Mods:
- Armor Status HUD
- Status Effects HUD
- Treecapitor
- Back Tools
- Better Sprinting
- Computer Craft
- Cyanos Lootable Bodies
- Dynamic Lights
- Full Screen Windowed
- GLSL Shaders
- Inventory Tweaks
- Item Physics Full
- Journey Map
- Not Enough Items (NEI)
- Optifine
- Picture in Picture (PiP)
- Vein Miner
Core Mods:
- Bspkrs Core
- Code Chicken Core
- Code Chicken Lib
- Forge 1.8
- iChun Util
Texture Packs:
The modpack comes default with default Sphax PureBDCraft and the Sphax BDCraft Sounds Pack. Unfornutately I did not add a patch for the ComputeCraft mod because I couldn't find and actual working version of a Sphax patch so I left it as the default texture, but even then it still looks fine. The modpack also comes preinstalled with GLSL Shaders and a few shaders. Obviously these can be deleted or added on to.
Link to BDCraft: http://bdcraft.net/
Server:
A server download has been provided and all that is needed to do in order to run it is click on the run.bat file. Obviously portforwarding will be needed for external connections.
- Armor Status HUD
- Status Effects HUD
- Treecapitor
- Back Tools
- Better Sprinting
- Computer Craft
- Cyanos Lootable Bodies
- Dynamic Lights
- Full Screen Windowed
- GLSL Shaders
- Inventory Tweaks
- Item Physics Full
- Journey Map
- Not Enough Items (NEI)
- Optifine
- Picture in Picture (PiP)
- Vein Miner
Core Mods:
- Bspkrs Core
- Code Chicken Core
- Code Chicken Lib
- Forge 1.8
- iChun Util
Texture Packs:
The modpack comes default with default Sphax PureBDCraft and the Sphax BDCraft Sounds Pack. Unfornutately I did not add a patch for the ComputeCraft mod because I couldn't find and actual working version of a Sphax patch so I left it as the default texture, but even then it still looks fine. The modpack also comes preinstalled with GLSL Shaders and a few shaders. Obviously these can be deleted or added on to.
Link to BDCraft: http://bdcraft.net/
Server:
A server download has been provided and all that is needed to do in order to run it is click on the run.bat file. Obviously portforwarding will be needed for external connections.