by KenBeanNet -
ScourgeCraft is an intense PvP and PvE adventure based mod pack. We want to attract not just the normal PvP and not just the normal PvE but a collection of both. Join our offical server and find hundred of quests and items to keep you busy for days!
Our Server :
- Website : ScourgeCraft.Net
- Server Address : play.scourgecraft.net
Server Specifications :
- Max Player Count : 100
- Internet Backbone : 100Mbit
- Location : New York, New York, USA
- Hardware : Dual Xeon (16 Cores), 48Gig RAM, RAID 5 Soild State
----------- GOALS -----------
One Thousand downloads
Ten Thousand downloads
Hundred Thousand downloads
One Million downloads
One Thousand runs
Ten Thousand runs
Hundred Thousand runs
One Million runs
3/13/2013 - v1.06
-UPDATED : Divine RPG to 1.3.04
-UPDATED : Project Zulu Complete to 0.5.4
-UPDATED : Damage Indicators to 2.4.8
-UPDATED : Twilight Forest to 1.15.4
-UPDATED : Metallurgy Nether Metals 18.104.22.168
-ADDED : MCCapes v0.2
-ADDED : Recipear v1.4.7_1.3
3/4/2013 - v1.05
-UPDATED : BiblioCraft to 1.1.0
-UPDATED : Damage Indicators to 2.4.5
-UPDATED : ExtraBiomesXL to 3.10.0
-UPDATED : Project Zulu Complete to 0.6.4
-ADDED : OptiFine HD D5 1.4.6
3/3/2013 - v1.04 - First public Release
Now shows the Mob portrait preview with current health when you mouse over mobs! Every registered Mob type(mod mobs too) can have this preview adjusted using config files, so full compatibility is easy. Have a mob displaying incorrectly? Press period and click the Advanced button(or navigate to /.mincraft/config/DIAdvancedCompatibility/class.path.to.entity.cfg, open it with whatever editor you use) and descriptions for all the adjustments are listed.
Adds furniture blocks.
CodeChickenCore Public-src is released for modders. It contains a few libaries that I have written for minecraft that I believe may be of use for other modders and doesn't depend on the rest of CodeChickenCore. Predominantly, an optimised render library capable of importing .obj files from 3D modelling programs and my Packet system.
This mod adds a set of tools to create npcs with different roles/jobs and other functions. It gives Creative Players a way to liven up their world with fully Customizable NPCs.
Allows signs to be placed under and on top of blocks.
Adds in lamps similar to Wrath lamps from Factorization.
Hats, hats, and more hats.
This is like CodeChicken Core, Buildcraft Core, RedPower Core, and so on - it provides requirements for other mods.
They mostly work like RedPower 2's microblocks. The mod must be installed in your coremods folder.
7 possible chests: Copper (5 x 9 = 45 slots), Iron (6 x 9 = 54 slots (a double chest)), Silver (8 x 9 = 72 slots), Gold (9 x 9 = 81 slots), Diamond (12 x 9 = 108 slots- bigger than an EE Alchemical chest) are the basic chests. Crystal and Obsidian chests are specialty chests based on the diamond chest. Crystal chests render some of their content visible, Obsidian chests are completely explosion proof. It uses 1 block ID for all this goodness. If Copper ingots or Silver ingots aren't available in your world those chests are just skipped (you can NEI them if you want though). The upgrader items are similarly constructed to the chests themselves: surround the lower tier ingot (iron, gold, copper, silver) with the material of the higher tier item you wish to upgrade to and get an item that allows for in-place upgrade of chests. The items are single use, and work immediately on the right kind of chest, so be careful where you click!
Adds more pistons to minecraft.
Natura is a mod that aims to spice up the world with interesting worldgen. With a few small additions, hunger no longer has to be about hunting animals early game. The mod is mostly intuitive; everything should be sensible or explained in-game.
A mod originally by powercrystals that adds overworld ores to the nether. This is a fairly basic mod. It makes several ores - coal, diamond, gold, iron, lapis, redstone, copper, tin (if using those) - spawn in the nether so that you have a reason to go there mine. These can make you quite rich (with IC2 they even macerate for the double amount of ore per block), but beware, the local inhabitants don't take too kindly to people stealing their resources, and ages of being exposed to the hostile environment of the nether has left these ores somewhat unstable... Once you harvest one of these, you must smelt it into the drop you'd get from its surface form by cooking it in a furnace. Nether Iron gets you an iron ore block, Nether Redstone gets you redstone dust, etc. Putting them into an IC2 macerator yields twice the reward!
Biomes O' Plenty is a mod that is designed to give players a better Minecraft world to explore, and more of a reason to explore it in the first place. There are a lot of realistic biomes, some fantasy biomes, and other cool things we've added to the mod.
Configs for the ScourgeCraft Server
NEI is a successor to both Too Many Items and Recipe Book. It arose around the same time as Craft Guide when Alexandria and a few others on the IRC suggested that I merge both Too Many Items and Recipe Book to remove their greatest flaws, ironically too many items, or in the case of recipe book, too many recipies. Too Many Items was great, but the one thing it lacked was an easy way to search and sort your items. When you had a mod like Red Power coming along with 10000 items both TMI and Recipe Book were racking up the pages. Even if you don't want to use NEI for cheating in items, you will likely feel right at home with the Recipe component of the mod.
Putting this one first so people see it. You need this for any mod of mine to work. Place in coremods, not mods.
BiblioCraft is a fairly simple mod that adds 8 new types of unique storage blocks to display a few different items. There is a bookcase that shows up to 16 books on the shelf, an Armor stand to display a full set of armor. There is also a potion shelf for up to 12 potions, a tool rack to hang 4 different tools/weapons, a general shelf that can display any 4 items, a display case for a single fancy item, and a wooden label that can display up to 3 items in small scale for tasks such as indicating what is in a chest. The newest edition includes the wooden Desk that can hold up to 9 books.
EnderStorage is a mod that offers a means to store your items in The END, causing them to be everywhere and nowhere at the same time. All EnderStorage makes use of the magic of colors to link storage with its little piece of The END. Any EnderStorage with the same color code share inventory (even across dimensions). Currently there are two types of storage, EnderChest and EnderPouch. EnderChests are a stationary type of EnderStorage. You can use dye on the wool pads on top of the chest to alter its color code. As an alternative, you can craft an EnderChest with three dyes to change the color code as well. EnderChests work as any other chest for the purposes of blocks that manipulate chests contents. This makes EnderChests an ideal way to transport items over vast distances in an instant. EnderPouches are a mobile type of EnderStorage. You can use an EnderPouch on any EnderChest to change the pouch color code to match that of the chest. EnderPouches access the same inventory as their EnderChest counterparts, allowing easy access to your base resources right from your inventory. As of 1.2, Using a diamond on the latch of an Ender Chest will move it to a seperate network for the player that used the diamond. This allows each player to have acceess to all 4096 frequencies without conflicting in SMP.
Adds wonky new worlds with crazy world generation.
Enabled the Forge Mod Loader
Fast processing Beautiful map rendering: Expression of semitransparent blocks Bump-map expression of height Expression of dynamically changing lighting Automatically generate the block colors from your texturepack Biome color Entities radar Cave mapping Waypoints (Can not teleport) Ingame keyconfig ZanMinimap frame appearance
A mod made specifically for the ScourgeCraft server!
This Mod is the continuation of EddieV's mod. The original thread can be found here. I've officially taken over the helm with Eddie's kind blessings. This mod adds a mob called Chocobo to the game. This includes different coloured mob types with different attributes in their grown-up and juvenile form. The most basic type can be found in the wild and can be tamed by using "Gysahl Greens" on them. Gysahl Greens is a plant found in the wild, but also can be planted by sowing Gysahl Seeds. Gysahl Seeds can be received by crafting from Gysahl Greens or by harvesting planted Gysahl Greens. Chocobos can be breed and procreate. The offspring will be a Chicobo, the juvenile form of a Chocobo. After a while a Chicobo will grow into a Chocobo. Chicobos will be born wild and have to be tamed. Chicobos will inherit the type from one of their parents or mutate into new types. Thus by repeatedly breeding Chocobos all normal types of Chocobos can be acquired from tamed wild Chocobos. There are a few special Chocobo types though, which can only be acquired by special means.
It adds more storage options, like Reinforced Chests and Storage Crates, as well as locks and keys for its chests. I'm aiming for fun, interesting and balanced features which would fit well into vanilla Minecraft, but also work nicely together with other mods.
Last Updated: 268 days ago