Install DivineJourney

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (DivineJourney) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select DivineJourney from the list on the left. The launcher will handle everything else!

DivineJourney Version 1.5.7-hotfix

created by Atricos on Minecraft 1.7.10

Changelogs

Version 1.5.7-hotfix

Posted

The download should work now.

Versions 1.5.6 + 1.5.7:
- Fixed only getting 2 Ichor instead of 8 when automating the Ichor recipe. I did this by adding a new item called "Ichor Bulb", which is the result of the Infusion recipe. Then you can craft that into 8 Ichor.
- Fixed the Nether Quartz / Pure Nether Quartz dupe issue when using Storage Drawers.
- The recipe for Wildwood Armor has been disabled as it could've been used as an exploit for regeneration for the purposes of Blood Magic.
- DivineRPG Eden, Wildwood, Apalachia, Skythern & Mortum blocks now take additional items to craft. I don't want to player to rush through all 5 dimensions at once.
- 9 Piles of Neutron can now be converted into a Neutronium Nugget.
- The Infinity Booster no longer requires a Nether Quartz Singularity, just a Diamond Lattice.
- Now you can correctly craft all the Thaumcraft Shard Seeds (not just Air Shard Seeds), now all of them require one simple additional item in the recipe, so the Infusion Altar doesn't get confused which one to craft.
- The Neutron Collector now requires no Infinity Catalyst (a Witchery Sun Collector instead), 2 less Fire Crystal Blocks but 1 more Air Crystal Block. Additionally, in easy mode, it requires nine times less Water & Fire Crystals. It's MUCH cheaper now.
- The Neutronium Compressor requires half as many Water & Fire Crystal blocks. Additionally, in easy mode, it requires nine times less Water & Fire Crystals.
- The Frozen Core (required for the Water Crystal) now only requires 1 Icy Core instead of 8.
- The Thermal Expansion Creative Energy Cell now only requires the Black Hole Rings instead of the Worldshaper's Looking Glasses, because those could crash the game in Singleplayer.
- ExtraTiC liquids can now be cast into ingots and blocks, and those ingots and blocks can be melted into liquids. This affects RedAurum, Dark Steel, Conductive Iron, Electrical Steel, Energetic Alloy, Redstone Alloy, Silicon, Soularium, Manasteel, Terrasteel, Elementium & VOID METAL.
- The Shovel of the Earthmoves now requires an additional Dirt Block, so the recipe doesn't conflict with the Shovel of the Purifier's recipe.
- There are new Tooltips on all MagicalCrops Seeds to explain how the Tiered crafting works.
- The Blood Altar has a Tooltip in Easy Mode to inform you to craft a Vibrant Capacitor Bank to unlock its quest.
- Nether Shards and Ender Shards have a Tooltip now to explain how to obtain them.
- Removed the Thaumcraft Shard Ore Dictionary to fix various bugs it caused.
- Disabled the Pythogenic Insolator recipe. It simplified obtaining a lot of farmable items, including Chaoticrum Seeds. (I couldn't find a way of removing recipes that automatically get added by this block, so this is the only solution I see.)
- Enchanted Fabric now only requires a Mana Pearl instead of 1 Spellbinding Cloth durability. It was impossible to autocraft the Fabric otherwise, because the Arcane Assembler didn't accept damaged items.
- Fixed Creative Flux Capacitors not functioning, and not completing their quest. Old Creative Flux Capacitors can be converted into new, working ones by crafting.
- Fixed Creative Capacitor Banks not functioning. Old Creative Capacitor Banks can be converted into new, working ones by crafting.
- In Easy Mode, Creative Flux Capacitors now require regular Manyullin Blocks instead of Fancy ones (to make it consistant with Hard Mode).
- Disabled the recipes of BiblioCraft Fancy Workbenches due to a duplication bug.
- The Twilight Forest Uncrafting Table was disabled before, but now a Tooltip also confirms this.
- Added Tooltips on how to obtain the following items: Attuned Stone (Charged), Spectral Dust, Whispy Cotton, Disturbed Cotton, Seer Stone, Toe of Frog, Owlet's Wing, Melliflous Hunger, Brew of Flowing Spirit, Brew of Sleeping, Demon Heart, Torment, Demonic Contract, Soul of Torment Demon, Wormwood, Grassper.
- Added a Warning Tooltip on Robes of the Stratosphere (Ichor Chestplate): "Standing near Botania Mana bursts while wearing this item could cause the bursts to shoot up in the air, never hit a block and never despawn. These never-despawning Mana Burst entities could potentially completely lag out a server. Wear with caution!"
- Corrected some Tooltip spelling mistakes.

Server update from other 1.5.X versions to 1.5.7:
- Replace the config & modpack folders with the new ones from this download: https://minecraft.curseforge.com/projects/divine-journey/files/2529982

If you modified your pack with custom mods and configs, you can still make this update from the 1.5.5 Version:
- Download the latest server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2529982
- Replace the old modpack folder with the new one from the download.
- Replace the config\custommainmenu folder with the new one from the download.
- Replace the config\CustomThings folder with the new one from the download.

Discuss this update (0)

Version 1.5.7

Posted

Versions 1.5.6 + 1.5.7:
- Fixed only getting 2 Ichor instead of 8 when automating the Ichor recipe. I did this by adding a new item called "Ichor Bulb", which is the result of the Infusion recipe. Then you can craft that into 8 Ichor.
- Fixed the Nether Quartz / Pure Nether Quartz dupe issue when using Storage Drawers.
- The recipe for Wildwood Armor has been disabled as it could've been used as an exploit for regeneration for the purposes of Blood Magic.
- DivineRPG Eden, Wildwood, Apalachia, Skythern & Mortum blocks now take additional items to craft. I don't want to player to rush through all 5 dimensions at once.
- 9 Piles of Neutron can now be converted into a Neutronium Nugget.
- The Infinity Booster no longer requires a Nether Quartz Singularity, just a Diamond Lattice.
- Now you can correctly craft all the Thaumcraft Shard Seeds (not just Air Shard Seeds), now all of them require one simple additional item in the recipe, so the Infusion Altar doesn't get confused which one to craft.
- The Neutron Collector now requires no Infinity Catalyst (a Witchery Sun Collector instead), 2 less Fire Crystal Blocks but 1 more Air Crystal Block. Additionally, in easy mode, it requires nine times less Water & Fire Crystals. It's MUCH cheaper now.
- The Neutronium Compressor requires half as many Water & Fire Crystal blocks. Additionally, in easy mode, it requires nine times less Water & Fire Crystals.
- The Frozen Core (required for the Water Crystal) now only requires 1 Icy Core instead of 8.
- The Thermal Expansion Creative Energy Cell now only requires the Black Hole Rings instead of the Worldshaper's Looking Glasses, because those could crash the game in Singleplayer.
- ExtraTiC liquids can now be cast into ingots and blocks, and those ingots and blocks can be melted into liquids. This affects RedAurum, Dark Steel, Conductive Iron, Electrical Steel, Energetic Alloy, Redstone Alloy, Silicon, Soularium, Manasteel, Terrasteel, Elementium & VOID METAL.
- The Shovel of the Earthmoves now requires an additional Dirt Block, so the recipe doesn't conflict with the Shovel of the Purifier's recipe.
- There are new Tooltips on all MagicalCrops Seeds to explain how the Tiered crafting works.
- The Blood Altar has a Tooltip in Easy Mode to inform you to craft a Vibrant Capacitor Bank to unlock its quest.
- Nether Shards and Ender Shards have a Tooltip now to explain how to obtain them.
- Removed the Thaumcraft Shard Ore Dictionary to fix various bugs it caused.
- Disabled the Pythogenic Insolator recipe. It simplified obtaining a lot of farmable items, including Chaoticrum Seeds. (I couldn't find a way of removing recipes that automatically get added by this block, so this is the only solution I see.)
- Enchanted Fabric now only requires a Mana Pearl instead of 1 Spellbinding Cloth durability. It was impossible to autocraft the Fabric otherwise, because the Arcane Assembler didn't accept damaged items.
- Fixed Creative Flux Capacitors not functioning, and not completing their quest. Old Creative Flux Capacitors can be converted into new, working ones by crafting.
- Fixed Creative Capacitor Banks not functioning. Old Creative Capacitor Banks can be converted into new, working ones by crafting.
- In Easy Mode, Creative Flux Capacitors now require regular Manyullin Blocks instead of Fancy ones (to make it consistant with Hard Mode).
- Disabled the recipes of BiblioCraft Fancy Workbenches due to a duplication bug.
- The Twilight Forest Uncrafting Table was disabled before, but now a Tooltip also confirms this.
- Added Tooltips on how to obtain the following items: Attuned Stone (Charged), Spectral Dust, Whispy Cotton, Disturbed Cotton, Seer Stone, Toe of Frog, Owlet's Wing, Melliflous Hunger, Brew of Flowing Spirit, Brew of Sleeping, Demon Heart, Torment, Demonic Contract, Soul of Torment Demon, Wormwood, Grassper.
- Added a Warning Tooltip on Robes of the Stratosphere (Ichor Chestplate): "Standing near Botania Mana bursts while wearing this item could cause the bursts to shoot up in the air, never hit a block and never despawn. These never-despawning Mana Burst entities could potentially completely lag out a server. Wear with caution!"
- Corrected some Tooltip spelling mistakes.

Server update from other 1.5.X versions to 1.5.7:
- Replace the config & modpack folders with the new ones from this download: https://minecraft.curseforge.com/projects/divine-journey/files/2529982

If you modified your pack with custom mods and configs, you can still make this update from the 1.5.5 Version:
- Download the latest server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2529982
- Replace the old modpack folder with the new one from the download.
- Replace the config\custommainmenu folder with the new one from the download.
- Replace the config\CustomThings folder with the new one from the download.

Discuss this update (0)

Version 1.5.5

Posted

Version 1.5.5:
- Fixed a bug where Infinity Ingot recipe wasn't working in Hard Mode, since the Runic Altar is only able to hold up to 16 items at once, and the recipe took 18 items. You now need 2 less Soul Fragments to craft it. (Thanks to Reddit user djpersing15 for finding this bug.)

Server update from any 1.5.X version to 1.5.5:
- Replace the modpack\hard\scripts\Avaritia.zs file with the new one from this download: https://minecraft.curseforge.com/projects/divine-journey/files/2491653

If you modified your pack with custom mods and configs, you can still make this update from the 1.5.4-hotfix Version:
- Download the latest server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2491653
- Replace modpack\hard\scripts\Avaritia.zs file with the new one from the download.

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Version 1.5.4-hotfix

Posted

Version 1.5.4-hotfix:
- The QED now requires an Electrotine Generator instead of an Auto Crafting Bench, because the Auto Crafting Bench got disabled in the last update.

[Version 1.5.4:
- Added the Chaoticrum Crop, which can be planted on Mycelium and can grow if it has a Creative Cache underneith. It produces Tiny Chaos Fragments.
- The Chaotic Core now requires 4 Chaos Shards instead of only 1, because now you can grow Chaos Shards.
- Draconic Core now only requires a Critter Snare (Bat) instead of a Concentrated Bat Ball. (Quarter as many Critter Snares and no Slimeballs are required now.)
- Storage Drawers now work the same way as in most other packs: They give 1 item when Left Clicking, and a stack of items when Shift+Left Clicking.
- Added Destruction Pickaxe to VeinMiner config. (Added the TC Scythe as well, but it didn't seem to work.)
- The Gadomancy Arcane Pedestal recipe is now similar to the regular Arcane Pedestal recipe (it now requires a Blood Magic Pedestal).
- The Blood Magic Meteor can no longer crash the game when summoned, and gives more types and larger quantities of ores.
- Mana Spreaders can now be crafted with any petal.
- Disabled the ProjectRed Expansion Auto Crafting Bench, because it could corrupt your world.
- Added a tooltip on Chaos Shards and Fragments to indicate that they can be grown.]

Server update from any other 1.5.X Version to 1.5.4-hotfix:
- Download the newest server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2485942
- Replace the old modpack and config folders from the download.

If you modified your pack with custom mods and configs, you can still make this update from the 1.5.3 Version:
1. Download the Server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2485942
2. Replace the C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\modpack and resources folders with the one from the what you have downloaded.
3. Replace the following configs in the C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\config folder:
- AWWayofTime.cfg
- StorageDrawers.cfg
- agricraft folder
- cofh\thermalexpansion\common.cfg
- enderio\AlloySmelterRecipes_User.xml [because of Chaotic Cores]
- veinminer\tools-and-blocks.json
with the ones from the what you have downloaded.

If you want to update from a different 1.5.X version, also replace:
- C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\config\powercrystals\minefactoryreloaded folder
with the one from the what you have downloaded.

Question to the community:
I wanted to disable the Pythogenic Insolator from being able to duplicate the Chaoticrum Seeds, but I couldn't. I tried the following things:
1. I used MineTweaker to disable the recipe: mods.thermalexpansion.Insolator.removeRecipe(, );
2. I tried to get rid of the default Ore Dictionary all Crops are in: .remove();
3. In the Thermal Expansion Insolator config, I tried to change: B:AllowRecipeOverwrite=false to B:AllowRecipeOverwrite=true.
But none of these seem to work. If you have any idea on how to actually disable the Pythogenic Insolator's functionality on a Custom AgriCraft crop, then send me a message on CurseForge. Thanks in advance!

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Version 1.5.4

Posted

Version 1.5.4:
- Added the Chaoticrum Crop, which can be planted on Mycelium and can grow if it has a Creative Cache underneith. It produces Tiny Chaos Fragments.
- The Chaotic Core now requires 4 Chaos Shards instead of only 1, because now you can grow Chaos Shards.
- Draconic Core now only requires a Critter Snare (Bat) instead of a Concentrated Bat Ball. (Quarter as many Critter Snares and no Slimeballs are required now.)
- Storage Drawers now work the same way as in most other packs: They give 1 item when Left Clicking, and a stack of items when Shift+Left Clicking.
- Added Destruction Pickaxe to VeinMiner config. (Added the TC Scythe as well, but it didn't seem to work.)
- The Gadomancy Arcane Pedestal recipe is now similar to the regular Arcane Pedestal recipe (it now requires a Blood Magic Pedestal).
- The Blood Magic Meteor can no longer crash the game when summoned, and gives more types and larger quantities of ores.
- Mana Spreaders can now be crafted with any petal.
- Disabled the ProjectRed Expansion Auto Crafting Bench, because it could corrupt your world.
- Added a tooltip on Chaos Shards and Fragments to indicate that they can be grown.

Server update from any other 1.5.X Version to 1.5.4:
- Download the newest server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2485756
- Replace the old modpack and config folders from the download.

If you modified your pack with custom mods and configs, you can still make this update from the 1.5.3 Version:
1. Download the Server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2485756
2. Replace the C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\modpack and resources folders with the one from the what you have downloaded.
3. Replace the following configs in the C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\config folder:
- AWWayofTime.cfg
- StorageDrawers.cfg
- agricraft folder
- cofh\thermalexpansion\common.cfg
- enderio\AlloySmelterRecipes_User.xml [because of Chaotic Cores]
- veinminer\tools-and-blocks.json
with the ones from the what you have downloaded.

If you want to update from a different 1.5.X version, also replace:
- C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\config\powercrystals\minefactoryreloaded folder
with the one from the what you have downloaded.

Question to the community:
I wanted to disable the Pythogenic Insolator from being able to duplicate the Chaoticrum Seeds, but I couldn't. I tried the following things:
1. I used MineTweaker to disable the recipe: mods.thermalexpansion.Insolator.removeRecipe(, );
2. I tried to get rid of the default Ore Dictionary all Crops are in: .remove();
3. In the Thermal Expansion Insolator config, I tried to change: B:AllowRecipeOverwrite=false to B:AllowRecipeOverwrite=true.
But none of these seem to work. If you have any idea on how to actually disable the Pythogenic Insolator's functionality on a Custom AgriCraft crop, then send me a message on CurseForge. Thanks in advance!

Discuss this update (0)

Version 1.5.3

Posted

Version 1.5.3:
- RE-ENABLED VEINMINING STONE, COBBLESTONE, NETHERRACK by popular request.
- The NEUTRON COLLECTOR now only requires a Creative Cache instead of a Creative Energy Cell in Hard Mode, and a Creative Storage Upgrade instead of an AE2 Creative Energy Cell in Easy Mode.
- Ziviuno can now be converted back into Mass Zivicio.
- Sheep Essence can now actually be crafted into Wool.
- Chisel Diorite, Andesite & Granite now also work in Botania Alchemy transformations.
- Resolved an exploit with the MFR Unifier and custom Ore Dictionaries.
- Removed the Capacitor Bank upgrade NBT transfer from the previous update, since it also reduced how much each newly crafted Capacitor Bank can store. (There was no reason to upgrade, because the max storage amount stayed the same.)
- Modified the Division Sigil tooltip to include the creation of a redstone circle around the Enchantment Table.
- Fixed a typo in the Soul Fragment tooltip from "itr equires" to "it requires".
- Fixed a typo in the Ancient Bookshelf tootip from "Iceica" to "Iceika".

Server update from any other 1.5.X Version to 1.5.3:
- Download the newest server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2477424
- Replace the old modpack and config folders from the download.

If you modified your pack with custom mods and configs, you can still make this update from any 1.5.X Version:
1. Download the Server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2477424
2. Replace the C:\Users\asd\AppData\Roaming\.technic\modpacks\divinejourney\modpack folder with the one from the what you have downloaded.
3. Replace the C:\Users\asd\AppData\Roaming\.technic\modpacks\divinejourney\config\veinminer\tools-and-blocks.json file with the one from the what you have downloaded.
4. Replace the C:\Users\asd\AppData\Roaming\.technic\modpacks\divinejourney\config\powercrystals\minefactoryreloaded folder with the one from the what you have downloaded.
(Type %appdata% into Windows Start Menu search to get to the Roaming folder.)

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Version 1.5.2

Posted

Version 1.5.2:
- QED and Ender-Flux Crystals now require Christmas Lights. These are obtained by trading with the Red Workshop Merchant in Iceika. They give 16 of them for 1 Snowflake. (Thanks to To Asgaard for the idea to implement Snowflakes and Iceika Dungeons to the progression line.)
- Added tooltips on how to obtain Christmas Lights and Snowflakes.
- Corrupted Shards can now also be obtained by crafting other DivineRPG Shards with Rupee / Arlemite / Realmite Ingots. It was way too grindy to collect all of the necessary Corrupted Shards.
- Satchels, Iron Backpacks, Portable Tanks, Strongboxes, Caches, Machinist's Workbenches, Flux Capacitors & Capacitor Banks now retain their inventory / charge when upgrading. Capacitor Banks retain the charge of the left Capacitor Bank in the recipe when upgrading.
- Removed the "Remove items before upgrading" tooltip from Satchels and Iron Backpacks.
- Elemental Inscription Tools and Sigils can be unbound by crafting to be able to complete their quests.
- Added recipes to be able to duplicate Life Shards and Soul Shards in the Arcane Worktable. (You will still need to farm the first few.)
- Made the Flügel Tiara's recipe more difficult and similar to the Angel Ring's recipe (although in a 3x3 crafting grid).
- VeinMiner now actually works on Castle Bricks and Castle Roof Tiles.
- Corrected some typos in the VeinMiner config (where I typed "Staris" instead of "Stairs").

Server update from 1.5.0 or 1.5.1 to 1.5.2:
- Replace the old "modpack" and "config" folders with the new ones from this download: https://minecraft.curseforge.com/projects/divine-journey/files/2474512

If you modified your pack with custom mods and configs, you can still make this update from 1.5.0 or 1.5.1:
1. Download the Server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2474512
2. Replace the modpack folder at C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney with the one from the what you have downloaded.
3. Replace the C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourneyconfig\veinminer\tools-and-blocks.json file with the one from the what you have downloaded.
(To get to the Roaming folder, type %appdata% into Windows Start Menu search.)

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Version 1.5.1

Posted

Version 1.5.1:
- Cheapened the Project Red Solar Panel, Silicon Chip, and Energized Silicon Chip in both modes.
- Dice of Faith can be crafted into one without the NBT to be able to complete its quest.
- Added Tooltips on: Cinnabar Cluster, Weak Blood Shard, Demon Blood Shard, Koboldite Ingot & Nugget & Dust, Critter Snares, Lambcrystal duplication - on how to obtain them.
- Modified the Soul Fragment Tooltip to contain the original way of obtaining the item.

Server update from 1.5.0 to 1.5.1:
- Replace the the old modpack folder with the one from this download.
Official Server files are available on the CurseForge website: https://minecraft.curseforge.com/projects/divine-journey/files/2469773

If you modified your pack with custom mods and configs, you can still make this update:
1. Download the Server files available on the CurseForge website: https://minecraft.curseforge.com/projects/divine-journey/files/2469773
2. Replace the modpack folder at C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\modpack with the one from the previous download. (To get to the Roaming folder, type %appdata% into Windows Start Menu search.)

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Version 1.5.0-hotfix

Posted

Version 1.5.0-hotfix:
Fixed not being able to launch the pack, because of duplicate mods. My bad.

You can find all the changes in Version 1.5.0 and other Versions here: https://www.technicpack.net/modpack/divinejourney.954330/changelog

Discuss this update (1)

Version 1.5.0

Posted

Before updating, make a backup of:
In Singleplayer: The entire C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney folder (You can get to the Roaming folder by typing %appdata% into Windows Start Menu search.)
In Multiplayer: The entire Server folder.
If anything breaks, roll back to the latest version and the backup, and post your issue in the comments so I can fix it.

Version 1.5.0:
MOD UPDATES (with most important changes):
- NEW: Thaumcraft Node Tracker: Client-only mod that saves Node Locations, accessed with "I" by default.
- NEW: p455w0rd's Library: Required for the newer version of Wireless Crafting Terminal.
- Updated Avaritiaddons: Fixed Dire Autocrafting Table sometimes not outputting the correct amount of items, Infinity & Compressed Chest rendering issues, some crash issues.
- Updated Carpenter's Blocks: Fixed crash with invalid slope rotations, fixed torches not preventing mob spawning.
- Updated Iron Backpacks: New textures, a couple new upgrades, works exactly the same as the 1.10 version.
- Updated ExtraTiC: Supports more mods.
- Updated FTB Utilities: New Friends GUI, Fixed crash with claimed chunks on worldload.
- Updated FTB Lib: Fixed Sync issues between client and server.
- Updated OpenBlocks: Improved rendering of Building Guide, New behavior of Hang Gliders based on real world, Variometer: acoustic indication of vertical speed for Hang Glider (accessed with "V" by default).
- Updated OpenModsLib: Massive expansion of Calculator.
- Updated: Thaumic Energistics: Microblock compatibility added, Arcane Assembler no longer eats Primordial Pearls, and supports recipes with the pearl, fixed a dupe issue.
- Updated VeinMiner: Ability to reload the config from game, works more smoothly.
- Updated WanionLib (required for Avaritiaddons).
- Updated Wawla: Added support for RFTools, Forbidden Magic, Agricraft villager professions. fixed a bug that spammed the console.
- Updated Wireless Crafting Terminal: Magnet mechanic works with VeinMiner, support for EnderIO Soulbound Enchantment.

CONFIG UPDATES:
- Mining Nether Ores no longer make Pigmen aggressive.
- Mining Nether Ores no longer cause explosions.
- VEINMINER: Now works on the following blocks: Pickaxe: Speed Rune, Rune of Sacrifice, Rune of Self-Sacrifice, Iron/Golden/Diamond Spikes, MFR Conveyors, Extra Utilities Conveyors, Nether Minicio Ore, End Minicio Ore. Axe: Storage Drawers Trims, Wooden Spikes
- Disabled the "World Domination with OpenBlocks" book in the player's starting inventory.
- Fixed "codechickencore.update" appearing in chat every time the world loads.
- The Question mark Icon in the Main Menu now reads: "Minecraft Forum Post with Information".
(- In the new FTB Utilities update, the player starts with 16 Apples instead of 1 -> Changed it back to 1. This change is made in the "local" folder.)

RECIPE CHANGES:
- Iron Backpacks are now slightly cheaper, but Thermal Expansion Satchels are slightly more expensive.
- Drawer Controller and Controller Slave is now slightly more expensive in Hard Mode.
- Added 7 new items with the name of "Zzacharium" (Crafted with Realmite, Pumpkin, Thronvines, Amber, Barley Seeds, Natura Obelisk, and a Potion of Harming/Poison).
- Natura Obelisk now requires Alumentum besides Ghostwood.
- Added a secondary way of crafting Witchery Poppets that is more expensive than the previous recipes but a lot more automatable (using Zzacharium).
- Capacitor Seeds, Brazier, Sun Dial, Weather Controller, and Creative Tool Modfier now require Zzacharium related items.
- Massively Reduced the Essentia cost of Lambcrystal duplication.
- DivineRPG Iron Armor pieces can now be Pulverized or smelted in the Tinkers' Smeltery for Iron.

TOOLTIPS:
- Iron Backpacks and Satchels: "Remove items before upgrading to the next tier."
- Enderium Ingot: "To obtain Shiny for this item, use Ferrous Ore and Cinnabar in an Induction Smetler to get Shiny with a 100% chance."

Server update from 1.4.4 to 1.5.0:
Replace the old:
- config
- local
- modpack
- mods
folders with the new ones from the "Divine Journey 1.5.0 Server files", found here:
https://minecraft.curseforge.com/projects/divine-journey/files/2467043

You can also copy these folders from the client's Divine Journey folder at:
C:\Users\*yourname*\Documents\Curse\Minecraft\Instances\Divine Journey
But make sure to first remove all the client-only mods from the server's "mods" folder. These include:
- Autowalk
- Custom Main Menu
- Inventory Tweaks
- Journey Map
- Mouse Tweaks
- Resource Loader
- TCNodeTracker

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Version 1.4.4

Posted

If you notice issues with the Achievement Book with the newest updates, you need to delete the contents of the:
C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\saves\*worldname*\SimpleAchievements
folder. When logging into your world, you might also need to use the "/flushAchievements" command (it Tab-autocompletes from "/fl", but you need to toggle cheats on for this).

Version 1.4.4:
- Fixed a bug that made Sheep Seeds uncraftable. (Now you can only use White Wool.)
- Added Botania Alchemy Catalyst recipes for Nether Saplings (Darkwood -> Bloodwood -> Fusewood -> Ghostwood), because of the really low Ghostwood spawn rate.
- Fixed 3 Tootips: Snow Block, Snow Globe & Twilight Clock, because the Iceika Portal cannot actually be lit by a Twilight Clock.

Server files are available here: https://minecraft.curseforge.com/projects/divine-journey/files/2464854

Server update from 1.4.3 to 1.4.4:
- Replace the old modpack folder with the new one from this download. (Easier than replacing individual files.)

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Version 1.4.3

Posted

If you notice issues with the Achievement Book with the newest updates, you need to delete the contents of the:
C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\saves\*worldname*\SimpleAchievements
folder. When logging into your world, you might also need to use the "/flushAchievements" command (it Tab-autocompletes from "/fl", but you need to toggle cheats on for this).

Version 1.4.3:
- Fixed a bug where Botania Earth Runes weren't craftable because it required a Mushroom Stew with a different ID
- Enabled Redwood Trees in the Overworld for some Botania Runes
- Scribing Tools and Crystal Scribing Tools now can be properly repaired from any damage value

Divine Journey 1.4.3 Server files are available here: https://minecraft.curseforge.com/projects/divine-journey/files/2463510

Server update from 1.4.2 to 1.4.3:
- Replace config\Natura.cfg with the new one from this download.
- Replace the modpack folder with the new one from this download (easier than replacing individual files).

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Version 1.4.2

Posted

If you notice issues with the Achievement Book with the newest updates, you need to delete the contents of the:
C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney\saves\*worldname*\SimpleAchievements
folder. When logging into your world, you might also need to use the "/flushAchievements" command (it Tab-autocompletes from "/fl", but you need to toggle cheats on for this).

Version 1.4.2:
- Fixed not being able to use scrollwheel to get items to/from a container.
- Enchanted Fabric can now be crafted with Spellbinding Cloth of any durability.
- Fixed a bug where Tinkers' Construct Traveller's Belt and Traveller's Gloves could cause your client to crash while equipping. Old Belts and Gloves with this property can be converted to correct ones by renaming them in an Anvil.
- Added a tooltip for the Traveller's Belt & Gloves to let you know that you can fix the client crashes by renaming the items in an Anvil.

Divine Journey 1.4.2 Server files are available on the CurseForge website:
https://minecraft.curseforge.com/projects/divine-journey/files/2462724

Server update from 1.4.1 to 1.4.2:
- Replace the old config\MouseTweaks.cfg with the new one from this download.
- Replace the old modpack folder with the new one from this download (easier than replacing individual files).

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Version 1.4.1

Posted

Version 1.4.1:
- Added Terra Shatterer to VeinMiner config
- Crepitous now requires Sand instead of Cobblestone in Easy mode, because the previous recipe didn't work
- Fixed a bug that allowed usage of the original Ender Chest and Ender Pouch recipes
- Added a tooltip for Shiny Ingots and Cinnabar on how to obtain them
- Added a tooltip for Shadow Eggs that Livestock Merchants sell in the overworld: "Summons a companion."

Server update from 1.4.0 to 1.4.1:
- Replace the old "modpack" folder with the new one from the download (easier than replacing individual files)
- Replace the config\veinminer\tools-and-blocks.json file with the new one from the download

Server update from 1.3.5 to 1.4.1:
- Add FTBTweaks-1.0.2 to the mods folder
- Delete the old "scripts" folder and add the new "modpack" folder from this download, as that contains both the Easy and the Hard recipes and tooltips now
- Replace the config\veinminer\tools-and-blocks.json file with the new one from the download
- Replace the config\SimpleAchievements\achievementList.txt file with the new one from the download
- Delete all files inside world\SimpleAchievements
- Restart the server and type "/flushAchievements" ingame

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Version 1.4.0

Posted

NEW: EASY MODE: about 1100 recipes cheapened
Use "/ftb_mode set easy" or "/ftb_mode set hard" to switch between the two modes! (Current mode was renamed to "hard".)
(You don't need to create a new world to switch an existing world to Easy Mode.)
The Achievement Book will reset with this update!

Version 1.4.0:
- Created Easy mode, which makes most of the recipes a lot easier to craft (see above)
- Added FTB Tweaks to be able to switch between the 2 modes
- Corrected 10 Achievements in the Achievement Book to apply to both Easy and Hard mode, and to fix some typos
- Added an explanation of Easy and Hard modes on the first couple pages of the Achievement Book
- Mattocks can now be used to VeinMine what an Axe could
- Massively cheapened the Dire Autocrafting Table in Hard Mode
- Cheapened the Dimension Builder in Hard Mode to only require an AE2 Creative Energy Cell instead of the EnderIO Creative Capacitor
- Cheapened the Creative Tool Modifier in Hard Mode to only require a Corrupted Core instead of a Creative Jetpack
- Stencil Tables and Part Builders can now be converted to the Oak Wood varient to be able to finish their quests
- Sonic Glasses, Accessory: Visor, and Accessory: Iron Plating can now be crafted with both regular and DivineRPG armor pieces
- Fixed a bug that made the Amulet of Leaping uncraftable
- Added a secondary Chest recipe showing only Oak Wood, so it's clear what you have to use
- Changed the "Only for crafting" tooltip on all affected tools to red, so it's more visible
- Added a tooltip on Metamorphic Stones (required for Botania Runes) on how to obtain them
- Added a tooltip for the Unstable Ingot Block to suggest using a Pseudo-Inversion Sigil
- Added a long shift-tooltip for the Division Sigil on how to activate it and how to turn it into a Pseudo-Inversion Sigil
- Changed the words 'Platinum' and 'Nickel' to 'Shiny' and 'Ferrous' in Seed, Essence, and Upgrade names
- The Dire Autocrafting Table now correctly displays 'crafting' instead of 'crafing'

Server update from 1.3.5 to 1.4.0:
- Delete the old "scripts" folder and add the new "modpack" folder from this download, as that contain both the Easy and the Hard recipes and tooltips now
- Replace the config\veinminer\tools-and-blocks.json file with the new one from the download
- Replace the config\SimpleAchievements\achievementList.txt file with the new one from the download

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Version 1.3.5

Posted

BEFORE UPDATING, MAKE A BACKUP OF THESE 3 FILES/FOLDERS:
...\.technic\modpacks\divinejourney\config\hqm\quests.hqm
...\.technic\modpacks\divinejourneyconfig\hqm\quests.hqm-backup
...\.technic\modpacks\divinejourneysaves\*world name*\HardcoreQuesting folder
IF YOUR QUESTS RESET WHEN ENTERING A WORLD, ROLL BACK TO THESE BACKUPS. ALTERNATIVELY, USE "/hqm edit" OR "/hqm edit playername" TO RE-UNLOCK YOUR ALREADY COMPLETED QUESTS.


Version 1.3.5:
- Re-added missing quest descriptions for Twilight Forest quests
- Fixed the Octadic Capacitor -> MFR Machine Frame Quest connection (was reversed before)
- You can now ALSO use Electrotine instead of Gold Nuggets to craft Basic Capacitors
- You can now ALSO use Electrotine, Redstone & Glowstone instead of Energetic Alloys and Pulverized Coal to craft Double-Layered Capacitors
- Cheapened the Storehouse, now requires half as many Quibit Crystals and Advanced Circuits
- Cheapened the RFTools Builder Block, now requires less Block Breakers and Dark Steel
- Cheapened the ME IO Port, now it only requires 1 Drive instead of 2
- Cheapened the OpenBlocks Fan, now it requires a lot fewer Dark Steel Ingots
- Cheapened the Open Blocks & Project Red Block Breakers and Block Placers, now they require Stone instead of Dark Steel Blocks
- Cheapened the EnderIO Addons Empty Machine Framework and Machine Framework Tank, the recipe now gives 2 of each instead of 1
- Cheapened the Vibrant Thruster (required for the Powered Spawner), now it only requires an Octadic Capacitor instead of a Compressed Capacitor


Server update from 1.3.4 to 1.3.5:

Replace the following old files with the new ones from the download:
- config\hqm\quests.hqm
- config\hqm\quests.hqm-backup
- scripts\AppliedEnergistics2.zs
- scripts\EnderIO.zs
- scripts\EnderIOAddons.zs
- scripts\OpenBlocks.zs
- scripts\ProjectRed.zs
- scripts\QuantumFlux.zs
- scripts\RFTools.zs
- scripts\SimplyJetpacks.zs

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Version 1.3.4

Posted

Version 1.3.4 (lots of recipe balancing):
- Updated the Demonic Gem & Lambcrystal icons (Art by Samario)
- Added a tooltip for the Player Head: "Use an Autonomous Activator with a Beheadding Cleaver inside and slay yourself to obtain this item. An unfortunate turn of events."
- Removed a tooltip from the Iron Pickaxe: "Only for crafting.", that was accidentally left from and older version.

RECIPE CHANGES:
- Weather Crystal now requires a Bucket of Water
- Factory Machine Block now only requires 2 Double-Layered Capacitors instead of 2 Octadics
- Iron Casing now requires Dark Steel, Redstone Alloy & an Octadic Capacitor
- Imperfect Ritual Stone now requires Signlaum & Redstone Alloy
- Regular Portable Tank requires more Copper
- Regular Strongbox now requires more Tin
- Hardened Strongbox now requires more Invar
- Reinforced Strongbox now requires more Electrical Steel
- Resonant Strongbox now requires more Enderium and Silver
- Awakened Core now requires much less Awakened Draconium (12 down from 36)
- Creative Blood Orbs now require much less Aspects (It was almost impossible to craft them due to the insanely high instability.)
- Creative Jetpack now requires no Torment Scroll
- Creative Capacitor Bank requires the Torment Scroll instead (This way you overall need quarter of the Scrolls than before.)
- Creative Storage Upgrade now requires half as many 16384k Storage Cells, but more Botania Runes
- Creative Cache now requires half as many Creative Storage Upgrades and less Dragon Glass
- The Everlasting Guilty Mana Pool now only requires 1 Leonard's Urn instead of 2


Server update from 1.3.3 to 1.3.4:
Replace the following files with the new ones from the download:
config/customthings/icons/demonicGem.png
config/customthings/icons/lambCrystal.png
scripts/BloodMagic.zs
scripts/Botania.zs
scripts/DraconicEvolution.zs
scripts/EnderIO.zs
scripts/MineFactoryReloaded.zs
scripts/QuantumFlux.zs
scripts/SimplyJetpacks.zs
scripts/StorageDrawers.zs
scripts/ThermalExpansion.zs
scripts/Tools.zs
scripts/Tooltips.zs

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Version 1.3.3

Posted

Version 1.3.3:
- Added the Necromantic Shard item, crafted from a Necromantic Stone
- Added a tooltip for the Necromantic Stone: "Obtained through the Rite of Necromancy (Circle Magic, Page 69)"
- Draconic Core now only requires a Necromantic Shard
- Draconic Core now requires a Koboldite Ingot again (since I made changes to get Koboldite a lot more easily)
- Made the Transvector Interface more difficult to craft (now requires Tesseract Frame and Void Metal ingots)
- Heavily cheapened the Cryo-Stabilized Fluxduct (requires no Z-Logic Controller, less items & less aspects)
- Changed the Experience Rod recipe (now requires more Vibrant Alloy)
- Fixed a bug where the Awakened ichorium Leggings required a Golden Chestplate instead of Golden Leggings
- Added a tooltip for the Lexica Botania: "Warning: Recipes may not be correct. Always refer to NEI when crafting."


Server update from 1.3.2 to 1.3.3:

Swap the following old files with the new ones from the download:
scripts/CustomThings.zs
scripts/DraconicEvolution.zs
scripts/EnderIO.zs
scripts/ThaumicTinkerer.zs
scripts/ThermalDynamics.zs
scripts/Tooltips.zs
config/customthings/lang/en_US.lang
config/customthings/customItems.json

Copy this new file from the download:
config/customthings/icons/necromanticShard.png

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Version 1.3.2

Posted

Before updating, make a backup of your config/hqm/quests.hqm, config/hqm/quests.hqm-backup, and saves/*world name*/HardcoreQuesting folder, because your quests might reset with this update. If they do, just roll back to the files you've just backed up.

Version 1.3.2:
- Fixed a bug where Gold Armor wasn't being recognized in the Awakened Ichorium Armor recipes
- Fixed a bug where Diamond Armor wasn't being recognized in the Accio Armor recipes
- Thaumcraft Mirrored Glass can now be crafted with any type of Silver Block
- Witchery Silver Vat can now be crafted with Project Red (default) Silver Block
- OpenBlocks Sonic Glasses are now craftable
- MFR Conveyors are now craftable on the bottom 2/3 of the crafting window
- Fixed a bug where the Autonomous Activator Quest wasn't recognizing the required item


Server update from 1.3.1 to 1.3.2:
1. After you have made a backup of the files mentioned above, replace the following old files with the new ones from the download:
scripts/DivineRPG.zs
scripts/MineFactoryReloaded.zs
scripts/OpenBlocks.zs
scripts/Thaumcraft.zs
scripts/Witchery.zs
2. Replace the following old files with the new ones from the download:
config/hqm/quests.hqm
config/hqm/quests.hqm-backup

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Version 1.3.1

Posted

Version 1.3.1:
- Made Koboldite Nuggets craftable from Koboldite Dust using some Gypsum in an Induction Smelter
- Made Koboldite Ingots craftable from Nuggets
- Added a Tooltip for the Runic Matrix: "Detects every Arcane Pedestal in an 8 block range."
- Disabled the Osmotic Enchanter, because it could cause a fatal error when placed in the world
- Replaced the Osmotic Enchanter with an Arcane Bore in each affected recipe
- Changed the Arcane Bore crafting recipe to resemble the old Osmotic Enchanter recipe
- Massively reduced the Essentia cost of Draconic Evolution items (Wyvern Core, All Machines, Full Blocks, Dislocators, Flux Capacitors, Magnets, Draconic Tools, Draconic Armor)
- Added a secondary way of obtaining Netherite & Bloodgem Blocks through the Alchemic Chemisty Set


Server update to 1.3.1:
This update only affects the scripts folder. When servers update to this version, they only need to replace the old:

scripts/0NEI_Cleanup.zs
scripts/DivineRPG.zs
scripts/DraconicEvolution.zs
scripts/Thaumcraft.zs
scripts/ThaumicTinkerer.zs
scripts/ThermalExpansion.zs
scripts/Witchery.zs
with the new ones from the download.

(The Thermal Expansion file got affected too because of the Osmotic Enchanter to Arcane Bore replacement.)

After these files have been replaced on the server, you don't need a restart, just type "/minetweaker reload", and everything will be updated.

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Version 1.3

Posted

BEFORE UPDATING MAKE A BACKUP OF YOUR WORLD IN SINGLEPLAYER, OR YOUR WORLD AND MODS FOLDER IN MULTIPLAYER.
If some blocks change or disappear in your world, roll back to the backup, break and pickup those blocks, save them in item form, and then update (again, make a backup of your world and mods folder a second time).

Version 1.3:
- Added the Gadomancy mod to be able to automate your Infusion Altar
- Chaged the Gadomancy Infusion Claw, Redirection Focus & Creative Eldritch Portal Placer recipes, to fit the style of the modpack.
- Added a tooltip for the Infusion Claw
- Updated Applied Energistics 2 and Extra Cells 2
- The Soul Runic Plate now only requires a Tier 5 Blood Orb instead of a Tier 6.
- Fixed the Botania Earth Rune recipe (changed the required Sludge Bucket to Vines)
- Added a crafting recipe for the EnderIO Addons Farming Base Module
- Reduced the Essentia cost of many Witchery items (Anointing Paste, Fume Filter, Attuned Stone, Distillery, Kettle, Spinning Wheel, Altar, Candelabra, Chalice, Pentacle, Poppet Shelf, Ritual Chalk, Koboldite Pickaxe)
- Fixed a bug where the Bone Needle recipe and the Dream Weaver of Fleet Foot were interfering and made the Bone Needle ridicolously difficult to craft.

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Version 1.2.4

Posted

Version 1.2.4: (hopefully the last time I have to update the Quest Book)
- Changed more quest objectives to NBT independent detection (EnderIO Machines, MFR Machines, RFTools Machines, Unstable Tools, Jetpacks, MagicalCrops Infusion Stones, Blood Orbs, Blood Magic Tools, Botania Tools, Thamucraft Wands, Draconic Evolution Tools & Armors, Creative Machines)
- Added the final quest descriptions: Rest of Exploration quests
- VeinMining Netherrack is now disabled (no longer will you accidentally fall into lava)
- You can no longer convert Hay Bales back into Wheat ( +Added a tooltip for this)
- You can now convert Koboldite Ingots into Nuggets
- Draconic Core now only requires a Koboldite Nugget instead of an Ingot

Server update from a 1.2 version to 1.2.4 version:

Updating from 1.2.3:
Replace these old files with the new ones from the download:
- config/hqm/quests.hqm
- config/hqm/quests.hqm-backup
- config/veinminer/tools-and-blocks.cfg
- scripts/DraconicEvolution.zs
- scripts/MinecraftRecipes.zs
- scripts/Tooltips.zs
- scripts/Witchery.zs

Updating from 1.2.2:
Also replace the this old file with the new one from the download:
- scripts/BloodMagic.zs

Updating from 1.2.1 or 1.2:
Also replace the these old files with the new one from the download:
- config/agricraft/Configuration.cfg
- config/RunicDungeons/ChestGen.cfg
- config/RunicDungeons/Chestgeneration.cfg

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Version 1.2.3

Posted

- Added Quest descriptions for the last 6 chapters
- Fixed a bug in the Quest Book that would crash a Linux server, or other server that ran a code checking program on the config files. (Specifically, Chapter 8 (Thaumcraft) Scribing Tools quest)
- Now the quest book properly recognizes items with complex NBT (Thermal Expansion Machines & Flux Capacitors)
- Added tooltips for the Bluefire Stone, the Witchery Mirror and the Heart of Gold
- Blood Orb of Armok now only requires 2 Infinity Ingots instead of 4

Server update to 1.2.3:

Updating from 1.2.2:
Replace the these old files with the new ones from the download:
- config/hqm/quests.hqm
- config/hqm/quests.hqm-backup
- scripts/BloodMagic.zs
- scripts/Tooltips.zs

Updating from 1.2.1:
Also replace these files from the download:
- config/agricraft/Configuration.cfg
- config/RunicDungeons/ChestGen.cfg
- config/RunicDungeons/Chestgeneration.cfg

Updating from 1.2.0:
Also replace this file and the from the download:
- config/veinminer/tools-and-blocks.cfg

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Version 1.2.2

Posted

- Changed all Crafting Tasks to Detection Tasks in the Quest Book
- Repaired some broken Quests
- Added descriptions to Gadget Quests (Chapter 5)
- Lowered the Backpack spawn rate in Runic Dungeons chests
- Fixed a bug that prevented Seeds from dropping from Tall Grass

Server update to 1.2.2:

If you're updating from 1.2.1 to 1.2.2, replace the following files with the new ones from the download:

config/RunicDungeons/ChestGen.cfg
config/RunicDungeons/ChestGeneration.cfg
config/agricraft/Configuration.cfg
config/hqm/quest.hqm
config/hqm/quest.hqm-backup

If you're updating from 1.2 to 1.2.2, replace all the files above with the downloaded ones and this one:

config/veinminer/tools-and-blocks.cfg

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Version 1.2.1

Posted

- VeinMining now works with a Realmite Pickaxe
- Fixed 2 Quests: Entering Runic Dungeons and Crafting the Mysterious Clock
- Added Quest descriptions to Blood Magic Quests

If you're updating a Divine Journey server from 1.2 to 1.2.1, you only need to replace these files:

config/hqm/quests.hqm
config/hqm/quests.hqm-backup
config/veinminer/tools-and-blocks.json

with the new ones from Divine Journey 1.2.1.

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Version 1.2-hotfix

Posted

Apparently the mods didn't load in the previous version, now they should.

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Version 1.2

Posted

- Added Hardcore Questing Mode along with 800 quests that guide you through the entire modpack, and give additional rewards (some lategame quest descriptions are still missing, they will be added later).
- Blood Magic Spell Table and Rune of the Orb can now be crafted with a Tier 5 Blood Orb instead of Tier 6.
- Updated Thermal Foundation, Thermal Dynamics, Thermal Expansion, Draconic Evolution, Thaumic Tinkerer

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Version 1.1

Posted

- Updated the logo
- Removed BDLib
- Removed FTBTweaks
- Broken down complex achievements into more basic ones, and added some new ones to encourage a lot of AE2 Automation. Also, now there are exactly 300 Achievements (from 253).
- Added DivineRPG wood blocks to Ore Dictionary
- DivineRPG Leaves are veinminable with Axes
- Iron Pickaxe Durability increased & Iron Pickaxe added to VeinMiner pickaxe config
- Bucket recipe only worked on the top 2/3 of the crafting table, now it works on the bottom too
- DivineRPG Shuriken recipe changed, because interfered with the Iron Gear recipe
- Watering can recipe wasn’t visible in NEI, now it is
- Disabled AgriCraft houses in villages, the players should craft for e.g. Capacitor Seeds instead of finding them
- Arcane Plinth recipe made easier
- Added a secondary way of obtaining Lambcrystals
- Added a link in the main menu to the Changelogs and the Forum Post (through the questionmark icon)
Forum post: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2785708

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Version 1.0

Posted

Version 1.0: Modpack created.
New items added through CustomThings:
Compressed Obsidians, Blood Storage, Glued Cluster, Dense Nehterite and Bloodgem, Storage Singularity, Elemental Crystal Blocks, Eternal Stone, Void Metal Block, Ichoium Block, Koboldite Block, Corrupted Draconium and Block, Ichoric / Kobold / Aura / Dragon / Rainbow Glass, Vethea Planks, Silicon Ball, Plasticine, Plasticrystal, Ziviuno-Zividecco Essences, Arlemite / Realmite / Rupee / Netherite Dusts, Death Core, Corrupted Core, Demonic Gem, Compressed Capacitors, Lambcrystal
Modified recipes:
- AgriCraft: Seed Analyzer, Clipper
- Applied Energistics 2: Basic Machines, ME System Blocks, Storage Components, Crafting Components, Terminals, Wireless ME System Parts, Spatial IO, Planes, Card Bases, Creative Energy Cell
- Avaritia: Neutronium recipes, Infinity Catalyst, Infinity Ingot, Neutronium Compressor, Neutron Collector, removed lots of items as they’re not needed to progress through the modpack
- Avaritiaddons: Compressed Chest, Dire Autocrafting Table
- Bibliocraft: Book Copying Tools, Glasses, Oak Bookcase (Creative Only)
- Big Reactors: Reactor parts, Turbine parts, Cyanite Reprocessor, Reactor / Turbine Creative Coolant Ports
- Blood Magic: Blood Altar, Blood Orbs, Runes, Ritual Stones, Slates, Bloodstone, Socket, Sacrificial Tools, Blood Letter’s Pack, Activation Crystals, Alchemy Tools, Bound Tools & Weapons, Sigils, Cores, Soul Armor Forge, Elemental Inscription Tools, Ritual Diviners, Spell Crystals, Spell Table, Teleposer, Alchemic Chemistry Set & Recipes, Crystal Cluster, Creative Activation Crystal, Creative Sacrificial Knife, Orb of Testing, Blood Orb of Armok
- Botania: Basic recipes, Livingwood, Livingrock, Mana Manipulating Machines, Alfheim Portal Parts, Pylons, Terrestial Agglomeration Plate, Botanical Brewery, Spark Charger & Augments, Runes, Colored Quartz Blocks, Pasture Seeds, World Seed, Shard of Laputa, Halos, Horns, Tools, Mana Gun, Mana Tablet, some Baubles, Everlasting Guilty Mana Pool
- DivineRPG: Grinding recipes for all DivineRPG materials, Ghast Block, Spike Blocks, Twilight Clock, Divine Rock, Arcana Portal Frame, Nightmare Bed, Vethea resource transformations, Angelic Chestplate
- Draconic Evolution: Cores, Energy Cores, Machines, Distortion Flame, Full Blocks, Reactor parts, Dislocators, Wyvern Tools, Wyvern Armor, Draconic Tools, Draconic Armor, Upgrade Modifier, Flux Capacitors, Item Dislocators
- Ender IO: Machine Frame, Basic Gear, All Machines, Electromagnet, Conduit Binder, Creative Capacitor, Creative Buffer
- Ender IO Addons: most Machines, Capacitor recipe from Capacitor Seeds, Food-grade coated Chasis Plate, Capacitor Seeds, Capacitors from Capacitor plant drops
- Ender Storage: Ender Chest, Ender Tank, Ender Pouch
- Extra Cells: Fluid Storage System Blocks, Extra ME System Blocks, Storage Components, Fluid Storage Components
- Extra TiC: RedAuram recipes
- Extra Utilities: Ender Blocks and Machines, Functional Blocks & Items, Spikes, Portals, some Generators, Angel Rings, Soul Fragment, Creative Upgrade
- Forbidden Magic: Imprinting Crystal, Wand Foci, Wand Caps, Scribing Tools, Sub Collar
- Iron Backpacks: No changes, recipes are already pretty expensive
- Iron Chest: Chests, Chest upgrades, removed Copper & Silver chests and upgrades
- Magical Crops: Infusion Stones, Essence Ingots, Growth Pulser, all Seed recipes (organized to 5 Tiers: Tier 1: QED, Tier 2: Alchemic Chemistry Set, Tier 3: Runic Altar, Tier 4: Infusion Altar, Tier 5: Extreme Crafting)
- Minecraft: Furnace, Bucket, Chest, Piston, Eye of Ender, Beacon, End Portal Frame
- MineFactory Reloaded: All Machines, Conveyors, Cables, Safari Nets
- Natura: Nether Furnace
- Open Blocks: Sponge, XP Manipulating Machines, Block Placer & Breaker, Item Manipulators, Sprinkler, Fan, Hang Glider, Luggage, Slimalyzer, Sleeping Bag, Healer Block
- Project Red: Inductive Furnace, Block Breaker & Placer, Silicon-related items
- QuantumFlux: Machine parts, Magnet, Zero Point Extractor
- RFTools: Machine Frames, Most Machines, Shape Cards, Dimension Travelling items, Creative Dimension Builder
- Runic Dungeons: Belts, Amulets, Runic Steel, Fire / Earth / Air / Water Crystals
- Simply Jetpacks: Leather Strap, Thermal Eypansion & EnderIO Jetpack parts, Flux Packs, Capacitor Packs, Creative Flux Pack, Creative Jetpack
- Storage Drawers: Creative Storage Upgrade, Creative Vending Upgrade
- Thaumcraft: Basic recipes, Alchemy Items, Infusion Altar, Crucible recipes, Wand Charging, Node Stabilizing, Wand Caps, All Wand Foci, Mirrors, Warp Checking & Warp Removing, Boots of the Traveller, most Baubles, Eldritch Eye, Eldritch Obelisk Placer
- Thaumic Energistics: Cores, Storage Components, Terminals, Crafting Machines, Buses, Level Emitter, Vis Relay Interface, Wand Foci
- Thaumic Exploration: Wand Caps, Baubles, no Thaumic Replicator recipe
- Thaumic Tinkerer: Tome of Knowledge Sharing, Ichorium related items, Spellbinding Cloth, Osmotic Enchanter, All Wand Foci, no Infused Seed recipes
- Thermal Dynamics: Cryo-Stabilized Fluxduct
- Thermal Expansion: Machine Frames, Tesseract, some Machines, Energy Cells, Flux Capacitors, Dynamos, Caches, Portable Tanks, Machinist’s Workbenches, Augments, Battlewrench, Illuminator Frame, Dry Creative Sponge, Creative Cache, Creative Flux Pack, Creative Flux Capacitor, Creative Energy Cell, Creative Portable Tank, Creative Machinist’s Workbench, Creative Strongbox
- Tinker’s Construct: Slab Furnace, Blank Pattern, Smeltery parts, Unstable Parts, Traveller’s Items, Creative Tool Modifier, Green Heart Canister
- Twilight Forest: Portal creation item changed to a Beacon (which requires a Mana Diamond Block)
- Wireless Crafting Terminal: Wireless Crafting Terminal, Infinity Booster, Magnet Card
- Witchery: Anointing Paste, Witches Oven, Fume Funnels, Attuned Stone, Distillery, Kettle, Spinning Wheel, Altar, Brazier, Null Catalyst, Impregnated Leather, Nullified Leather, Quicklime, Altar Items, All Poppets, Ritual Chalk, Circle Talisman, Brew Bag, Werewolf Machines & Items, Vampire Machines & Items, All Dream Weavers, Graveyard Dust, Boline, Koboldite Pickaxe, Witch Hunter Armor (Silvered), Warm Blood, Infinity Egg
Other things:
- Cleaned up NEI, unobtainable items, facades, microblocks no longer appear
- Vanilla Tools have been nerfed, use Tinkers’ Construct tools
- Achievement book helps you progress through the modpack
- Highly modified Runic Dungeons loot, great for the early game
- Added some extra loot to vanilla Dungeons (like Drawer upgrades, Ender IO & Thermal Foundation materials & alloys, Minicio Essence, etc.)
- Added lots of tooltips to items the player might not know how to obtain

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DivineJourney was updated to version 1.5.7-hotfix