Ultra Modded-Survival 2
by Amaxter -
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Ultra Modded Survival 2 is a continutation from the original UMS insipred from CaptainSparkles' series. Now for 1.7.10 new mods have found their way in and more is possible in the pack than ever before! Fossils & Archeology, Hardcore Ender Expansion, and more welcome themselves as old favorites like OreSpawn make way for exciting new mods such as Lycanite's Mobs. Say what you will about UMS 2, because it's anything but predictable!
1. Download the Technic Launcher if you haven't already from here for your platform.
2. Run the Technic Launcher and log in with your Mojang account (what you use to log into Minecraft) if it's your first time loading.
3. Click the gear in the top right corner of the launcher and select 3 GB or more of memory, it's recommended to run the pack (if there isn't an option greater than 1 GB than you don't have 64 bit Java, which probably means you don't have a 64 bit computer, in which case that means you need a new one if you intend to do any gaming at all).
4. Copy this URL: http://www.technicpack.net/api/modpack/ultra-modded-survival-pack
5. Click "Add New Pack" (the icon in the modpack selector area) and hit "Paste"
6. Click the "Add Modpack" button, and scroll to it in the modpack selector area, then hit "PLAY" and the modpack will begin downloading and loading!
7. Be patient and wait for the loading screen, this is a big pack so you'll need a decent computer to run it, if it says "Not Responding" just ignore and wait it out until it gets to the start screen.
8. Have fun!
Want better performance for UMS?
No promises but OptiFine + FastCraft may get you more FPS!
Download OptiFine here and FastCraft here
Open Technic Launcher settings for the modpack (gear on the icon) and click Open Folder.
Drag and drop the OptiFine and FastCraft files into their, restart your game, and presto!
Some computes don't like OptiFine and FastCraft so that's why I don't include them by default.
Please note these will ABSOLUTELY NOT WORK server side.
Click here to download UMS Server 2.1.2
Click here to download UMS Classic Server 1.4.6c
If you do Let's Plays on YouTube and want to play my modpack, go right ahead! Just PLEASE link back to this page, after all, give credit where it's due right? :)
2.1.2: HO HO HO (The Holiday Update!)
*Updated Minecraft Forge to 10.13.2.1264
*Updated Better Storage to 0.11.1.121
*Updated Blood Magic to 1.3.0b6
*Updated Botania to r1.3-143 (What update doesn't update Botania?)
*Updated BuildCraft to 6.2.6
*Updated CoFH Core to 3.0.0B9
*Updated Ender IO to 126.96.36.1999
*Updated Ender Zoo to 188.8.131.52
*Updated Extra Cells to 2.1.25
*Updated Extra Utilities to 1.2.1
*Updated Gendustry to 184.108.40.206
*Updated HarvestCraft to 1.7.10d
*Updated IndustrialCraft 2 to 2.2.657
*Updated Logistics Pipes to 0.8.2.84
*Updated Lycanite's Mobs to 220.127.116.11
*Updated MineFactory Reloaded tp 2.8.0RC6
*Updated Modular Force Field Systems to 18.104.22.168
*Updated Not Enough Items to 22.214.171.124
*Updated NEI Integration to 1.0.3
*Updated Nether Ores to 2.3.0RC4
*Updated Project Red to 126.96.36.199
*Updated Remain in Motion 2.3.0
*Updated Resonant Engine to 188.8.131.528
*Updated Simply Jetpacks to 1.3.1
*Updated Thaumic Exploration to 1.1-33
*Updated Thermal Expansion to 3.3.0B8
*Updated Thermal Foundation to 1.0.0RC1
*Updated tt Core to 0.1.0-48
*Updated WAILA to 1.5.6a
*Updated WAILA Plugins to 0.0.1-10
Well, what are you guys doing for the holidays besides playing UMS? Let me know in the comments!
+Added Project E
+Added Tinker's Mechworks
+Added Not Enough Resources
+Added WAILA Plugins and tt Core
+Added Open Modular Turrets
+Added Open Peripheral Integration
*Updated Forge to 10.13.2.1240
*Updated Thalamic Exploration to 1.1.31
*Updated Resonant Engine to 184.108.40.2062
*Updated Project RED to 220.127.116.11
*Updated PneumaticCraft to 1.4.3-40
*Updated Planet Guy Lib to 1.3
*Updated Open Peripheral Core to 0.5.0.171
*Updated Open Peripheral Addons to 0.2.0.138
*Updated Open Mods Lib to 0.6.268
*Updated Open Computers to 18.104.22.168
*Updated Open Blocks to 1.3.511 (So many open mods!)
*Updated Numina to 0.4.0.100
*Updated Not Enough Items to 22.214.171.124
*Updated Modular Powersuits to 0.11.0.176
*Updated MineChem to 126.96.36.1993
*Updated MFFS to 188.8.131.52
*Updated Lycanite's Mobs to 184.108.40.206
*Updated Logistics Pipes to 0.8.2.83
*Updated Legend Gear to 2.b.0.4.1
*Updated Chun Util to 4.1.2
*Updated IndustrialCraft 2 to 2.2.654
*Updated Hardcore Ender Expansion to 1.6.6
*Updated Ender Zoo to 220.127.116.11
*Updated Ender IO to 18.104.22.1685
*Updated Chisel to 2.1.3
*Updated Carpenter's Blocks to 3.3.3
*Updated BuildCraft to 6.2.2
*Updated Botania to r1.3-140
*Updated Blood Magic to 1.2.1b
*Updated Biomes O Plenty to 22.214.171.1249
*Updated Big Reactors to 0.4.0A
*Updated AOBD to 2.3.5
HOLIDAY UPDATE COMING SOON....
2.1.0: Cleaning up the mess! OVER 50 MODS UPDATED AND A BUNCH OF STUFF FIXED
-Removed Optifine (invisible blocks issue with recent Forge versions)
-Removed FPS Plus (doesn't affect performance)
-Removed FastCraft (I don't want to get sued!)
-Removed Minecraft Loader (Massive memory leak issue, don't worry it still loads you just won't see a loading bar anymore!)
-Removed It Fell From The Sky (Bad for servers)
-Removed HD Skins & Capes due to crash with GalactiCraft
*Config chages: Mekanism and MFR now use RF!
+Added Gizmos annd Planetguy Lib (yay!)
*Changed VoxelMenu header to 2.1.0
*Updated Another One Bites The Dust to 2.3.1
*Updated Aroma Core to 126.96.36.199
*Updated BDLib to 188.8.131.52
*Updated Better Storage to 0.10.5.119
*Updated BiblioCraft to 1.9.1
*Updated Bibliowoods to new BiblioCraft version
*Updated Big Reactors to 0c11
*Updated Biomes O Plenty to 184.108.40.2068
*Updated Blockings to 2.1.2
*Updated Blood Magic 1.2.1a
*Updated Botania to r1.3-138
*Updated BuildCraft to 6.1.8
*Updated Carpenter's Blocks to 3.3.2
*Updated Chisel to 220.127.116.11
*Updated COFH Core to 3.0.0B8-35
*Updated Emotes to 1.0.1
*Updated Enchanting Plus to 3.0.2
*Updated Ender IO to 18.104.22.1686
*Updated Ender Storage to 22.214.171.1246
*Updated Ender Zoo to 126.96.36.199
*Updated Extra Cells to 2.1.13
*Updated Extra Utilities to 1.2.0
*Updated Factorization to 0.8.88.7
*Updated Forestry to 188.8.131.52
*Updated Fossils & Archeology 7.0.1
*Updated GalactiCraft to 184.108.40.206
*Updated Gendustry to 220.127.116.11
*Updated Gizmos to 3.2
*Updated Hardcore Ender Expansion to 1.6.5
*Updated IndustrialCraft 2 to 2.2.653
*Updated IC2 Nuclear Reactors
*Updated INPure Core to 1.0.0B7
*Updated Logistics Pipes to 0.8.2.82
*Updated Lycanite's Mobs to 18.104.22.168
*Updated Mekanism to 22.214.171.124
*Updates MFFS to 126.96.36.199
*Updated MFR to 2.8.0RC5
*Updated MineChem to 188.8.131.528
*Updated NEI to 184.108.40.206
*Updated NEI Addons to 220.127.116.11
*Updated NEI Integration to 1.0.1
*Updated Open Blocks to 1.3.495
*Updated Open Computers to 18.104.22.168-rc3
*Updated Open Mods Lib to 0.6.263
*Updated Open Peripheral Addons to 0.2.0.136
*Updated Open Peripheral Core to 0.5.0-164
*Updated PneumaticCraft to 1.4.1-38
*Updated Redstone Arsenal to 1.1.0-rc1
*Updated Remain in Motion to 2.2.0
*Updated Resonant Engine to 22.214.171.1249
*Updated ThaumCraft NEI Plugin to 1.6a
*Updated Thalamic Exploration to 1.1.29
*Updated Thalamic Tinkerer to 2.5.161
*Updated Thermal Expansion to 4.0.0B6-16
*Updated Thermal Foundation to 1.0.0B3
*Updated TreeCapitator to 2.0.4
*Updated Minecraft Forge to 10.13.2.1236
*Updated WR CBE to 126.96.36.199
*Updated Cauldron (server side only) to 1.1236.05.212
-Removed UE (Resonant Engine now replaces it)
-Removed RWG (Unnecessary)
*Updated Another One Bites The Dust
+Added Aroma Core & Aroma Backup
*Updated Blood Magic
*Updated Carpenter's Blocks
*Updated Chicken Chunks
*Updated Ender IO
*Updated Ender Storage
+Added Ender Zoo
+Added IC2 Nuclear Control
+Added INpure Core
*Updated Lycanite's Mobs
+Added Magic Bees
+Added NEI Integration
*Updated Ore Dictionary Converter
*Updated Resonant Engine
+Added Steve's Factory Manager
*Updated Tinker's Construct
*Updated ThaumCraft NEI
*Updated Thalamic Exploration
+Added Open Computers
*Fixed issue with Reliquary crash by updating to stable version 1.2
*Updated BDLib to 188.8.131.52
*Updated Blocklings to 2.0.2
*Updated Botania to r1.2-128
*Updated Ender IO to 184.108.40.206
*Updated Gendustry to 220.127.116.11
*Updated Lycanite's Mobs to 18.104.22.168
+Added ThaumCraft NEI Plugin
*Updated Blood Magic to 1.2.0
*Updated Botania to r1.2-127
+Cauldron is back for servers! This means Bukkit plugins and improved server performance!
*Updated Ender IO to 22.214.171.124
+Added FastCraft (Client side only, no Cauldron support for servers unfortunately)
*Updated Hardcore Ender Expansion to 1.6.4
*Updated IC2 Experimental to 2-2.2.650
+Added Iron Chest Minecarts
*Updated Lycanite's Mobs to 126.96.36.199
*Updated Minecraft Loader 0.1.3
*Updated MystCraft to 0.11.0.00 for 1.7.10, now it works!
+Added PneumaticCraft (because tech is awesome)
*Updated Project Red to 188.8.131.52
+Added Realistic World Generation (for fun if nothing else :P)
*Updated Resonant Engine to 184.108.40.206
*Updated Simply Jetpacks to 1.2.0
*Updated Tinker's Construct to 1.7.1
+Added YAMPST (Because statistics are baller)
*Updated Another One Bites the Dust to 2.2.5
*Updated Big Reactors to 0.4.0rc10
*Updated Biomes O Plenty to 220.127.116.114
*Updated Botania to r1.2-123
*Updated CodeChicken Core to 18.104.22.168
*Updated ComputerCraft to 1.65
*Updated Forestry to 22.214.171.124
*Updated Fossils & Archeology to 7.0
*Updated IC2 to 2.2.648
*Updated Lycanite's Mobs to 126.96.36.199
*Updated Modular Force Field Systems to 188.8.131.52
*Updated Modular Powersuits to 0.11.0.174
+Added Modular Powersuits Addons
*Updated Not Enough Items to 184.108.40.206
*Updated Open Blocks to 1.3.435
*Updated Open Mobds Lib to 0.6.225
*Updated Reliquary to 1.2.175
*Updated Thaumcraft to 220.127.116.11
*Updated Minecraft Forge to 10.13.1.1225
*Updated Universal Electricity to 18.104.22.168
*Updated Wireless Redstone: Chickenbones Edition to 22.214.171.124
-Removed Equivalent Exchange 3 (Not functional in Minecraft 1.7.10 yet)
*Updated Carpenters' Blocks to 3.3.0
*Updated Tinkers' Construct to 1.7.0d4
*Updated Mantle to 0.3.2
*Updated Natura to 126.96.36.199
*Updated Thaumcraft to 188.8.131.52
+Added Modular Powersuits & Numina
+Added Metallurgy 4 & Metallurgy Core
+Added Big Reactors
-Removed MineMenu (not working)
*Updated Botania to r1.2-122
*Updated EE3 to 0.2.344
*Updated Minecraft Forge to 10.13.1.122
*Updated Morph to 0.9.1
*Updated Resonant Engine to 184.108.40.206
-Removed Mariculture and Enchiridion due to crash with creative item search
-Removed NEI Plugins due to lag issues
-Removed Magic Bees because of creative crash and relative unstablenees
+Added Ender IO
+Added Advanced Genetics
*UMS is propelled into the modern age for Minecraft 1.7.10, some mods say goodbye while new ones come in!
*Added Performance Enhancer, a clever tweak to improve server/client performance
1.4.6b (CLIENT ONLY UPDATE)
*Migrated to Solder (better host)
*Updated OreSpawn to v18
*Changed servers list
*Replaced Optifine Ultra with Standard version (no more dismembered mobs!)
CLIENT ONLY UPDATE, SERVERS NEED NOT UPDATE
*Server List Updated
+Added Minecraft Loader 0.1
*Updated Universal Electricity and MFFS
-Replaced Calclavia Core with newer Resonant Engine
-Removed Mekanism (unstable and not in CS's series)
+Readded Equivalency and LomLib
+Readded bspkrs Core and TreeCapitator
+Readded Extra Utilities
-Removed Mob Dismemberment
*Migrated to Technic Solder!
*Updated GalactiCraft, GC Planets, and MicDoodle Core
*Updated iChun's mods
*FIxed Hats mod issue
+Added TiC Tooltips
+Added Sparklez Block Beta (Custom mod made specifically for the pack)
*Added new server to list
*Updated Open Blocks to 1.2.8
-Removed a bunch of Voxel Mods to avoid cheating
+Added Chat Bubbles (Forge version)
*Updated OreSpawn to version 17
*Updated Open Mods Lib to version 0.5
*Updated even more mods!
*Replaced VoxelMenu with Zan's Minimap (most people's preference)
*Replaced yogstop's Quarry Plus with denoflion's version
*New Loading screen
+Added Den Lib (Dependency for Quarry Plus)
-Fixed SSP world issue by removing IC2 Fixes
-Removed Voxel Flight due to flying exploits (duh =P)
+Added Voxel Mods to replace some existing ones (includes all litemods in the Voxel Box except Voxel Get)
+Added LiteLoader (necessary for Voxel Mods)
+Added AE Extra Cells
+Added Quarry Plus
+Added IC2 Crafting Recipes fix
*Updated IC2 to laetst 1.6.4 version
*Updated OreSpawn to version 16
*Fixed ALL remaining item ID conflicts
-Removed Novamenu (replaced)
-Removed Zan's Minimap (replaced with same mod but LiteLoader edition)
-Removed Schematica (replaced)
-Removed MinePix (replaced)
*Fixed Thaumic Tinkerer and Flans Mod Item ID conflicts once and for all!
*Updated GalactiCraft, ComputerCraft, and more
*New loading screen (yes, it's weirder :D)
+Added Extra Bees
*Fixed East Coast UMS IP misspelling (oops!)
*Updated Calclavia Core, Universal Electricity Core, and Calclavia Core to avoid some crashes
*Fixed Flan's Mod ID conflicts with Thaumic TInkerer (hopefully!)
*More mods updated! (Sync bug fixed, also some ComputerCraft ones)
*Added East Coast UMS to servers.dat
*Fixed MineFactory Reloaded (Forgot to update)
*Fixed ID Mismatches with servers (Forgot Flan's mod folder last update, oops!)
*Updated some mods including OreSpawn, ComputerCraft, MineFactroy Reloaded, Sync, and Twilight Forest
*Changed configs so TropiCraft biomes no longer spawn in the Nether! (You may have to reset the Nether one existing worlds for it to work)
*Updated loads more mods (ComputerCraft is now 1.6 and Project RED, EE3, Tinker's Construct, Thaumic Tinkerer, MFFS, and MineFactory Reloaded have been updated as well)
*Fixed flickering screen issue by defaulting Chunk Loading back to normal
*Changed Ender Dragon egg entity ID to 25, hopefully Dragon Mounts works now
+Added OptiLeaves for better performance
+Added Not Enough Codecs
*Fixed Golden Bag of Holding crash by updating Extra Utilities
*Updated Open Mods Lib and Open Blocks
*Updated Project Red to version 4.3.3 to fix Java 6 Crash
*Downgraded Tinker's Construct to more stable build
*Downgraded EE3 to stable build used in Tekkit
*Fixed Project Red and OreSpawn ID conflicts
*Updated Extra Utilities
*Updated Open Mods & Open Blocks
WARNING: OLD WORLDS STILL WORK BUT PROJECT RED ITEMS MAY DISSAPEAR IN EXISTING WORLDS
*Updated more mods!
-Removed TabbyChat due to it not working at all with Forge (whoops!)
+Added Equivalent Exchange 3 (Now in CS's series, though strangely not listed in the description for the video)
+Added Modular Powersuits Addons
*Updated more mods
*Fixed some basic control conflicts
*Removed test server from servers.dat
*Updated loads of more mods
*Hopefully fixed issue with Project RED causing game to crash on startup for some by updating
+Added Optifine D1 Ultra
+Added Flans Mod Addons for WW2, Nerf, and Ye Olde Packs
*Updated Project RED to 220.127.116.11
*Added new server to servers.dat
*Downgarded IC2 to more stable build 2.0.354
*Updated Forestry to 18.104.22.168
*Updated Calclavia Core, Universal Electricity, and MFFS to more recent builds
+Added Schematica for easier building (client only)
+Added MinePix for screenshot sharing (client only)
+Added Tabby Chat (client only)
+Neat surprise upon load :)
*Fixed more conflicts
*Updated some more mods
*Hopefully fixed download
WARNING: OLD WORLDS WILL NOT WORK WITH THIS UPDATE
*Temporarily unlinked from Solder for maintenance
*Updated loads of mods
*Updated Magic Bees to version 2.1.12
*Added Better Sprinting configs to pack
*Fixed several ID conflicts and fixed server crash
*Updated OreSpawn to version 13 for 1.6.4
+Added Waila (forgot to re add in migration to Solder API)
*Completely migrated pack to Solder API
*Fixed TreeCapitator issue
*Fixed ID Conflicts between OreSpawn and Factorization
*Recompressed pack with 7zip on Windows, also deleted annoying .DStore files generated from OS X
*Fixed control mappings for Better Sprinting
*Fixed issue with Better Sprinting mod by extracting zip (derp =P)
*Fixed some control mapping issues
*Updated Magic Bees to 2.1.11
*Made default graphics settings lower
*Replace old menu screens with fancy new ones
+Added Fps Plus for better performance
+Added BiblioWoods (Natura, Forestry, and Biomes O' Plenty)
*Added first build to Technic Platform after hours of hard work getting all the mods to play nice with each other!
A mod created by ObsiLP which adds Genetic-Science to Minecraft.
An addon for IC2 that adds some higher tier machines.
Process all the ores!
A Mod About energy, and matter and getting stuff done! Probably.
Craft and create your own ship... And sail it across the seven seas!
-Scheduled Backups -Backups by executing a command -Backups on world load/unload -Delete old backups
A library that Aroma1997's mods use.
A look into what Minecraft could become when you add a splash of magic...Ars Magica is a mod about casting powerful spells, fighting bosses, and having fun with magic! It features a unique spell creation system where you can create any spell you can imagine!
This is a rewrite of MigthyPorks Backpack Mod. Unfortunately he no longer supports this mod. But he put all his code to the net so others can resurrect it.
A core dependency for BDew's mods.
This mod adds more storage options, like storage crates, backpacks, reinforced chests, lockers, armor stands, locks, keys and much more...
An awesome cosmetic mod that adds better ways to store books and more...
These add-ons for BiblioCraft will allow the player to craft 8 of the wooden BiblioCraft blocks in the different woods provided by said mod. For any BiblioCraft block that currently can be specified by the 4 vanillas woods can be made the same way with the modded woods and you will receive a block of that color wood.
Modular multi block reactors that are semi realistic and have integration with other tech mods? Yes please.
New biomes, a dimension, tons of new armor and blocks, and lots more!
Alchemical Wizardry at its finest!
Botania is a magic tech mod based on nature. The main concept is to create magical flowers and devices utilizing the power of the earth, in the form of Mana.
A dependency mod for all of bspkrs' other mods, including TreeCapitator.
If you haven't heard of BuildCraft then you haven't been playing Minecraft very long.
This mod adds slopes and a custom variety of vanilla-inspired blocks to the game. The custom nature of these blocks allows players to cover them using most solid blocks in the game. Once covered, they look and act just like the block they're mimicking, but in entirely new shapes! For example, make some obsidian stairs that are resistant to explosions. Or, make glowstone take the shape of a pyramid top. With Carpenter's Blocks, building takes on new possibilities!
This mod adds a block called a chunkloader, when placed it will keep chunks around it loaded even if no players are nearby or even online. So now your plants can grow and your automatic quarries can run, even when you're not around.
Chisel adds a huge variety of static blocks to the game. This mod will be very useful for people who like the construction aspect of Minecraft.
A dependency for all of ChickenBones' mods.
The dependency for all Team CoFH mods, with custom ore generation, flat bedrock, and much more!
This mod expands upon the implementation of solar panels in IC2, with the addition of 3 new solar "arrays" (panels): Low Voltage Solar Array, Medium Voltage Solar Array, and High Voltage Solar Array. It gives an alternative to the Advanced Solar Panels mod, but compact solars does not give buffers to the panels.
Adds programmable computers to Minecraft.
An RPG UI and damage amount mod for Minecraft, see mobs' and players' health!
This mod adds a way for the server to calculate the number of deaths a player has (since its installation).
This mod is for those who want adventure, danger, and tactical challenges. Yeah, there are plenty of dungeons mods out there, but why not one one more? This was inspired by Oblige, a level generator created by Andrew Apted for Doom, Heretic, Hexen, and similar games, and attempts to put similar, Doomlike content into Minecraft. This mod also allows blocks, mobs, and items from other mobs to be used in the dungeons, while keeping to vanilla ones by default (should be compatible with practically everything).
This is a mod that allows you to hatch previously useless dragon eggs. Once fostered and tamed, they'll be your faithful companion in all situations and, of course, can be used for a ride!
As the title says, Emotes lets you perform... emotes. Who'd thunk?
This mod completely removes the random aspects of the enchantment table and allows you to pick what enchantments YOU want on your items! This mod also has support for non vanilla enchantments!
A mod developed by CrazyPants which adds compact liquid conduits, energy conduits and redstone conduits, power generation, machinery, remote area access (enderIO), transceivers and more.
EnderStorage is a mod that offers a means to store your items in The END, causing them to be everywhere and nowhere at the same time. All EnderStorage makes use of the magic of colors to link storage with its little piece of The END. Any EnderStorage with the same color code share inventory (even across dimensions). Currently there are two types of storage, EnderChest and EnderPouch.
Just some cool new mobs!
Extra Cells is an addon mod for the popular Applied Energistics mod, created by Leonelf. Applied Energistics adds a complex storage network system to the game, allowing players to store items, automate crafting processes and much more. The Extra Cells mods seeks to supplement Applied Energistics in areas where it is still lacking a few useful features, such as fluid storage, considerably larger storage drives and backup batteries as a form of uninterruptable power supply.
ExtraTiC is Mod add-on to bridge Tinkers' Construct and other mods including Natura, Mekanism, Biomes O' Plenty, and more.
Just a bunch of fairly useful things.
This mod adds minimalist parts for expanding vanilla redstone automation, along with many other things.
As seen in Hexxit, Falling Meteors adds in meteors and comets as a new threat!
If there is one task in Minecraft I loathe, it is farming trees. Using BuildCraft I found myself building quite a few tree farms to get enough charcoal for my steam engines. And even with TehKrush's "Timber!" I found myself bored with farming trees. However I did not find a way to truly automate tree farming. So I looked at a few modding tutorials and built my own tree farm equipment. The result is this mod. I hope a few people might find some use for it. And who does not love a good production chain with BuildCraft pipes. The goal of this mod is to automate tree farming as much as possible without becoming entirely overpowered. Full automation can currently only be achieved if the mod is used in conjunction with BuildCraft.
Galacticraft allows you to explore the solar system in your own spaceship.
Advanced genetics for Forestry.
The awesome Planetguy brings you ... Gizmos!
Hardcore Ender Expansion offers unique, new content across the End. The dragon became a truly challenging boss with a great reward, but the adventure doesn't end there. The End is no longer just an island. Go investigate unique ores, battle new mobs, travel to new biomes, the death awaits you! ... I mean, adventure. Adventure awaits you.
This mod adds an Aesthetic feature onto players, namely Hats!
Fixes the /help command for modded Minecraft in singe player.
Nuclear Control addon allows you to build efficient monitoring and notification system for your nuclear reactor. Also you can use Howler Alarm and Industrial Alarm in any case when you want industrial-style notification/alarming system.
A majority of iChun's mods require this mod as a base. This includes Gravity Gun, Portal Gun, Trail Mix, Torched, Attachable Grinders, Mob Amputation, Mob Dismemberment, etc
One of the most famous mods ever made for Minecraft, and a staple of many mod packs including Tekkit Classic and many FTB packs.
This mod randomly imbues spawning Living Things in the World with Diablo-style random Enchantments, making them much harder and much more rewarding to kill.
This coremod removes the need for a single arrow in the inventory when using an "Infinity I" enchanted bow. Now it really is magically infinite!
This client mod allows you to easily manage your inventory, in both single player and multiplayer. It works out of the box, and will make you gain a massive amount of time!
A mod that adds better storage solutions to Minecraft, used to be part of IC2.
A very simple add-on to IronChests that adds minecarts for each of its chests.
Jabba (Just Another Better Barrel Attempt) is a storage mod aiming at making a better barrel than what is already out there. It introduces one block (the barrel itself), a set of upgrades and a dolly to move things around.
Your favorite mod in Hexxit and mine too!
This mod adds many new mobs to specific biomes or dimensions. These new mobs are mostly hostile unlike other popular mob mods such as Mo' Creatures. Several farmable mobs have/will be introduced and some tamable ones in the future too!
Magic Bees is an addon for Forestry that adds several new bee species with a magical theme. Breeding them will help you brew potions, or give you extra ways to make resources for other magic-themed mods such as Thaumcraft and Ars Magica.
Every get bored of mining all the time for resources? Want a new way of collecting them? Magical Crops gives you the ability to grow your own resources! Grow Diamonds, Coal, Emeralds or even Experience, Now go and create a vast farm for all your needs!
This contains shared code for Forge mods and is used by the Slime Knights. Descriptive book code and common inventories are found here.
Mekanism is an independent tech mod that brings low, mid, and high tier machinery to Minecraft. The mod doesn’t have an actual goal, and you’ll understand this when you see all the random content Mekanism contains, from jetpacks to balloons. However, I can assure you that you’ll notice all the content blend together as you get to know the mod better!
Metallurgy is a mod to expand Minecraft's tech tree with adding over 50 new materials, plus machines, armoury and tools.
The core mod used for all Team Metallurgy's mods.
You can research blocks and items, and then break them down into their base compounds and elements. From base elements like Fe and H, to complex chemical compounds like L-hyoscyamine, you can break down, combine, and recompose almost any material.
This is one awesome automation add-on for Minecraft!
Modular Force Field System is a Minecraft mod that adds force fields, defensive systems and world shaping mechanics to Minecraft.
Modular Powersuits is a Minecraft mod based around the idea of an inventor who tinkers with high-tech electronics and makes a suit of powered armor chock-full of useful gadgets and features. Inspired by heroes like Iron Man, Megaman, and Samus Aran, as well as by the high-tech armor in mods like EE2 and IC2.
Adds extra modules for the Modular Powersuits mod.
“Acquire” most living mobs by killing them (a morph). This includes other players, silverfish, mobs from Twilight Forest, Mo’ Creatures, Ore Spawn, and more!
Inspired by the Myst games this mod lets you create your own ages/worlds.
Natura is a mod that aims to spice up the world with interesting worldgen. With a few small additions, hunger no longer has to be about hunting animals early game. The mod is mostly intuitive; everything should be sensible or explained in-game.
Adds NEI support for Forestry, Applied Energistics, and more.
A playground to try out new types of Not Enough Items recipe handlers, and a place to put necessary NEI handlers.
Ores in the Nether! Coal, diamond, gold, iron, lapis, redstone, tin, copper, emerald, silver, lead, uranium, and nikolite. Non-vanilla ores only spawn if a mod that uses them exists. All nether ores turn into their surface counterparts in a furnace - some (like redstone or coal) may need to be smacked with a pick or macerated to be made useful.
NEI is a successor to both Too Many Items and Recipe Book. It arose around the same time as Craft Guide when Alexandria and a few others on the IRC suggested that I merge both Too Many Items and Recipe Book to remove their greatest flaws, ironically too many items, or in the case of recipe book, too many recipies. Too Many Items was great, but the one thing it lacked was an easy way to search and sort your items. When you had a mod like Red Power coming along with 10000 items both TMI and Recipe Book were racking up the pages. Even if you don't want to use NEI for cheating in items, you will likely feel right at home with the Recipe component of the mod.
This mod is an optional client-side mod that'll allow users to listen to mp3 and aac streams from the OpenBlocks radio. Don't worry - if the user doesn't have this mod installed, they simpily won't hear the stream.
A dependency for Modular Powersuits.
New pressure plates made from blocks of obsidian (that only work when players step on them) or mossy cobble (that only work when NPCs step on them). You can craft one of these over a block of wool to make silent versions (that don't make clicking sounds). You can craft any of those four variants in the middle of alternating nether quartz and glowstone dust to make shrouded (see-through) versions. Smelting a silent or hidden plate will return a noisy, visible one.
OpenBlocks introduces a range of random ideas into minecraft. There is no theme. Some of it is rather silly!
Required libraries for all the Open Mods.
This addons pack extends the OpenPeripheral core with Terminal Glasses, PIMs, Peripheral Proxies and more. To install the addons mod you'll need OpenPeripheral core installed on the clients as well as the server.
This is an add-on for ComputerCraft which can convert many blocks from all different mods into ComputerCraft peripherals. OpenPeripheral Core isn't required on the client unless you decide to also use OpenPeripheral.
Ore Dictionary Converter is a mod that adds blocks and items that convert between different versions of the same ore using the Forge ore dictionary. This allow ores and ingots to be stacked and use less space in the inventory or chests. To use it, craft an Ore Converter, then right click with it in hand to open its GUI.
A massive agricultural expansion to Minecraft.
A library focused on simplifying Minecraft modding, making a point to maintain backwards compatibility within Minecraft versions.
Welcome to PneumaticCraft. This technical mod is all about doing stuff with pressurized air.
ProjectRed is a Forge mod for Minecraft, co-developed and maintained by MrTJP and Chickenbones. It brings vastly improved redstone control via compact wiring and integrated logic gates. It written inside the ForgeMultipart API.
Railcraft started off as a simple minecart mod, but it has since become much more than that. It features a fully fleshed out tech tree, with great effort gone into providing a balanced gameplay.
Tools and weapons that run on Redstone Flux - the standard power of CoFH - with lots of unique abilities!
A continuation of JAKJ's wonderful Redstone In Motion mod, itself inspired by the Redpower 2 frames so many of us are familiar with.
Resonant Engine is a powerful modding framework created by the Universal Electricity team to make modding easier. The Resonant Engine contains a systematic and clean way to create blocks and a large library of prefabricated code to reduce the your code so you can focus more on your content.
This mod adds a new death animation. Mobs die, their bodies wrecked, and souls shattered, they just seem to fade away. Weee~~~
This mod is a small addon to the mod Thermal Expansion, and adds jetpacks that can be used to fly. The jetpacks are powered by the standardized RF energy system.
This mod allows you to move items between different inventories (machines and storage blocks) by specifying it using commands in a flow chart like way. One simply places a Machine Inventor Manager block connected to inventories (directly or through cables) and then specify the commands.The commands are simple to use but can also be set up in very advanced ways to make advanced instructions.
Steve's Carts 2 introduces a modular system where you can build a huge amount of carts(hundreds of millions) by combining the parts you want. And yes, it's now for multiplayer.
This mod provides clones, or as we like to call it, “shells”. These shells are basically a new individual, with their own inventory, experience level, and even gamemode.
This mod adds 2 items to the game : TelePads and a Register of TelePadLocations. TelePads can be used to teleport to any of your registered TelePads.
Thaumaturgy is the capability of a magician to work miracles. A practitioner of thaumaturgy is a thaumaturge, thaumaturgist or miracle worker. This is what this mod is all about - drawing magic from physical objects in the form of Essentia and reshaping it to perform miracles.
Not Enough Items Integration for Thaumcraft 4!
Thaumic Exploration is a Thaumcraft 4 addon, with the goal of simply adding more balanced Thaumcraft content of the quality you would expect from Azanor himself. I will try as best I can to make my additions feel like they were part of Thaumcraft 4 itself. Although Thaumic Exploration is still a work in progress, it already boasts a ton of content. You can identify Thaumic Exploration research by looking for the [TX] tag.
Tinkerer is a spiritual successor to Vazkii's Elemental Tinkerer mod, this is a mod about tinkering with thaumic creations. It;s an addon to azanor;s Thaumcraft 4. The intention is to add new, and useful items you can create, using the knowledge you've acquired from the vanilla thaumcraft researches. Researches that come from this mod are prefixed as [TT] for easy labelling.
Well, this mod was inspired by the Blokkit mod (link). It adds one new mob to the game; the blockling. This cute little guy will spawn randomly around your world on grass in most biomes (you can change the spawn rate in the config file). You can tame them with flowers and they will grow and level up as they attack other mobs in the world. Along with that they have their own little inventory where they can carry things for you, plus it is the place you apply upgrades to them.
Machines, Devices, Tools, a system of energy that sets standards, Fluids, and things you can throw!
Expanding Minecraft Thermally! This mod is required for Thermal Expansion and gives modpack makers a way to add resources to their worlds without needing to install all of the tech and other goodies that come with TE.
A simple client-side add-on for Tinkers' Construct that adds relevant stats to all tool and tool part tooltips.
Tinkers' Construct is a mod about putting tools together in a wide variety of ways, then modifying them until they turn into something else. The tools never disappear and can be named and changed to your heart's desire. Once you make them, they're yours forever. Any world generation included in the mod is more efficient, but not required to progress.
Adds trading booths for selling goods in multiplayer.
Translocators is a mod that allows you to transfer items and liquids between nearby inventories with a heavily configureable amount of control in a way that feels natural to Minecraft. It was developed in 36 hours during the ModJam modding contest and managed to take first prize.
This mod allows you to chop down an entire tree (leaves and all) by harvesting one of its logs. Based on Terraria tree-cutting style.
Imagine stepping through a portal into a twilight realm, filled with trees as far as they eye can see. Breathtaking vistas and amazing discoveries await you around every corner. But beware! Not all denizens of the forest respond to your intrusion lightly.
Contrary to popular belief, Amaxter does not roll together UMS with duct tape and chewing gum, but rather config files to keep the pack running.
At the heart of Ultra Modded-Survival lies an essential part, the Forge API. Seriously, if you remove this then you have serious problems and need to stop playing the pack. Just don't delete it.
Waila is an extension for NEI. It will show in the tooltip what mod an item is from. Since the tooltip contains the mod name, you can also easly parse items per mods.
In its simplest this is a mod that allows you to transmit your redstone state wirelessly. Even if you dont use redstone this mod could still be for you. Found an awesome landscape you'd like to mark, a cool cave to explore, or keep losing your way from base to base? Ever wished that compass pointed somewhere else or there was a way to mark things on a map. Well now there is. With the wireless addons component of this mod you can use wireless signals for navigation.
Welcome to Witchery, a mod for Minecraft that allows players to explore the magical art of witchcraft and though it, to learn to control the natural magic present in the world (and sometimes other dimensions).
This mod contains many magical items, which work well when combined with other mods, and will make them more enjoyable (hopefully). It builds on modded Minecraft in, I guess, a humble way, utilizing what is already there instead of adding new ores and such. While this mod improves the experience with other mods, it will be just as enjoyable on it's own.
YAMPST is a statistics tool for mod packs. It helps mod pack creators keep track of just how popular their pack is. Some of the things we measure is the amount of installs a mod pack gets and how many times it's run. It also provides information per country, so you can see where your mod pack gets the most attention.
This mod adds programmable, modular and persistent computers to the game.
Bring dinosaurs to life by digging for fossils, extracting DNA from them, and creating dinosaur eggs to hatch! Fill your world with wild dinosaurs, as well as dinosaurs that you can tame and care for. While currently the primary focus is the dinosaurs, the Revival Team plans on expanding the experience with more archeological aspects as well.
UMS can thank Voxel Menu for the awesome new main menu, Voxel Map (AKA Zan's Minimap) for you know what, Voxel Cam for easy to share screenshots, and HD Skins and Capes for obvious reasons.
ProjectE is a remake of the Minecraft 1.2.5 favorite Equivalent exchange 2 or EE2 for short.
Adds NEI integration for world resources like ores and mob drops.
Adds integration with vanilla and some mods for Open Peripheral.
An addon for Thermal Expansion 4 with modular turrets. Yes, it's that awesome :).
Core lib for WAILA Plugins.
Miscellaneous WAILA plugins for various mods.
Mechworks is an addon for Tinkers' Construct with some interesting mechanical tidbits.
Logistics Pipes is an extensive overhaul of the Buildcraft pipe system. It allows for better distribution of items via pipes, more organised stockkeeping and easier automated crafting.
This mod list was based of CaptainSparklez's original Ultra Modded Survival mod list on YouTube, with some modifications made for a more recent version of Minecraft. If you're a mod author reading this and have issues with me using your mod in my pack please email me at [email protected] and we can work out something hopefully.
Last Updated: 9 hours ago