Big Dig Pack put together by cannibalvox
UPDATE 4/13/2013: Hey everyone! Thank you so much for enjoying and playing this pack. I really love maintaining and playing Big Dig, and I'm really thrilled that the Technic team has picked up Big Dig as a mainline pack. This means that you'll now have a new Big Dig with fancy new art appear in your Technic Launcher, and I'd appreciate it if you transitioned over to the new version of Big Dig (once you download the new one, it will be in your .technic\bigdig folder). All you have to do is copy over your saves and your server addresses and you should be all set to go.
WHAT WILL CHANGE? Very little! I'll still be maintaining the pack, it will just get a lot more support, more players, more servers, its own section in the forums, all kinds of great stuff, all thanks to you!
SERVER ADMINS: The Official Version of Big Dig is now on 1.2.2- download the new server from from its new home at: http://mirror.technicpack.net/Technic/servers/bigdig/BigDigServer-v1.2.2.zip
TO CUT DOWN ON CONFUSION this page will be going away in a few weeks, be sure to transition to the new, pack with the prettier graphics! It's already in your technic launcher! Go look! Do it!
THANKS AGAIN!!! This wouldn't have been possible without all of you!
Added Useful Foods v1.3.1.
Immibis Core updated to v52.4.6
bspkrsCore updated to v1.02
Applied Energistics updated to v9-f.
ComputerCraft: Immibis's Peripherals updated to v52.1.2.
Dimensional Anchors updated to v52.2.0.
Forestry: Extra Bees updated to v18.104.22.168b.
Iron Chest updated to v22.214.171.1245.
MineFactory Reloaded updated to v2.3.1.
Modular Powersuits updated to v0.3.2-199.
Mystcraft updated to v0.10.1.00.
Railcraft updated to v126.96.36.199.
Fixed a packing error in the solder release.
SOLDER now active!
I have incremented the version number so that those who downloaded the pack when the hosting was dead can get the modpack now.
Removed Tinkers Construct, which was added due to a packing error.
Thaumcraft 3 configurations have now been incorporated directly into Big Dig. You should be able to just drop the TC3 mod file into your "mods" folder to add TC3.
The TC3 configurations are now correctly set up to spawn extra crystals through Metallurgy.
The emerald spawn rate has been increased somewhat.
Applied Energistics Quartz Axes are now compatible with Treecapitator (thanks Nomikos!).
Metallurgy Axes are now compatible with Treecapitator.
Removed Light Level Overlay
Added Monster Spawn Highlighter
Added Starting Inventory (works in SSP only).
Updated Power Crystals Core to v1.0.3-34.
Updated Applied Energistics to v9-b.
Updated Buildcraft: Logistics Pipes to 0.7.0.91.
Updated Forestry: Extra Bees to 188.8.131.52.
Corrected the listed version for Industrial Craft 2: Compact Solars.
Updated Metallurgy to 184.108.40.206.
Updated Metallurgy: Ender metals to 2.4.1.
Updated Minefactory Reloaded to 2.2.0.
Updated Power Converters to 2.2.2.
Updated Railcraft to 220.127.116.11.
Updated Tube Stuff to 52.3.2.
Fixed a packing error.
Updated Applied Energistics to v8-c.
Updated Code Chicken Core to 0.7.3
Updated Not Enough Items to 18.104.22.168.
Updated Buildcraft: Logistics Pipes to 0.7.0.90.
Update immibis Core to 52.4.5.
Update Immibis's Peripherals to 52.1.1.
Updated Dimensional Doors to 1.2.1.
Updated Ender Storage to 22.214.171.124.
Updated Forestry to 126.96.36.199.
Updated Forestry: Extra Bees to 188.8.131.52.
Corrected the listed version for Industrialcraft 2: Advanced Machines.
Updated Tube Stuff to 52.3.1.
Updated Wireless Redstone: Chicken Bones Edition to 184.108.40.206.
Updated Wireless Redstone: Chicken Bones Edition - Addons to 220.127.116.11.
Updated Wireless Redstone: Chicken Bones Edition - Redpower Addon to 18.104.22.168.
Thaumcraft 3 & Thaumic Bees removed: could not secure permissions.
Iron Chest is now on the correct, listed version.
Added bspkrsCore v1.01
Added Treecapitator vForge.1.4.6.r07
Updated Modular Powersuits to v0.3.0-178.
The Minecraft Modding API.
Required dependency for NEI, Ender Storage, and Wireless Redstone: CBE.
Required Dependency for Minefactory Reloaded, Power Converters, and Flat Bedrock.
Required dependency for Dimensional Anchors and Tube Stuff.
Required dependency for Thermal Expansion and OmniTools.
Required dependency for Treecapitator and Starting Inventory.
An amazing minimap display at the top right corner of the screen. Check out the thread above for a full list of all the features available with this mod.
A recipe assistance mod with plugin support for most mod machines.
Not Enough Items recipe support for several different mods.
Not Enough Items recipe support for Redpower 2.
Tweaks your inventory handling to be more intuitive. Break your iron sword in the heat of battle and don't have time to replace it? No worries, if you have another one handy in your inventory it will automatically be moved into the last slot it was used! Works with all stacked items!
A slick UI improvement to display blocks where different kinds of mobs are able to spawn- in the daytime and in the night time.
An obsidian pressure plate that only players can activate.
An incredible suite of item storage, autocrafters, and more- in a sci-fi theme.
Eliminates the experience cap when repairing items on the anvil.
Extending Minecraft with pipes, auto-crafting, quarries, engines and much more!
The ultimate item logistics mod! Set up your pipe network to serve items wherever and however you want.
A grab bag of useful new pipes for Buildcraft.
Raise and breed chocobos to create the perfect speedy mount!
Programmable computers and turtles for automation and fun.
Cables to connect your computers to peripherals.
A grab bag of great peripherals- RFID, magnetic cards, and sound speakers!
Sensors that can report the state of the world back to your ComputerCraft programs! Detect inventory contents, entity locations, all kinds of things!
Enchanting Tables now add the 'Slot' enchantment to weapons. The slot can then be filled with the enchantment of your choice on a Magic Table.
Adds a new block that can keep areas of the world loaded while you're away. The amount of space each player can keep loaded is limited in the configuration file.
Explore the space BETWEEN worlds by creating pocket dimensions! Manipulate rifts in spacetime, and explore mysterious dimensional dungeons.
Improved dungeons, floating villages, and surface dangers.
Convert items to other items, with the power of the philosopher's stone!
Build chests and pouches indicated by a three-color code. All inventories with the same color code share an inventory worldwide.
Make the world's bedrock flat.
Auto-farming, biogas, trees, and bees!
So many new bee species! Bees can make rocks, bees can make Ender Pearls, bees can make metals, bees can make anything!
The godfather of industrial mods! Set up power generation, process ores, create insane electric devices, and more!
Build more advanced versions of the IC2 processing machines for faster, more efficient factories!
Build item charging benches, energy monitors, and more!
Got too many solar panels? Combine them into more compact Solar Arrays!
Create and manipulate force fields to your will!
Monitor and manage your Nuclear Reactors. Notify players and sound alarms when things go wrong! Finally, you can make your reactors truly foolproof!
Iron Chests adds several new chests to the game- one for each type of metal. You can even upgrade them!
Sick of macerating? Tired of pulverizing? Melt down your ores to get more ingots than ever before!
Allows all underground resource spawns to be completely configurable!
Adds copper, tin, manganese, and other metals!
Adds silver, platinum, and other metals!
Adds Meutoite, which can be forged into ender pearls!
Chemistry in minecraft! Break down materials into test tubes full of pure elements and then perform experiments to recombine them into something entirely different!
Autofarming, ranching, auto-mob-grinders, conveyer belts, and more!
Create modular armors and omnitools that are completely configurable from your tinker table! Jetpacks, plasma weapons, super-speed, and more can all be added as modules!
Write Ages, create linking books, and explore the infinite worlds you can create!
A mod to assist players who use a lot of mods! A wrench that works on everything, a book that lets you trade out one type of copper for another, and more!
Adds at least 14 types of flowers to the world, maybe more! Gathering dye is now more accessible than ever!
Convert power between different mods' power grids! Buildcraft, Industrial Craft 2, Universal Electricity, Steam, and more!
Adds the ability to convert to and from RP2 power to Power Converters.
Steam power, rail improvements, and more!
Redpower by Eloraam is a mod for minecraft which introduces redstone-like wires, cables, integrated circuits, lights, and more.
Cook zombie flesh into leather in an ordinary furnace!
Disguise blocks, hide entrances, and turn your base into a mystery!
Add starting items to your SSP games!
Trap mob souls in a crystal, and then use it to power a mob spawner!
An incredible industrial mod that makes massive improvements to energy and liquid transmission in Buildcraft, and adds a ton of new goodies on top of that.
Chop down an entire tree at once just by attacking the trunk!
A grab bag of improvements to both the Redpower and Buildcraft pipe networks.
A mod that adds wireless signals- you can use them to activate redstone, guide your compass, or anything you like!
A grab bag of improvements for Wireless Redstone: Chicken Bones Edition.
Adds Redpower compatibility to Wireless Redstone: Chicken Bones Edition.
Craft yourself a meal with new mutton and squid tentacle drops, and crafted recipes such as smoothies, cheese, sandwiches, and more. Many foods have buff effects or cure poison!
Below are the permissions for all mods included in this pack, with one exception: Redpower 2. I tweeted Eloraam here: https://twitter.com/VoxTechnologie/status/304990977209298944
to request advisement about permissions, as I was told twitter was the only place that she responds to communications at all. I have not yet received a response. In this permissions form, I affirm that if she responds to that tweet in the negative, or if she requests directly Redpower's removal from this pack, I will remove Redpower immediately.
So that nobody gets the wrong idea, I want to make it clear that CovertJaguar was aware of my difficulty getting ahold of Eloraam at the time he approved my permissions list, so I'm not trying to pull one over on anybody, I've been very forthright about this situation, and I'm doing everything I can to provide a complete and public permissions list.
Forum Thread: "It is allowed to include this mini-map in your mod pack basically.
Please make a link to this topic and display the name of the ReiFNSK however."
Not Enough Items, Ender Storage, WR-CBE
Forum Thread: "You are welcome to include any of my mods in modpacks as long as you provide credit. My name and a link to this page is fine."
Website: "You are free to add NEIPlugins to your modpack and redistribute it, as long as the modpack is strictly non-profit and none of the other mods are included against their license."
Forum Thread: "Inventory Tweaks, being under the MIT License, is frequently used in modpacks. Feel free to redistribute it! My only request is to provide a link to either this thread or the mod's website."
Monster Spawn Highlighter
Monster Spawn Highlighter is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported.
An Obsidian Plate
Forum Thread: "If you are making a modpack and want to use this mod, just use it, you don't have to ask me at all, that's the whole reason this mod exists."
http://ae-mod.info/Frequently-Asked-Questions/ - "Yes, I've officially opened up all my restrictions on this. If someone asks you if you have permission, send them here"
Received permissions from vdvman: https://dl.dropbox.com/u/370286/betteranvilsperms.png
Licensed under MMPL - I have not made Buildcraft source modifications.
Buildcraft: Logistics Pipes
Licensed under MMPL - I have not made B:LP source modifications.
Buildcraft: Valve Pipe (and More!)
Licensed under "DO WHAT THE **** YOU WANT TO PUBLIC LICENSE"
Received permissons from Torojima: https://dl.dropbox.com/u/370286/chococraftperms.png
Forums Thread: "I also give permission for ComputerCraft to be included in any and all mod packs, provided that the ComputerCraft files are included completely unmodified."
ComputerCraft: CC Cable
Licensed under MMPL - I have not made CCCable modifications.
ComputerCraft: Immibis's Peripherals
Licensed under immibis's license:
"Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software."
Licensed under the MIT License.
Craft & Enchant
Received permissions from Maties7: https://dl.dropbox.com/u/370286/craftandenchantperms.png
Dimensional Anchors, Tube Stuff
Forum Thread: "And no, you don't have to ask me to make a port or a modpack. The license says you need to include it in "all copies or substantial portions of the software"; since there's a copy in the download that's already done for you."
Received permissions from StevenRS11: https://dl.dropbox.com/u/370286/dimensionaldoorsperms.png
Received permissions from Stuuupiiid: https://dl.dropbox.com/u/370286/dungeonpackperms.png
Equivalent Exchange 3
Licensed under LGPL - I have not made EE3 modifications.
Forum Thread: "You are free to add Forestry to your modpack and redistribute it, as long as the modpack is strictly non-profit and none of the other mods are included against their license."
Forestry: Extra Bees
Forum Thread: "If you have permission to use forestry in your mod pack, in accordance with the terms and conditions provided at the bottom of the forestry forum thread then you have permission to also include Extra Bees, as long as you link back here"
http://forum.industrial-craft.net/index.php?page=Thread&threadID=7994 - "Effective from now on, you may redistribute IC²'s original download (in any combination with other files or mods) in the form of 'ModPack's, without requesting explicit permission in advance, as long as following conditions are met:"
IndustrialCraft 2: Advanced Machines
Received permissions from AtomicStryker: https://dl.dropbox.com/u/370286/advancedmachineperms.png
IndustrialCraft 2: Advanced Power Management
Tweeted @Pantheis and @Tallinu to inform them of their inclusion per https://github.com/pantheis/AdvancedPowerManagement/wiki/Modpacks
IndustrialCraft 2: Compact Solars
Licensed under the GPL - I have not made IC2:CS modifications
IndustrialCraft 2: MFFS
Licensed under the GPL - I have not made MFFS modifications
IndustrialCraft 2: Nuclear Control
License is here: https://bitbucket.org/shedar/ic2-nuclear-control/src/570beed9f7169be95a2c82b877895b9646155deb/LICENSE?at=default
Allows free distribution of binaries provided that copyrights are left intact and Shedar's name isn't used to endorse the pack.
Licensed under the GPL - I have not made Iron Chests modifications
Received permissions from Fred4106: https://dl.dropbox.com/u/370286/liquidmetalsperms.png
Metallurgy, Base Metals, Precious Metals, Ender Metals
Forum Thread: "You may: -Put Metallurgy in Modpacks as long as you link back to this thread and give proper credit."
Licensed under Creative Commons Attribution-ShareAlike 3.0 Unported
MineFactory Reloaded, Power Converters, Flat Bedrock
Forum Thread: "You are free to include any of my mods in any modpacks or server-specific packs without needing to ask permission (but it'd be nice to hear if you do!), provided something either in the download or on your site lists me as the creator."
License is here: http://machinemuse.net/modpacks.php "Yes, you may include this mod in your pack. I will not sign up on your website to give you express written permission. Just link to this page."
Received permissions from XCompWiz: https://dl.dropbox.com/u/370286/mystcraftperms.png
Omni Tools, Thermal Expansion
License: http://thermalexpansion.wikispaces.com/License "Permission granted. This was made to be played, after all."
Pam's Wee! Flowers
Forum Thread: "I hear by give permission to any non-profit mod pack to use any of my mods listed for Minecraft Version 1.4.6 or higher in their mod packs without needing written permission from myself as of January 28th, 2013. You may not claim my mods as your own and must credit myself and Rhodox of the Painterly Pack in your forum post and/or area of download links."
Power Converters: Redpower Module
"Overt Jaguar" has a custom license at https://github.com/OvertJaguar/PowerConverters-RPModule/blob/master/LICENSE: "Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software."
Received permissions from Covert Jaguar: https://dl.dropbox.com/u/370286/railcraftperms.png
Rotten Flesh to Leather
Received permissions from Epic Blargh: https://dl.dropbox.com/u/370286/rottenfleshtoleatherperms.png
Forum Thread: "You want in ModPack? GO AHEAD, I DON'T CARE. JUST TELL ME."
I notified Abrar Syed per his wishes.
Licensed under Creative Commons Attribution-NoDerivs 3.0 Unported
Starting Inventory, Treecapitator
Licensed under the Creative Commons Share Alike non-commercial License.
Received permissions from SilentSpy: https://dl.dropbox.com/u/370286/usefulfoodspermissions.png
Last Updated: 26 days ago