by UberhaxorNova -
Mod site: http://micdoodle8.com/mods/galacticraft
You can donate to the modder here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=E64SP2ZTQZZJ2
Now we have a forum: http://forum.lapitosgcmodpack.com
I hope it doesn't exceeds the bandwidth, if it happens, the pack will be down for a month. But if it's near to happen, the forum will be closed.
Updated Steves Carts 2 to Alpha 116
Added some more configs.
I added the galacticraft configs in another zip, so the 1.5.1 players can update.
Updated Minecraft Forge to v1.5.1-220.127.116.112
Updated CoFHCore to v18.104.22.168
Updated Thermal Expansion to v22.214.171.124
Updated Galacticraft to v0.1.34.186
Updated Inventory Tweaks to v1.54b
Updated Steves Carts 2 to alpha-v113
Updated NEIPlugins to v126.96.36.199
Updated Railcraft to v188.8.131.52
Updated Buildcraft to 3.5.0
Updated bspkrsCore to 2.02
Added Basic Components
Added Mekanism (Generators, Tools)
Added Atomic Science
Added Electric Expansion
Removed Redpower 2 until Eloraam updates it
Nothing has changed, I just made that update because I moved the SolderAPI to another host
Added Steve's Carts 2
Added Thermal Expansion
Updated Railcraft to 184.108.40.206
Downgraded Railcraft to 220.127.116.11 because of the license
Added Not Enough Items: Plugins
Added Not Enough Items: Redpower Plugin
Added Redpower 2
Updated bspkrsCore to v1.02
Now we have the TechnicSolder API
Updated Galacticraft to 0.0.20
Updated Galacticraft to 0.0.18
Changed Treecapitator to ML version, so it works now
Updated Galacticraft to 0.0.16
Added Inventory Tweaks
Removed BC Logistic Pipes
Removed BC Additional Pipes
Added BC Logistic Pipes
Added BC Additional Pipes
Cahnged Rei's minimap default position, so it doesn't superimposes the oxygem level thing
Updated some things
Updated Galacticraft to 0.0.14
Now it works!
Rolled back to Galacticraft 0.0.13 because the 0.0.14 is not working
I tweeted Elooram: https://twitter.com/Lapito852/status/310411184547450880
But she haven't answered, I'll include this mod in the pack, but if she give me a negative answer, I'll remove it from the pack immediately, I'm adding this before because of the request.
Received permissions from Micdoodle8: https://dl.dropbox.com/u/36800354/galactiperms/galactipermtwitter.png
Forum Thread: "It is allowed to include this mini-map in your mod pack basically, please make a link to this topic and display the name of the ReiFNSK however."
---Not Enough Items---
Forum Thread: "You are welcome to include any of my mods in modpacks as long as you provide credit. My name and a link to this page is fine."
---Not Enough Items: Plugins---
Mod wiki: "You are free to add NEIPlugins to your modpack and redistribute it, as long as the modpack is strictly non-profit and none of the other mods are included against their license."
Received permissions from Calclavia: https://dl.dropboxusercontent.com/u/36800354/galactiperms/atomicperms.png
Licensed under LGPL v3
Licensed under MMPL - I haven't made any modifications
Received permissions from Calclavia: https://dl.dropboxusercontent.com/u/36800354/galactiperms/icbmperms.png
Forum Thread: "Inventory Tweaks, being under the MIT License, is frequently used in modpacks. Feel free to redistribute it! My only request is to provide a link to either this thread or the mod's website.
Mod page: "I'm up for letting anyone use Mekanism in their modpack[...]"
Received permissions from CovertJaguar: https://dl.dropbox.com/u/36800354/galactiperms/railcraftperms.png
---Steves Carts 2---
Mod Wiki: If you want to include Steve's Carts 2 alpha in a mod pack, public or private, you need to follow a few steps.
1. Give me credit for the mod.
2. Have permission from all mod authors whose mods are in the pack.
3. Don't earn money on the pack.
Mod Wiki: Permission granted. This was made to be played, after all.
Licensed under the Creative Commons Share Alike non-commercial License.
Last Updated: 1 year ago