorite mod is attack of tg=he b-team i go and press play and it says i need 2 gb rams i look on my gb's i have 8! pls fix this!!!!!!! and soon ):
crazycat299 2 years ago
Hi there I understand the reasoning for your move but in terms of this affecting me as a technic launcher user I need to know If there will still be new modpacks available to me on the exsisting technic launcher website. If not how do I switch over so I can get the newest mopacks step by step instructions would be nice.
SovietUnion29 2 years ago
Will we still be able to get new modpacks from the existing site or do we need to switch over to digital ocean? If so can someone please explain how to do it.
SovietUnion29 2 years ago
ALİ
Ali767TR 2 years ago
EFESOROĞLU
Ali767TR 2 years ago
awsome job guys
bobbycline69 2 years ago
awsome job guys
bobbycline69 2 years ago